The Timeline View is necessary to start a Timeline Recording.
Start a Recording
With a click on the recording icon, the recording will be started.
By pressing again on this icon the recording will stop.
*The recording starts at this point, wherever the actual play head is, as long no timecode provider for recording is defined.
!Without an active timecode provider you need make sure, that the total time of the timeline is defined.
The recording will stop automaticly by reaching the end of the total time of the timeline !!!
When the recording is running, the timeline creates a Layer with all object which will be recordet as child.
!Only changed parameter will be recorded.
If the needed recording object is based like a construct from different objects within the object tree, please see this guide here.
A block will be created with all the recorded parameter after the recording is done.
*When the recording timecode is higher as the actual timeline range, you need to bring the timeline to the same time to see the block.
Multiple recordings in the same Layer
Multiple recordings can be done within one Layer as long the recording time is not overlapping.
Add multiple Layer for a new “Take”
With a click in the empty space create a “Keyframe Layer”.
*The red ( R ) shows the active “Take” and can be selected simply with a click on it.
*Within the project settings it´s possibe to define a “Layer Name” which will be used for each new created layer.
This parameter field support addional syntaxes [time] [index] [type].
So use for example. “Take [index] / Scene 1 / [time]” to get as new “Layer Name” “Take 1 / Scene 1 / 12:47”
Monitoring the recorded parameters
A secondary click on a recorded object opens a menu to expand or collapse the view.