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Timeline
Stage Precision » Stage Precision » Views / Elements » Timeline
The timeline allows for adding layers, keyframing and triggering events over a period of time. The timeline is made up of the time-based timeline, blocks and keyframes. The individual keyframes and layers are stored within blocks and these blocks can be manually…
Timeline Recording
Stage Precision » Stage Precision » Views / Elements » Timeline Recording
Within the Timeline Recording it´s possible to record all Objects, Interfaces, Nodes, Variables and many more into the Timeline. Every changed parameter will be recorded if the recording state is set. Enable Objects / Interfaces for Recording Recording only…
sACN Timeline Recording
Stage Precision » Stage Precision » Views / Elements » Timeline Recording » sACN Timeline Recording
sACN can be recordet within the Timline to replay the recordet stream. Only a sACN IO is needet (see here). Add a IO recording Layer Within the timeline with a secondary click, choose “IO Recording Layer” Define a recordable select the IO…
Views / Elements
Stage Precision » Stage Precision » Views / Elements
The layout of the user interface can be altered. The layout sections can be found under the View tab. Inspector Objects IO Connections Input Interpolation Viewport Timeline Timeline Recording Board & Nodes Monitor Mapping2D Pool Log Viewer Layer…
0.8.122
Stage Precision » Changelog » 0.8.122
Stage Precision 0.8.122 !Project files are not full cross-compatible because of the switch to the event system! (Feature #339) All trigger needs to be rebuild from previous project files and Board-Items needs to be renamed. General New Features: #356 –…
0.8.134 / 0.8.135
Stage Precision » Changelog » 0.8.134 / 0.8.135
IO Connections: Hive Player antilatency update to release 4.0.0 VLC Visca Server to drive SP with an PTZ controller SMT Soundscape Telegram SlackBot Hyperdeck Technocrane Serial has now sync options Sensor Objects: Blickfeld 3D-Lidar Common Vision…
Cues
Stage Precision » Stage Precision » Views / Elements » Timeline » Cues
Cues can be added to the timeline to trigger events at certain times. A cue can be added by double-clicking the area of the timeline where the cue needs to be. This will create a cue and this cue can be edited in the inspector. Cue Parameters Name…
0.8.130
Stage Precision » Changelog » 0.8.130
new IO Connections: FactoryOptics Spidercam Visca Watchout Trackman Telnet Phidget 0/16/16 New Nodes: Vector Axis Swapper Threshold Wait for trigger Script nodes can be now pushed/run with a trigger. Ping interface Trigger Count Trigger Switch New…
Trigger Layer
Stage Precision » Stage Precision » Views / Elements » Timeline » Trigger Layer
A trigger layer can be added by using the + button in the timeline. This adds a layer where output triggers can be added easily along the timeline, these triggers will cause an event to happen at a certain time. A trigger area can be added by double-clicking the…
Keyframe Layer
Stage Precision » Stage Precision » Views / Elements » Timeline » Keyframe Layer
A keyframe layer can be added by using the + button in the timeline. To add a block double click anywhere in the timeline, this block can last for any length of time within the timeline. Keyframes can now be organized within this block. Keyframes can be added by…
Notes Layer
Stage Precision » Stage Precision » Views / Elements » Timeline » Notes Layer
A notes block can be added to the timeline by double-clicking anywhere on the timeline. This block can then be extended to the correct amount of time and dragged to the correct point on the timeline. Setup Name Description Note A note…
Parameter Mix Layer
Stage Precision » Stage Precision » Views / Elements » Timeline » Parameter Mix Layer
A parameter mix block can be added to the timeline by double-clicking anywhere on the timeline. This block can then be extended to the correct amount of time and dragged to the correct point on the timeline. Setup Name Description Target…
Monogram Integration/Profile
Monogram Integration/Profile
A Monogram controller can be used on the same computer where Stage Precision is running. !To see the necessary settings in Stage Precision click here *The Monogram profile can be find within the Stage Precision program directory. (C:\Program Files\Stage…
Audio Layer
Stage Precision » Stage Precision » Views / Elements » Timeline » Audio Layer
An audio layer can be added by using the + button in the timeline. To add an audio track, double-click the audio layer part of the timeline. This will open up a file explorer and the audio track can be located. Audio layer parameters can be edited in the inspector.…
Start Recording
Stage Precision » Stage Precision » Views / Elements » Timeline Recording » Start Recording
The Timeline View is necessary to start a Timeline Recording. Start a Recording With a click on the recording icon, the recording will be started. By pressing again on this icon the recording will stop. *The recording starts at this point, wherever the actual…
