Selection Presets can be add inside of the Pool.
A selection Preset can store/update any paramater from an Object or Interface element.
This Preset can be called afterwards to “load” the defined parameter.
Create a selection Presets
To add a selection Preset within the pool, click on the small (+) or a secondary click in the empty space of the pool.
Select the selection Preset will open the properties inside the Inspector.
Create now a Preset Parameter target, to link different parameter from an object/interface.
Linked target parameter:
Set / Update multiple objects at once
Objects from the object tree can be defined all at the same time.
- add a selection Preset
- Select multiple objects within the object tree.
- secondary click on the preset -> Object Parameter
- This opens a floating window. Within this are multiple check boxes (more Parameter) to set these parameter for all objects at once.
- Click on Update Preset and close the floating window.
Update/Call selection Presets
It´s possible to update each single parameter with the actual value from the object/interface.
Instead of updating each single parameter it´s also possible to update the complete selection Presets with all preset Parameter at the same time.
Secondary click on the selection Preset inside the Pool.
Use trigger Events to Call/Update a selection Preset
To call or update a preset from any kind of Events like a Button click, Timeline trigger etc. pp…
Create a Action inside this event -> functions -> Call Preset/Update Preset.
Choose the needed selection Preset and define a Morph time.