The Shield actor is a CineCamera based actor.
This actor takes care about the different render passes, includes lens distortion, processed shadow / reflection catcher and can be driven over Live Link.
Add a Shield actor

Within the “Place Actor” windows, select the category Shield and drag the Shield Actor in the level.
Shield actor properties

Transform
| Parameter | Description | Change in play | SP control |
| Location | X positive = forwards / X negative = backwards Y positive = right / Y negative = left Z positive = up / Z negative = down values in cm |
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| Rotation | X positive = anti clockwise roll / X negative = clockwise roll Y positive = up tilt (pitch) / Y negative = down tilt (pitch) Z positive = right pan (yaw) / Z negative = left pan (yaw) values in degrees |
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Camera

| Parameter | Description | Change in play | SP control |
| Jump Into View on Begin Play | If checked, the viewport is automatically locked to this camera view, if editor is on play. | |
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| Current Focal Length | the camera focal length in mm | |
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| Current Aperture | the camera aperture as “f-number” | |
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| Focus distance | the focus distance in cm | |
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| Current Horizontal FOV | the curent FoV on degrees read only |
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Camera – Lens Distortion

| Parameter | Description | Change in play | SP control |
| K1-K3 | radial distortion values | |
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| Center Shift | lens shift value | |
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| Overscan | overscan factor to avoid missed rendered gaps caused by the distortion | |
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Camera – Camera Settings

| Parameter | Description | Change in play | SP control |
| Sensor Width | the width of the camera sensor in mm | |
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| Sensor Height | the height of the camera sensor in mm | |
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| Smooth Focus Change | enable this to use interpolation to smooth out changes in focus distance. When disabled, the focus changes will be instantaneous. |
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| Draw Focus Plane | enable to draw a translucent plane at the current focus depth. This enables a visual way to track where the focus is for the shot. |
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| Diaphragm Blade Count | the number of blades that make up the diaphragm mechanism. | |
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Reflection & Shadow Catcher

ShadowCatcherSettings
| Parameter | Description | Change in play | SP control |
| Enable | enable/disable the Shadow Catcher | |
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| Alpha multiplier | the intensity of the catcher within the render passes | |
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ReflectionCatcherSettings
| Parameter | Description | Change in play | SP control |
| Enable | enable/disable the Shadow Catcher | |
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| Alpha multiplier | the intensity of the catcher within the render passes | |
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Split Scene Options

| Parameter | Description | Change in play | SP control |
| Clip method |
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Post Process Volume

| Parameter | Description | Change in play | SP control |
| Post Process Volume | All post process settings known from a normal Cine Camera Actor. | |
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Objects Lists
These lists define the objects for the different tasks/passes.
Live Link Controller

Live Link Subject

| Parameter | Description | Change in play | SP control |
| Subject Representation | This is the Live Link driver for the Shield actor | |
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