IO Output Maps

These are objects that are able to output data from the specific IO Connection.

Protocol

Protocol OSC MIDI Artnet SPNet
Objects
  • Tracker
  • Camera
  • Volume
  • Surface
  • Laser Fixture
  • Pixel
  • PTZ Camera
  • Spotlight
  • Area
  • MIDI
  • Tracker
  • Skeleton
  • Camera
  • Rigid Body
  • Centroid
  • Volume
  • Surface
  • Moveable
  • Winch
  • Winch 3
  • Light Fixture
  • Laser Fixture
  • Pixel
  • Multipixel
  • PTZ Camera
  • Spotlight
  • Area
  • Skeleton
  • Camera
  • Rigid Body
  • Centroid
  • Volume
  • Moveable
  • Winch
  • Winch 3
  • Light Fixture
  • Laser Fixture
  • Pixel
  • Multipixel
  • PTZ Camera
  • Spotlight
  • Area

3D Tracking

3D Tracking PSN OUT
Objects
  • Skeleton
  • Camera
  • Rigid Body
  • Centroid
  • Volume
  • Surface
  • Moveable
  • Winch
  • Winch 3
  • Light Fixture
  • Laser Fixture
  • Pixel
  • Multipixel
  • PTZ Camera
  • Spotlight
  • Area

Camera Tracking

Camera Tracking FreeD UDP Mo-Sys Stype (Stype HF) Cmotion
Object
  • Camera
  • PTZ Camera
  • Tracker
  • Camera
  • Tracker
  • Camera
  • Camera

Skeleton

Skeleton Kinect
Objects
  • Moveable
  • Winch

Kinetic and Sensors

Kinetic & Sensors
  • Phidget 1047*
Objects
  • Camera
  • Moveable

Media Server

Media Server Pixera Pandoras Box Notch Unreal LiveLink Vertex Commands
Objects
  • Tracker
  • Camera
  • Rigid Body
  • Centroid
  • Area
  • Surface
  • Tracker
  • Camera
  • Rigid Body
  • Centroid
  • Surface
  • Area
  • Tracker
  • Skeleton
  • Camera
  • Rigid Body
  • Centroid
  • Surface
  • Pixel
  • Spotlight
  • Joint Group
  • Area

Controller

Controller GamePad
Objects
  • Moveable
  • Winch

Interface

There are nodes within the board that also have mapping capabilities, below are the interface nodes and the compatible IO connections.

Interface Type Button Slider Colour Field XY Panel Textfield
IO Connections
  • OSC
  • MIDI
  • Artnet
  • SPNet
  • Vertex Command
  • OSC
  • Artnet
  • OSC
  • Artnet
  • OSC
  • Artnet
  • OSC
  • Artnet