Pan, tilt, zoom camera.
Coordinates
Name |
Description |
---|
Position |
This will move the object along X, Y and Z axis in the local space. |
Scale |
Scale of the coordinate system. To scale the Object check the settings under “Display” |
Rotation |
Rotation of the object along X, Y and Z axis. |
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PTZ Camera Parameters
Name |
Description |
---|
Controller |
- Static – This is when the camera is in a static position, with control over the zoom and focus.
- Target – This allows a target coordinate or object to be added to the camera, the camera will then follow the position of this object.
- PanTilt – This mode allows for control of the X and Y direction of the camera.
|
Pan Tilt |
The percentage of movement horizontally and vertically can be set. |
Zoom |
This magnifies the image that the camera sees, the larger the number the more zoomed in the image is. |
Focus |
Changing the focus alters what objects are in focus and sharper. |
Target
Name |
Description |
---|
Controller |
- Object Target – The fixtures target is an object.
- Target Coordinates – The fixtures target is a set of coordinates.
|
Target Object |
An object can be selected for the light to follow. |
Subpoint |
When the selected object is a combined or skeleton a single subpoint can be selected to track. |
Spline Percent |
When the selected object is a spline the area of the spline can be selected by percentage. |
Target Coordinates |
The target coordinates can be selected. |
Interpolation
Name |
Description |
---|
Mode |
- Dampening – The reduction in the amount of fluctuation in the data.
- Moving average – This takes an average of the window of data.
- Weighted moving average – This is a smoothing filter of pan and tilt fixtures.
|
Damping |
This is the amount of dampening done to the incoming data, the smaller the number the more the effect. |
Window Size |
This indicated the size of the selection window of the data, the larger the number the larger the amount of data will be used by the moving average and weighted moving average mode types. |
Settings
Name |
Description |
---|
Min Pan |
This is the minimum distance the camera can move along the X axis. |
Max Pan |
This is the maximum distance the camera can move along the X axis. |
Min Tilt |
This is the minimum distance the camera can move along the Y axis. |
Max Tilt |
This is the maximum distance the camera can move along the Y axis. |
Tilt Offset |
This offsets the tilt distance by the number of degrees set. |
Min FOV |
This is the minimum field of view of the camera. |
Max FOV |
This is the maximum field of view of the camera. |
FOV |
The field of view is the part of the world that is visible through the camera, this can be increased and decreased. |
Focus Min Distance |
This is a set minimum focus distance, this will focus on objects closer to the camera. |
Focus Max Distance |
This is a set maximum focus distance, this will focus more on objects further away from the camera. |
Distance Offset |
This is an offset along the X, Y and Z axis. |
Body Size |
This is the distance between the body and the tilt point of the camera. |
TargetLine Length |
The length of the targetline can be set in meters. |
Calibration Test
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Display
Name |
Description |
---|
Display Object |
If ticked, the object will be visible in the scene. If un-ticked, the object will not be visible. |
Display Label |
When on, there will be a label displayed next to the object. |
Locked |
When un-ticked, it activates keyboard shortcuts – pressing ‘E’ allows you to move and ‘R’ rotate. |
Object Colour |
Double click the colour block and this will open a colour picker. This can be used to change the object display colour. |
Viewport Scale |
Dimensions of the object in the viewport in meters. |
Target Line |
When ticked there will be a line from the center will appear this shows the direction the camera is pointing. |
Base |
When on the base of the PTZ camera will be visible. |
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Display Settings Tutorial
Mapping
Input Mapping
Filters
Output Mapping
Node Based
The object can be controlled and used as a node. The node is created by clicking and dragging the parameter on to the board.
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Name |
Description |
---|
Type |
- Input – The nodes input values are determined by incoming values from an external source.
- Output – The node is outputting data to another source.
|
Target Object |
This is the object that will either be affected by the incoming values or output information. |
Position |
The directional XYZ values will be displayed here. |
Rotation |
The rotational XYZ values will be displayed here. |
Enabled |
When on, the parameter is active and enabled. |
Display Colour |
This colour block can be changed by changing the parameter. |
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Layout
Enabled |
When on, the parameter is active and enabled. |
Locked |
When on, the node is locked into its position on the board. |