The moveable consists of a set of start and end coordinates and/or start and end degrees, which can be used to control the movement of an object.
Coordinates
Name |
Description |
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Position |
This will move the object along X, Y and Z axis in the local space. |
Scale |
Scale of the coordinate system. To scale the Object check the settings under “Display” |
Rotation |
Rotation of the object along X, Y and Z axis. |
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Movable
Name |
Description |
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Type |
- Linear – The object moves from the start point to end point in a linear movement.
- Angular – The object uses only the rotational start point and end point.
- Linear & Angular – The object will use both the direction of movement and rotational data.
|
Value |
The distance covered from start point/s to end point/s in percentage. |
Start Point |
Coordinates along X, Y and Z axis where the moveable begins. |
End Point |
Coordinates along X, Y and Z axis where the moveable ends. |
Target Point |
The target destination, where the object should stop moving. |
Start Rotation |
Rotation on X, Y and Z axis where the moveable begins. |
End Rotation |
Rotation on X, Y and Z axis where the moveable ends. |
Target Rotation |
The degrees of rotation, where the object should stop moving. |
Limit Range |
When on the object movement will be limited to the minimum and maximum values. |
Range Rotation +-180 |
This will limit the output values to being in-between +- 180 degrees. |
Drive Subobjects |
If ticked this will control any objects which have been made a child of the moveable. |
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Display
Name |
Description |
---|
Display Object |
If ticked, the object will be visible in the scene. If un-ticked, the object will not be visible. |
Display Label |
When on, there will be a label displayed next to the object. |
Locked |
When un-ticked, it activates keyboard shortcuts – pressing ‘E’ allows you to move and ‘R’ rotate. |
Object Colour |
Double click the colour block and this will open a colour picker. This can be used to change the object display colour. |
Viewport Scale |
Dimensions of the object in the viewport in meters. |
Display SubPoints |
By turning this on the subpoints of the object will be displayed. When turned off only the main point of the object will be visible. |
Display Settings Tutorial
Mapping
Input Mapping
Filters
Output Mapping
Node Based
The object can be controlled and used as a node. The node is created by clicking and dragging the parameter on to the board.
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Name |
Description |
---|
Type |
- Input – The nodes input values are determined by incoming values from an external source.
- Output – The node is outputting data to another source.
|
Target Object |
This is the object that will either be affected by the incoming values or output information. |
Position |
The directional XYZ values will be displayed here. |
Rotation |
The rotational XYZ values will be displayed here. |
Enabled |
When on, the parameter is active and enabled. |
Displayed Colour |
This colour block can be changed by changing the parameter. |
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Layout
Name |
Description |
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Editable |
When on, the node is editable. |
Locked |
When on, the node is locked into its position on the board. |