The Animator Motion can affect a parameter additionally to the actual state. (Offset)
Play Mode
Multiple play modes can be choosen per motion:
- Play Once
- Loop
- Ping Pong
- Continues
Play Once
The motion will be a “one shot”.
Once defined to a parameter the motion will be set/fade the value addionally and jump back to the original state.
Loop
The motion will be looped.
Once defined to a parameter the motion will be set/fade the value addionally until it reached the final defined offset and jump back to the original state.
Ping Pong
The motion will be played back and forth.
Once defined to a parameter the motion will be set/fade the value addionally until it reached the final defined offset and fades backwards until it reached the original state.
Continues
The motion will be played and “hold” until the motion will be removed.
Once defined to a parameter the motion will be set/fade the value addionally and stay.
Duration
The fade time of the motion offset value.
Parameter Type
The type of parameter.
- Float
- Point
- Vector
Type
Choose if the motion should fade or be static.
- Fade to Offset
- Static Offset
Offset
The offset value which will be add to the actual parameter value.