IO Output Maps
These are objects that are able to output data from the specific IO Connection.
Protocol
Protocol |
OSC |
MIDI |
Artnet |
SPNet |
Objects |
- Tracker
- Camera
- Volume
- Surface
- Laser Fixture
- Pixel
- PTZ Camera
- Spotlight
- Area
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|
- Tracker
- Skeleton
- Camera
- Rigid Body
- Centroid
- Volume
- Surface
- Moveable
- Winch
- Winch 3
- Light Fixture
- Laser Fixture
- Pixel
- Multipixel
- PTZ Camera
- Spotlight
- Area
|
- Skeleton
- Camera
- Rigid Body
- Centroid
- Volume
- Moveable
- Winch
- Winch 3
- Light Fixture
- Laser Fixture
- Pixel
- Multipixel
- PTZ Camera
- Spotlight
- Area
|
3D Tracking
3D Tracking |
PSN OUT |
Objects |
- Skeleton
- Camera
- Rigid Body
- Centroid
- Volume
- Surface
- Moveable
- Winch
- Winch 3
- Light Fixture
- Laser Fixture
- Pixel
- Multipixel
- PTZ Camera
- Spotlight
- Area
|
Camera Tracking
Camera Tracking |
FreeD UDP |
Mo-Sys |
Stype (Stype HF) |
Cmotion |
Object |
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Skeleton
Kinetic and Sensors
Kinetic & Sensors |
|
Objects |
|
Media Server
Media Server |
Pixera |
Pandoras Box |
Notch |
Unreal LiveLink |
Vertex Commands |
Objects |
- Tracker
- Camera
- Rigid Body
- Centroid
- Area
- Surface
|
- Tracker
- Camera
- Rigid Body
- Centroid
- Surface
|
|
- Tracker
- Skeleton
- Camera
- Rigid Body
- Centroid
- Surface
- Pixel
- Spotlight
- Joint Group
|
|
Controller
Controller |
GamePad |
Objects |
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Interface
There are nodes within the board that also have mapping capabilities, below are the interface nodes and the compatible IO connections.
Interface Type |
Button |
Slider |
Colour Field |
XY Panel |
Textfield |
IO Connections |
- OSC
- MIDI
- Artnet
- SPNet
- Vertex Command
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