This is a plane or surface that is constructed from the placement of four points.

Coordinates

Name Description
Position This will move the object along X, Y and Z axis in the local space.
Scale Scale of the coordinate system. To scale the Object check the settings under “Display”
Rotation Rotation of the object along X, Y and Z axis.

Surface

Name Description
Position Source A tracker placed in the 3D world can be selected using the target button, this will be the center of the surface points.
Align Center Pressing this button aligns the centroid to the center of the points.

Points

Name Description
Relative Position This is the position of the point along the X, Y and Z axis, in relation to the position source.
Update Position Pressing the button will update the points relative positions.

Display

Name Description
Display Object If ticked, the object will be visible in the scene. If un-ticked, the object will not be visible.
Display Label When on, there will be a label displayed next to the object.
Locked When un-ticked, it activates keyboard shortcuts – pressing ‘E’ allows you to move and ‘R’ rotate.
Object Colour Double click the colour block and this will open a colour picker. This can be used to change the object display colour.
Viewport Scale Dimensions of the object in the viewport in meters.

Display Settings Tutorial

Mapping

Output Maps

Node Based

The object can be controlled and used as a node. The node is created by clicking and dragging the parameter on to the board.

Name Description
Type
  • Input – The nodes input values are determined by incoming values from an external source.
  • Output – The node is outputting data to another source.
Target Object This is the object that will either be affected by the incoming values or output information.
Position The directional XYZ values will be displayed here.
Rotation The rotational XYZ values will be displayed here.
Enabled When on, the parameter is active and enabled.
Display Colour This colour block can be changed by changing the parameter.

Layout

Enabled When on, the parameter is active and enabled.
Locked When on, the node is locked into its position on the board.