Watchout
Stage Precision » Stage Precision » Views / Elements » IO Connections » Media Server » Watchout
Within Stage Precision it´s possible to send timeline commands to a Watchout system. Add Watchout control within Stage Precision To add the Watchout IO-Connection, click on the (+) -> “Media Server” -> “Watchout”. Remote Host needs to be…
Stage Precision
Stage Precision » Stage Precision
General settings Import Project Settings Categories Webserver Physics Engine Preferences Global OSC Remote Views / Elements Inspector Variable parameter control Expressions parameter control Target…
Layer Rundown
Stage Precision » Stage Precision » Views / Elements » Layer Rundown
The Layer Rundown is a vertical rundown view from specific Layers from the Timeline. To add a Layer Rundown windows, click on View within the menu and select “Layer Rundown”: Select in the upper left corner the needed layer from the timeline. *You…
Use the recordings within Stage Precision
Stage Precision » Stage Precision » Views / Elements » Timeline Recording » Use the recordings within Stage Precision
To use the recorded layer within Stage Precision, simply replay the timeline. *If you have done recordings for objects with map inputs, which still sending data, please make sure that you disable the map input during replay the recording. With a click on the icon…
Layer
Stage Precision » Stage Precision » Views / Elements » Board & Nodes » Links » Layer
This node allows for a link to layers on the timeline. Setup Name Description Layer A certain layer on the timeline can be selected using the target button. Current Block The name of the current block playing on this…
Camera Layer
Stage Precision » Stage Precision » Views / Elements » Timeline » Camera Layer
With a Camera Layer it´s possible to create a timeline with “camera cuts”. Each “Camera Block” can be assigned to a Camera object from the object tree. The Camera Layer has an event system to detect a specified camera and can react on…
Categories
Stage Precision » Stage Precision » General settings » Project Settings » Categories
Add Categories within the Project Settings. Objects from the Object Tree and Timeline elements can be added to a category. Within the Inspector it`s possible to set a object to a category by a click on the category flag. *The Color Mode of Objects and…
Camera Filter
Stage Precision » Stage Precision » Views / Elements » Objects » Tracked Objects » Camera » Camera Filter
Camera Specific Filters Process Priorities Each filter has Process Priorities to define the moment when the filter should grab and modify the values. Name Description Input Filter If ticked the filter will be applied to the input data.…
StreamDeck Plugin
StreamDeck Plugin
A StreamDeck can be used on the same computer where Stage Precision is running and also over network from other computers. Install the Stage Precision Stream Deck plugin by double click on the plugin file. After the installation is done open the StreamDeck…
Events
Stage Precision » Stage Precision » Maps / Filter / Trigger » Events
Stage Precision has an internal event system to react on different events wich can be start from IO Connections, Interface elements and Objects. Within an event it´s possible to define an action. “Classical” Action-Events can be find in the following…
Timecode
Stage Precision » Stage Precision » Workflows » Project Framerate and Syncronisation » Timecode
The Time Manager is found on the title bar, this contains the control system for timecode and genlock within Stage Precision. *The Timecode display time can be changed within the project settings. Frames, Milliseconds and seconds. Timecode Different…
Monitor
Stage Precision » Stage Precision » Views / Elements » Monitor
The monitor can be used to display changes in individual parameters over a period of time. Monitor Setup Name Description Parameter The parameter can be selected using the target button. Type Continious Time…
XLSX im-/export
Stage Precision » Stage Precision » Views / Elements » Timeline » XLSX im-/export
It is possible to use *.XLSX files to export or import timeline layer. This includes “Notes Layer” and “Camera Layer”. Export Click on the (I) to export a layer as xlsx file Thats the structure of an camera layer Import To import a…
Script with Commander
Stage Precision » Stage Precision » Scripting » Script with Commander
The Commander is a simplifyed quick way to generate some scripting within Stage Precision. You can reach the commander within each trigger event. Means Timeline Trigger, Buttons, Trigger Nodes, Areas and all other trigger events. You can add the commander by click…
Timecode
Stage Precision » Stage Precision » Views / Elements » Board & Nodes » Utility Nodes » Timecode
