The moveable consists of a set of start and end coordinates and/or start and end degrees, which can be used to control the movement of an object.
Coordinates
Name | Description |
---|---|
Position | This will move the object along X, Y and Z axis in the local space. |
Scale | Scale of the coordinate system. To scale the Object check the settings under “Display” |
Rotation | Rotation of the object along X, Y and Z axis. |
Movable
Name | Description |
---|---|
Type |
|
Value | The distance covered from start point/s to end point/s in percentage. |
Start Point | Coordinates along X, Y and Z axis where the moveable begins. |
End Point | Coordinates along X, Y and Z axis where the moveable ends. |
Target Point | The target destination, where the object should stop moving. |
Start Rotation | Rotation on X, Y and Z axis where the moveable begins. |
End Rotation | Rotation on X, Y and Z axis where the moveable ends. |
Target Rotation | The degrees of rotation, where the object should stop moving. |
Limit Range | When on the object movement will be limited to the minimum and maximum values. |
Range Rotation +-180 | This will limit the output values to being in-between +- 180 degrees. |
Drive Subobjects | If ticked this will control any objects which have been made a child of the moveable. |
Display
Name | Description |
---|---|
Display Object | If ticked, the object will be visible in the scene. If un-ticked, the object will not be visible. |
Display Label | When on, there will be a label displayed next to the object. |
Locked | When un-ticked, it activates keyboard shortcuts – pressing ‘E’ allows you to move and ‘R’ rotate. |
Object Colour | Double click the colour block and this will open a colour picker. This can be used to change the object display colour. |
Viewport Scale | Dimensions of the object in the viewport in meters. |
Display SubPoints | By turning this on the subpoints of the object will be displayed. When turned off only the main point of the object will be visible. |
Display Settings Tutorial
Mapping
Node Based
The object can be controlled and used as a node. The node is created by clicking and dragging the parameter on to the board.
Name | Description |
---|---|
Type |
|
Target Object | This is the object that will either be affected by the incoming values or output information. |
Position | The directional XYZ values will be displayed here. |
Rotation | The rotational XYZ values will be displayed here. |
Enabled | When on, the parameter is active and enabled. |
Displayed Colour | This colour block can be changed by changing the parameter. |
Layout
Name | Description |
---|---|
Editable | When on, the node is editable. |
Locked | When on, the node is locked into its position on the board. |