Epic Games Unreal Engine is a generative 3D world-building software.
Live Link Setup
Name | Description |
---|---|
Interface | This is the IP address of the local network interface (NIC) which should be used for this connection. |
Refresh fps | The frames per second can be added here. |
Sync
Name | Description |
---|---|
Delay Output Percent | A delay can be added to the sync by percentage. |
Delay Output Frames | A delay can be added to the sync by a number of frames. |
Unreal Engine Mapping
Maps Out
Name | Description |
---|---|
Name | The output name of the parameter. |
Transform
Name | Description |
---|---|
Position |
|
Rotation |
|
Advanced Sharing Options
Name | Description |
---|---|
Trigger Send | Pressing this button will send out a trigger value. |
Use on Change | When on, the trigger will be output in a time interval. |
Use on Interval | The time interval can be altered in milliseconds. |
Timer Interval (ms) | The time interval can be altered in milliseconds. |
Compatible Output Objects
Video Tutorial
LiveLink Setup and mapping.
Node Mapping
Name | Description |
---|---|
Module Info | The module information will be displayed when connected. |
Object Name | The object name can be manually changed by clicking in the ‘Custom Object’ box. |
Parameter
Parameters can be added by pressing the + button.
Pin
Name | Description |
---|---|
Type |
|
Pin | The values from the incoming parameter are displayed here. |
Layout
Name | Description |
---|---|
Editable | When on, the node is editable. |
Locked | When on, the node is locked into its position on the board. |