Timecode Setup Name Description Timecode Main IO Timeline Recording Timecode 1 This is the timecode output as a float. Timecode as String This is the timecode output as a string. Layout…
MTC OUT (Timecode)
Stage Precision » Stage Precision » Views / Elements » IO Connections » Synchronization » MTC OUT (Timecode)
MTC is a MIDI timecode, which was initially made to keep MIDI equipment synced. *MTC Out is linked to the Timeline location of Stage Precision. MTC OUT Setup Name Description Devices Output MIDI devices can be selected from the drop-down…
AJA Kumo
Stage Precision » Stage Precision » Views / Elements » IO Connections » Switcher » AJA Kumo
AJA Kumo is a professional video router. A AJA Kumo can be remotely controlled from SP. Setup the AJA Kumo IO-Connection define the AJA Kumo IP address (Kumo IP). Trigger Maps Trigger Maps can be “called” among other things within interface objects…
Button
Stage Precision » Stage Precision » Views / Elements » Board & Nodes » Interface » Button
The button can be used to trigger an event on its click and release. Button Setup Name Description Label A label that will be displayed on the button can be written here. Type Click – This type of button will…
Multipixel
Stage Precision » Stage Precision » Views / Elements » Objects » Fixture » Multipixel
This is a multipixel object the number of pixels can be altered. Coordinates Name Description Position This will move the object along X, Y and Z axis in the local space. Scale Scale of the coordinate system. To scale the…
Pixel
Stage Precision » Stage Precision » Views / Elements » Objects » Fixture » Pixel
This is a single RGB pixel. Coordinates Name Description Position This will move the object along X, Y and Z axis in the local space. Scale Scale of the coordinate system. To scale the Object check the settings under…
Lightware Matrix
Stage Precision » Stage Precision » Views / Elements » IO Connections » Switcher » Lightware Matrix
Lightware provides professional video matrix solution. A large variety of their matrices supports their LW2 protocol. Setup Lightware Matrix LW2 define the Lightware Matrix IP address (Remote Host) and port number (Remote port) and seletect the local network…
Mif 4 (Rosendahl)
Stage Precision » Stage Precision » Views / Elements » IO Connections » Peripheral » Mif 4 (Rosendahl)
The mif4 Rosendahl is an interface to professional timecode. This IO connection allows SP to communicate with the Mif4 device and go into the different state. Once a Mif4 IO connection has been created, new SP actions can be created for this device. Trigger…
Skeleton
Stage Precision » Stage Precision » Views / Elements » Objects » Tracked Objects » Skeleton
This is a virtual representation of the human body, with 24 joints that correspond to points on the body. Each of the joints have 11 different properties; colour, depth, camera and orientation in the X, Y and Z axis. Coordinates Name Description…
Spotlight
Stage Precision » Stage Precision » Views / Elements » Objects » Fixture » Spotlight
This is a set light fixture that is usually used to light an object or person. Coordinates Name Description Position This will move the object along X, Y and Z axis in the local space. Scale Scale of the coordinate system.…
0.8.118
Stage Precision » Changelog » 0.8.118
New Features: - #300 General – TimeManager Monitor - #294 General – Multi Inspector - #293 General – Multi Board - #304 ObjectTree – Replace object function - #298 ObjectTree – Splines edit/add subpoints - #303 IOConnections – Input…
0.8.132
Stage Precision » Changelog » 0.8.132
New IO Connections: sACN (Streaming ACN E1.31) Resolume New Features / Improvements: action defined as “Time” has now options to define a specific or multiple days of the week direct export to Shield from Timeline Recordings more scripting…
Process Rate
Stage Precision » Stage Precision » Workflows » Project Framerate and Syncronisation » Process Rate
Prossesses can be found on the title bar, this contains the Main Process Rate of Stage Precision. Name Description Main Process Rate All calculations and all synced Outputs will be locked to this timing. Gui Refresh Rate…
Rigid Body
Stage Precision » Stage Precision » Views / Elements » Objects » Combined » Rigid Body
This is a 3D body that moves under physics and collides with other objects. Coordinates Name Description Position This will move the object along X, Y and Z axis in the local space. Scale Scale of the coordinate system.…
Moveable
Stage Precision » Stage Precision » Views / Elements » Objects » Kinetic » Moveable
The moveable consists of a set of start and end coordinates and/or start and end degrees, which can be used to control the movement of an object. Coordinates Name Description Position This will move the object along X, Y and Z axis in the…
0.8.129
Stage Precision » Changelog » 0.8.129
new IO Connections: OBS WebSocket remote control vMix remote control Realsense T265 Stage One QPOS Websocket generic Improvements: better handling of recording keyframe interpolation color indicator for all disabled “container/options” better…
