Stage Precision
Table of Contents
Stage Precision
  • Stage Precision
    • System requirements
    • Licenses
      • SP Studio
      • SP Artist
      • Request license file
      • Extend license
      • add Production to SP Artist
    • User Interface
      • Layout
      • Inspector
      • Objects
      • IO Connections
      • Pool
      • Viewport
      • Timeline
      • Board
      • Monitor
      • Recording
      • Object Recording
      • Mapping2D
      • Log
      • Time Manager (Timecode & Genlock/Reference)
      • Processes
      • Target selection
      • Snap to Point
      • Import
      • Container drag´n drop
      • Board Object Selection Layout
    • General settings
      • Project Settings
      • Preferences
    • Keyboard Shortcuts
    • IO Connections
      • 2D Tracking
        • Optitrack Camera
        • Blobtracking Client
        • Sick LMS
        • Tuio
      • 3D Tracking
        • Antilatency
        • Blacktrax (RTTrPM)
        • Kinexon
        • OpenVR (Vive & Oculus)
          • Modifying SteamVR
        • Optitrack (NatNet)
        • Optitrack (Motive API)
        • PosiStageNet (PSN)
          • PSN IN
          • PSN OUT
        • Pozyx
        • Sewio
        • Vicon
      • Audio
        • L-Acoustics L-ISA
        • Sound Card
      • Camera Tracking
        • ARRI CAP
        • Cmotion
        • DCS
        • FreeD UDP
        • ncam
        • Star Tracker (Mo-Sys)
        • Stype (Stype HF)
        • Technocrane UDP (SUPERTECHNO)
        • Technocrane Serial (SUPERTECHNO)
      • Controller
        • GamePad
        • Joystick
        • 3DConnexion
        • StreamDeck
        • Monogram
        • Skaarhoj
          • Skaarhoj IDs
          • Setup Skaarhoj
      • Image Provider
        • Mjpeg Camera Module
        • Web Camera
      • Kinetic & Sensors
        • MoveCat
        • Phidgets
          • 4 x Encoder Input (1047)
          • InterfaceKit 8/8/8 (1018)
          • Voltage Input Phidget (V1001)
          • Encoder Input Phidget (ENC 1000)
          • 8 x Voltage Input Phidget (DAQ1000)
          • 4 x Digital Input Phidget (DAQ1200)
        • Wachendorff Encoder (WDGA36)
        • Yocto
          • Yocto-Color-V2
          • Yocto-GPS-V2
          • Yocto-RangeFinder
          • Yocto-3D-V2
      • Media Server
        • Bright Sign
        • Pandoras Box
        • Pixera
        • Vertex Commands
        • OBS
        • vMix
      • PTZ Cameras
        • Panasonic PTZ
      • Protocol
        • OSC
          • OSC Setup
          • OSC Input Monitor
          • OSC Event Maps
          • OSC Object Maps
          • OSC Nodes
          • OSC IO Event filter
        • Midi
        • UDP
        • TCP
        • Artnet
        • SPNet
        • Serial
        • MQTT Client
        • Rest
      • Skeleton
        • Kinect
        • Perception Neuron
        • Azure Kinect
          • Vbo (Vertex Buffer Object)
      • Switcher
        • Atem Switcher (Blackmagic Design)
        • Event Master
        • Panasonic AV-HS450
        • Panasonic AV-HS50
        • Panasonic AV-HS410
        • Smart Videohub (Blackmagic Design)
        • TSL UMD
      • Synchronization
        • MTC IN (Timecode)
        • MTC OUT (Timecode)
        • LTC SMTPE (Timecode)
        • BlackMagic Decklink (Timecode & Genlock/Reference)
        • Deltacast (Timecode & Genlock/Reference)
        • Media Input
      • Utilities
        • SPGateway
        • Leica Disto
        • PJLink
      • Services
        • Gateway
      • Realtime Engine
        • Unreal Engine (Live Link)
          • debugging LiveLink
      • Calibration Tool
      • Sync IO Connection
    • Pool
      • Action
      • Group
      • Script
      • selection Preset
      • VarArray
      • Variable
    • Objects
      • Folder
      • Tracked Objects
        • Tracker
        • Skeleton
        • Camera
          • Distortion Viewer
      • Combined
        • Rigid Body
        • Centroid
        • Volume
        • Surface
      • Kinetic
        • Kinetic Driver
        • Kinetic Construction
        • Moveable
        • Winch
        • Winch 2
        • Winch 3
      • Fixture
        • Light Fixture
        • Laser Fixture
        • Pixel
        • Multipixel
        • PTZ Camera
        • Spotlight
      • Objects
        • Spline
        • Mesh
        • Cube
        • Cone
        • Disc
        • Cylinder
        • Plane
        • Sphere
        • Surface
      • Utilities
        • Calibration Screen
        • Measurement Line
        • Measurement Point
      • Effector
        • Plain Effector
        • Wave Effector
        • Gradient Effector
        • Formula Effector
      • Joints
        • Joint
        • Joint Group
        • Joint Group Map Out Unreal
        • Joint Group Map Input
      • Logic
        • Area
      • Sensors
        • Hokuyo UST-10LX
        • GigE Cameras
        • Real Sense T265
    • Maps / Filter / Trigger
      • Maps In
      • Triggers
      • Filters
        • Scripting Filter
      • Maps Output
      • Events
    • Functions
      • [Queue] Wait
      • Trigger / Change Parameter
      • log messages
      • Morph
      • Item Morph
      • Set Variable
      • Call Preset
      • Update Preset
      • Commander
      • Switch Board
      • Run Pool Script
      • Run Pool Action
      • PC Command
    • Global OSC Remote
    • Expressions parameter control
    • Variable parameter control
    • Parameter adjustment tool
    • Timeline
      • Cues
      • Trigger Layer
      • Audio Layer
      • Keyframe Layer
      • Parameter Mix Layer
      • Notes Layer
    • Timeline Recording
