This is a native input for OpenVR data.

Before using the OpenVR input its necessary to modify SteamVR.

OpenVR Setup

Name Description
Reconnect This button can be pressed to reconnect with the VR headset.
Connected When connected to a headset this will be ‘on’.
Status Connection status will be displayed here.
Mode
  • Scene
  • Overlay
  • Background
  • Utility

Mapping

Input

Name Description
Type
  • Camera – The input data is from a camera.
  • Controller – The input data is from a controller.
  • Generic – The input data is generic VR data.
  • HDM – The input data is from a head-mounted VR display.
Serial Number The serial number of VR headset can be input here.

Status

Name Description
Tracked State
  • Undefined – When tracker does not have a map input.
  • Inactive – When the tracker has a follow object input map.
  • Active – When the tracker has a target object map input.
Enable Recording When on, the tracking data can be recorded.

Node Mapping

Name Description
Module Info The module information will be displayed when the device is connected.
Type
  • Satelite
  • Controller
  • HMD
Serial Number When the device is connected the serial number will be displayed here.
Active When the device is connected this will be on.
Position The positional data XYZ will be displayed here.
Rotation The rotational data XYZ will be displayed here.
Touchpad XY axis data will be displayed here.
Trigger Button When the trigger button is connected this will be on.
Grip Button When the grip button is connected this will be on.
App Button When the app button is connected this will be on.
System Button When the system button is connected this will be on.

Layout

Name Description
Editable When on, the node is editable.
Locked When on, the node is locked into its position on the board.