The moveable consists of a set of start and end coordinates and/or start and end degrees, which can be used to control the movement of an object.

Coordinates

Name Description
Position This will move the object along X, Y and Z axis in the local space.
Scale Scale of the coordinate system. To scale the Object check the settings under “Display”
Rotation Rotation of the object along X, Y and Z axis.

Movable

Name Description
Type
  • Linear – The object moves from the start point to end point in a linear movement.
  • Angular – The object uses only the rotational start point and end point.
  • Linear & Angular – The object will use both the direction of movement and rotational data.
Value The distance covered from start point/s to end point/s in percentage.
Start Point Coordinates along X, Y and Z axis where the moveable begins.
End Point Coordinates along X, Y and Z axis where the moveable ends.
Target Point The target destination, where the object should stop moving.
Start Rotation Rotation on X, Y and Z axis where the moveable begins.
End Rotation Rotation on X, Y and Z axis where the moveable ends.
Target Rotation The degrees of rotation, where the object should stop moving.
Limit Range When on the object movement will be limited to the minimum and maximum values.
Range Rotation +-180 This will limit the output values to being in-between +- 180 degrees.
Drive Subobjects If ticked this will control any objects which have been made a child of the moveable.

Display

Name Description
Display Object If ticked, the object will be visible in the scene. If un-ticked, the object will not be visible.
Display Label When on, there will be a label displayed next to the object.
Locked When un-ticked, it activates keyboard shortcuts – pressing ‘E’ allows you to move and ‘R’ rotate.
Object Colour Double click the colour block and this will open a colour picker. This can be used to change the object display colour.
Viewport Scale Dimensions of the object in the viewport in meters.
Display SubPoints By turning this on the subpoints of the object will be displayed. When turned off only the main point of the object will be visible.

Display Settings Tutorial

Mapping

Input Mapping

Filters

Output Mapping

Node Based

The object can be controlled and used as a node. The node is created by clicking and dragging the parameter on to the board.

Name Description
Type
  • Input – The nodes input values are determined by incoming values from an external source.
  • Output – The node is outputting data to another source.
Target Object This is the object that will either be affected by the incoming values or output information.
Position The directional XYZ values will be displayed here.
Rotation The rotational XYZ values will be displayed here.
Enabled When on, the parameter is active and enabled.
Displayed Colour This colour block can be changed by changing the parameter.

Layout

Name Description
Editable When on, the node is editable.
Locked When on, the node is locked into its position on the board.