      • Enable Objects / Interfaces for Recording
        • Recording only Object
      • Start Recording
      • Export Recording
      • Use the recordings within Stage Precision
    • Board & Nodes
      • Interface
        • Button
          • Web Target (link)
        • Colour Field
        • Controller
        • Cuelist
        • Dropdown
        • Image
        • Label
        • Rectangle
        • Reference
        • Slider
        • Textfield
        • XYPanel
        • XYStick
      • Camera
        • Image Provider
      • Links
        • Parameter Reference
        • Interface
        • Variable
        • Layer
      • Objects Nodes
        • Mover
      • Calculate Nodes
        • Delta
        • Formula
        • Interpolate
        • Joystick Ranger
        • Local Cartesian
        • Modulo
        • Point Line Distance
        • Projection Size
        • Ranger
        • Ranger with Center
        • Spline Ranger
        • Vector Angle
        • Vector Cross
        • Vector Distance
        • Vector Dot
        • Vector Length
        • Vector Max
        • Vector Midpoint
        • Vector Normalise
        • Vector Target
      • Math Nodes
        • abs
        • acos
        • asin
        • atan
        • ceil
        • cos
        • exp
        • floor
        • hypot
        • invert
        • Math
        • max
        • min
        • mod
        • pow
        • round
        • sin
        • sqrt
        • tan
      • Convert Nodes
        • Degree -> Radians
        • Radians -> Degree
        • Euler to Quaternion
        • Quaternionto Euler
        • Float -> Point
        • Point -> Float
        • Float -> String
        • Float -> Vector
        • Vector -> Float
        • Geographic Coordinate
        • Point -> Vector
        • Vector -> Point
        • Rotation Order
        • Speed Converter
      • Smoothing Nodes
        • Damping
      • Colour Nodes
        • Colour -> Float
        • Float -> Colour
        • Colour -> CMYK
        • CMYK -> Colour
        • Colour -> HSB
        • HSB -> Colour
        • Colour -> RGBW
        • RGBW -> Colour
        • Colour -> RGBA
        • RGBA -> Colour
        • Colour -> HEX
        • HEX -> Colour
        • Perceived Brightness
      • Utility Nodes
        • Camera View
        • Clock
        • Compare
        • Compare Period
        • Condition Trigger
        • Countdown
        • Delay
        • In Range
        • KeyStroke
        • Log Message
        • Script
        • Spy
        • Switch
        • Timecode
        • Timer
        • TimeStamp
        • Trigger
        • Trigger Delayed
        • Trigger Timer
        • Web Controller
        • XLSX (Excel)
      • Text Nodes
        • Compare Text
        • Split Text
        • Append Text
        • Replace Text
        • Replace Character
        • Regex Filter
        • Lower Case Text
        • Upper Case Text
        • Float to Timecode
        • Timecode to Float
        • Sabine
        • JSON Extract
        • Trim
        • Section Text
      • Event Nodes
        • Event
        • Event Filter
      • Generator Nodes
        • Wave Generator
    • Scripting
      • General use of Scripting
        • System Log / Debug
        • Work with the Commander/ScriptEditor
        • Get/Set Objects and Interfaces
        • Work with different parameter types
        • Object and Interface functions
        • IO functions
        • Util functions
        • String Methods
        • Math functions
      • Script Node General
        • Script Node
      • Script with Commander
      • Global Script (pool item)
        • run a pool Script
        • Pool Script event functions
      • Math / Formula for Expressions
    • Physics Engine
    • Webserver
    • Genlock & Timecode
    • Lens Calibration
      • Prepare the Projectfile
        • Lens Profile
        • Camera Settings
        • Lens read out
        • Virtual Calibration Board
        • Image Provider
      • Hardware needs
        • Calibration Boards
      • Lens Calibration Tool
        • Calibration Settings
        • Encoder Values
        • Nodal Point Offset
        • Capture and Detect
          • Capture coverage
        • Calculation Result
      • Camera RePosition Charuco Board
      • Camera RePosition Marker Matching
      • Board RePosition
    • Changelog
      • 0.8.129
      • 0.8.128
      • 0.8.127
      • 0.8.126
      • 0.8.124
      • 0.8.122
      • 0.8.118
      • 0.8.117
  • Gateway
    • Preferences
    • Wallpaper
    • Gateway IO in Stage Precision
    • Gateway Trigger from Stage Precision
    • Changelog
      • 0.9.2
      • 0.8.9
      • 0.8.5
  • Shield for Unreal
    • System requirements
    • Install Shield
    • Shield Actor
    • Split Mode – The Foreground List
    • Split Mode – Foreground Culling
    • Split Mode – Volume Based Culling
    • Split Mode – The Clip Plane
    • Reflections from Foreground into Background
    • Background reflections in Foreground
    • Object Pass
    • Shadow Catcher
    • SDI Output
    • NDI Output
    • Settings
    • Lens Distortions
    • The Widget
    • Composure
    • Blueprints
    • Control Shield with Stage Precision
      • Send Camera Data
      • Send object Data
      • Remote Shield settings
      • Remote Clipping Plane
      • Level Change
      • set Shield Variable
      • call functions
      • Remote multiple nodes
    • Changelog
      • 0.3.01
  • Tracking Client
  • SPNet for Unreal
  • SPNet for Unity
  • StreamDeck Plugin
  • Monogram Integration/Profile

Float -> String

Point -> Float
Float -> Vector
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