Grass Valley Native
Stage Precision » Stage Precision » Views / Elements » IO Connections » Peripheral » Grass Valley Native
Grass Valley Native Protocol is used to communicate with the Grass Valley routing systems. Grass Valley Native Setup Name Description Remote Host This is where the IP address of the server can be added. Remote port This…
sACN
Stage Precision » Stage Precision » Views / Elements » IO Connections » Protocol » sACN
Adding sACN (Streaming ACN E1.31) The sACN IO can be added with a click on the (+) within the IO Connections. within the Inspector a local interface needs to be defined the update rate for this protocol can be changed *“raw” sACN universes can be…
0.8.127
Stage Precision » Changelog » 0.8.127
IO-Connections: OSC filter events within the IO-Connection ncam Vicon DCS Yocto-Color-V2 Yocto-GPS-V2 Yocto-RangeFinder Yocto-3D-V2 Technocrane UDP supports now sync functions IO-Connections (Sensors): Hokuyo Lidar galaxy cam New Objects: Measurement…
Centroid
Stage Precision » Stage Precision » Views / Elements » Objects » Combined » Centroid
The centroid is the average center of a selected number of points, as the tracked points move the centroid will automatically update. Coordinates Name Description Position This will move the object along X, Y and Z axis in the local space. …
Winch 2
Stage Precision » Stage Precision » Views / Elements » Objects » Kinetic » Winch 2
*This is only available for Kinetic Control, Full, and Engineer license. Coordinates Name Description Position This will move the object along X, Y and Z axis in the local space. Scale Scale of the coordinate system. To…
Tracker
Stage Precision » Stage Precision » Views / Elements » Objects » Tracked Objects » Tracker
The tracker can take the form of rigid bodies or points. These objects can be controlled by or output positional data as well as acting as measuring points or triggers. Coordinates Name Description Position This will move the object along…
Winch 3
Stage Precision » Stage Precision » Views / Elements » Objects » Kinetic » Winch 3
The winch 3 object has three chain and hook points arranged in a triangle. These can be attached to one object and allow for rotation as well as linear movements. *This is only available for Kinetic Control, Full, and Engineer license. *The tree…
Area
Stage Precision » Stage Precision » Views / Elements » Objects » Logic » Area
This is an area within the virtual 3D space and has the ability to detect virtual objects entering and leaving the space. This can be used to output a variety of messages and triggers internally and externally from Stage Precision. Coordinates Name…
Volume
Stage Precision » Stage Precision » Views / Elements » Objects » Combined » Volume
The volume is able to take in multiple point data such as point clouds. Points from within that data can be singled out and data outputted. Coordinates Name Description Position This will move the object along X, Y and Z axis in the local…
BlackMagic Design Smart Videohub
Stage Precision » Stage Precision » Views / Elements » IO Connections » Switcher » BlackMagic Design Smart Videohub
BlackMagic Design Smart Videohub is a professional mixed format router. There are multiple versions of the Smart Videohub including: Smart Videohub 12×12 Smart Videohub 16×16 Smart Videohub 20×20 Smart Videohub 40×40 Smart Videohub…
0.8.117
Stage Precision » Changelog » 0.8.117
Features: - #275 General – Artist/Studio license check now active - #271 General – new target selector to select tragets with mouse - #264 General – floating windows by default “always on top” - #272 IOConnections – Gateway can now…
Webserver
Stage Precision » Stage Precision » General settings » Project Settings » Webserver
Boards or Frames inside a Board can be puplished as website. The following interface elements are supported: Buttons ColorField Slider Image Label Frames Textfield Status Indicator Parameter References Remote/Layer Remote/Timeline Global Setup…
Preferences
Stage Precision » Stage Precision » General settings » Preferences
Global OSC Remote Startup and Update Name Description Launch on system startup When on Stage Precision will startup when the computer starts up. Launch Minimised When on Stage Precision will load minimized. …
Winch
Stage Precision » Stage Precision » Views / Elements » Objects » Kinetic » Winch
This is a virtual representation of a motorized winch, with a winch body, chain and hook. Objects attached to the hook and controlled by the movement of the winch. *This is only available for Kinetic Control, Full, and Engineer license. The winch is able to receive…
Light Fixture
Stage Precision » Stage Precision » Views / Elements » Objects » Fixture » Light Fixture
This is an interchangeable moving light fixture. Coordinates Name Description Position This will move the object along X, Y and Z axis in the local space. Scale Scale of the coordinate system. To scale the Object check the…
