The Animator Motion can affect a parameter additionally to the actual state. (Offset)

Play Mode

Multiple play modes can be choosen per motion:

  • Play Once
  • Loop
  • Ping Pong
  • Continues

Play Once

The motion will be a “one shot”.
Once defined to a parameter the motion will be set/fade the value addionally and jump back to the original state.

Loop

The motion will be looped.
Once defined to a parameter the motion will be set/fade the value addionally until it reached the final defined offset and jump back to the original state.

Ping Pong

The motion will be played back and forth.
Once defined to a parameter the motion will be set/fade the value addionally until it reached the final defined offset and fades backwards until it reached the original state.

Continues

The motion will be played and “hold” until the motion will be removed.
Once defined to a parameter the motion will be set/fade the value addionally and stay.

Duration

The fade time of the motion offset value.

Parameter Type

The type of parameter.

  • Float
  • Point
  • Vector

Type

Choose if the motion should fade or be static.

  • Fade to Offset
  • Static Offset

Offset

The offset value which will be add to the actual parameter value.