MIDI works typically with a midi device however it can be transmitted across Midi devices. Each midi data steam has 16 independent channels for messages and events.

MIDI input and outputs can be added within the board as node-based parameters.

MIDI Setup

Devices

Name Description
MIDI In MIDI devices will appear in a dropdown list and a MIDI IN device can be selected.
MIDI Out MIDI devices will appear in a dropdown list and a MIDI OUT device can be selected.

MIDI Nodes

Midi Receiver Node

Name Description
Mode
  • Control Change – Events will be triggered will be controlled by the channel control changing.
  • Note On – The event will be triggered when the note is on.
  • Note Off – The event will be triggered when the note is off.
  • Note On/Off – The event will be triggered when the note is on or off
Channel The MIDI output channel can be input here.
Number This is the control change number.
Value This is the control change output value.

Node Setup

Midi Sender Node

Name Description
Mode
  • Control Change – This will send triggers when the controls change.
  • Note On – This will send triggers when the MIDI notes are on.
  • Note Off – This will send triggers when the MIDI notes are off.
  • Pitch Wheel – This will send triggers when the pitch wheels are moved.
Channel The MIDI output channel can be input here.
Number This is the control change number.
Value This is the control change output value.

Midi IO Events

Within the IO it´s possible to create “note” events.

Each event is a condition which can run action if they are equal.

Midi Maps

Midi Maps can be directly used within interface objects like Button or Slider.
This Maps can be set the value of a slider or trigger a button.
A Button also can have a map output to send a specific midi note.