Laser Fixture
Stage Precision » Stage Precision » Views / Elements » Objects » Fixture » Laser Fixture
This is a laser fixture object which has full parameter control. Coordinates Name Description Position This will move the object along X, Y and Z axis in the local space. Scale Scale of the coordinate system. To scale the…
Q-Sys ECP
Stage Precision » Stage Precision » Views / Elements » IO Connections » External Platform » Q-Sys ECP
Q-sys ECP or Q-Sys External Control Protocol is used to communicate with the Q-Sys Designer Software and firmware. Q-sys ECP Name Description Remote Host This is where the IP address of the host can be input. Remote Port …
BlackMagic Design HyperDeck
Stage Precision » Stage Precision » Views / Elements » IO Connections » Peripheral » BlackMagic Design HyperDeck
BlackMagic Design HyperDeck is a professional broadcast deck that records and playback media. HyperDeck Setup Name Description Remote Host This is where the IP address of the host can be input. Remote Port This is the port…
RossTalk
Stage Precision » Stage Precision » Views / Elements » IO Connections » Peripheral » RossTalk
RossTalk is a plain text based protocol that allows control of the Ross Ultrix Router an external device. RossTalk Setup Name Description Remote Host This is where the IP address of the server can be added. Remote port …
Project Settings
Stage Precision » Stage Precision » General settings » Project Settings
Categories Webserver Physics Engine Project Settings can be found under. File > Project Settings. Process Name Description Main Process Rate The process rate can be altered here. Node Process Rate The node process…
PTZ Camera
Stage Precision » Stage Precision » Views / Elements » Objects » Fixture » PTZ Camera
This is an object that represents a Pan, tilt, zoom camera and allows SP to control it. For details about how to setup such a workflow, please refer to this page. Coordinates Name Description Position This will move the object along X, Y…
PJLink
Stage Precision » Stage Precision » Views / Elements » IO Connections » Utilities » PJLink
PJLink is a controlling protocol for projectors. A feedback of the projector will return within the IO Connection. (Status) The PJLink IO Connection provides trigger event maps. Different commands are avaiable wich could be maped to different trigger like a Button,…
Pixotope Gateway
Stage Precision » Stage Precision » Views / Elements » IO Connections » Realtime Engine » Pixotope Gateway
Pixotope is a real-time rendering engine based on Unreal Engine for virtual studios, augmented reality, extended reality, mixed reality, and virtual production applications. This IO connection act as a wrapper to the Pixotope Gateway API. Pixotope Gateway …
Surface
Stage Precision » Stage Precision » Views / Elements » Objects » Combined » Surface
Coordinates Name Description Position This will move the object along X, Y and Z axis in the local space. Scale Scale of the coordinate system. To scale the Object check the settings under “Display” …
0.8.131
Stage Precision » Changelog » 0.8.131
New IO Connections: Object Transform Protocol Update Azure Kinect to SDK Version 1.4.1 (Firmware 1.6.110079014) Update Visca New Nodes: Composition Nodes / Nested Nodes Current Date Date to string Date Converter New Interface Object: Button Group New…
Actions
Stage Precision » Stage Precision » Actions
Actions can be run from different events like from: Interface objects (Bottons, Slider, ect…) Trigger nodes Timeline trigger Areas Pool Actions Scripts Cuelists and all other objects which can handle Events. Parameter actions Morph Trigger / Change…
Selection Preset
Stage Precision » Stage Precision » Views / Elements » Pool » Selection Preset
Selection Presets can be add inside of the Pool. A selection Preset can store/update any paramater from an Object or Interface element. This Preset can be called afterwards to “load” the defined parameter. Create a selection Presets To add a selection…
BlackMagic Design Multiview
Stage Precision » Stage Precision » Views / Elements » IO Connections » Peripheral » BlackMagic Design Multiview
BlackMagic Design Multiview is a professional multi-viewer. There is a version for the Multiview 4 which provides 4 inputs and another version for Multiview 16 which has 16 inputs. The setup for the both are similar. Multiview Setup Name Description…
BlackMagic Design Ultimatte
Stage Precision » Stage Precision » Views / Elements » IO Connections » Peripheral » BlackMagic Design Ultimatte
Ultimatte is a professional professional keyer. Ultimatte Setup Name Description Remote Host This is where the IP address of the server can be added. Remote port This is the port that the data package will be sent to.…
Get/Set Objects and Interfaces
Stage Precision » Stage Precision » Scripting » General use of Scripting » Get/Set Objects and Interfaces
All objects and elements in Stage Precision has an unique identifyer. If you select an object you can see a smal number behind the object name: In this example you can see the number “1”. Means, that this object is “Slider1”. Each object…
Erizos Studio
Stage Precision » Stage Precision » Views / Elements » IO Connections » Realtime Engine » Erizos Studio
Erizos Studio This integration connects to the Erizos Studio Profiles. Erizos Studio Name Description Log Response When On, response from the Pixotope system will be logged IO Data The response from the Erizos studio…
Ouster
Stage Precision » Stage Precision » Views / Elements » Objects » Sensors » Ouster
Ouster is a manufacturer for 3D-Lidars. These lidars can be used within SP to generate tracking information out of the 3D point cloud. For details on how to use this object to do blob tracking please refer to this page. Connection The Ouster device should be…
Action
Stage Precision » Stage Precision » Views / Elements » Pool » Action
Actions can handle different trigger / functions which will be organized in the Pool. These Actions an be called from different “locations” like Buttons, Nodes, Timeline, ect… Everything what can handle events is able to run an Action. Add a Action…
1.0.139 / 1.0.140
Stage Precision » Changelog » 1.0.139 / 1.0.140
New IO Connections: AJA Kumo Matrix Blackmagic Hyperdeck Blackmagic Multiview 4×4 Blackmagic Multiview 16×16 Blackmagic Ultimatte Blackmagic Videohub 12×12 Blackmagic Videohub 16×16 Blackmagic Videohub 20×20 Blackmagic Videohub…
Surface
Stage Precision » Stage Precision » Views / Elements » Objects » Objects » Surface
This is a plane or surface that is constructed from the placement of four points. Coordinates Name Description Position This will move the object along X, Y and Z axis in the local space. Scale Scale of the coordinate…
Keyboard Shortcuts
Stage Precision » Stage Precision » Keyboard Shortcuts
*Keyboard shortcuts are completely interchangeable and can be customised. A step by step guide on how to change the maps can be found in the ‘Preferences’. The shortcuts can be located under ‘Help > Shortcuts’ or by pressing ‘Shift +…
Simple Static Calibration with Marker
Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Calibration Workflows » Simple Static Calibration with Marker
The Static Calibration tool is to provide a quick and easy way to quickly align a static camera that does not move or do any pan/tilt/roll. At the end of this calibration, the camera would be placed relative to predefined markers.. *There will be NO lens profile or…
Camera
Stage Precision » Stage Precision » Views / Elements » Objects » Tracked Objects » Camera
Camera Filter Distortion Viewer This places a standard camera in the 3D space. This camera can be set to a perspective or orthogonal view. Coordinates Name Description Position This will move the object along X, Y and Z axis in the…
d&b Soundscape
Stage Precision » Stage Precision » Views / Elements » IO Connections » Audio » d&b Soundscape
d&b Soundscape is an audio system processor to realize object-based mixing. www.dbsoundscape.com Stage Precision can drive the “audio-objects” among other things with realtime tracking data, controller inputs, timeline based programming and…
Alignment with Marker
Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Calibration Workflows » Alignment with Marker
The main objective of the Alignment with Marker Tool is to align the tracking system using predefined markers in 3D space instead of patterns on a screen. Prerequisites Media Input into SP A camera object within SP A Lens Profile for the camera A supported…
Plain Effector
Stage Precision » Stage Precision » Views / Elements » Objects » Effector » Plain Effector
This is a linear effector, where the changed parameters only work within or around the effector itself. Coordinates Name Description Position This will move the object along X, Y and Z axis in the local space. Scale Scale…
Gradient Effector
Stage Precision » Stage Precision » Views / Elements » Objects » Effector » Gradient Effector
Coordinates Name Description Position This will move the object along X, Y and Z axis in the local space. Scale Scale of the coordinate system. To scale the Object check the settings under “Display” …
Formula Effector
Stage Precision » Stage Precision » Views / Elements » Objects » Effector » Formula Effector
This effector uses the formula of wave formations to affect the target objects. With full control over how the formula is written, the time, count and index can be changed which alters how the wave affects the objects. Coordinates Name Description…
Wave Effector
Stage Precision » Stage Precision » Views / Elements » Objects » Effector » Wave Effector
This effector uses wave patterns to cause continuous change to the target objects. With full control of the wave type, direction and frequency, these parameters control how the position, rotation and colour are affected. Coordinates Name Description…