The Interpolator is a volume where reference points can be defined within it with reference values, and a target coordinate will compare its relationship with all the reference points coordinate and their values to interpolate a value for that location in space.

Coordinates

Name Description
Position This will move the object along X, Y and Z axis in the local space.
Scale Scale of the coordinate system. To scale the Object check the settings under “Display”
Rotation Rotation of the object along X, Y and Z axis.

Interpolated Values

There are 3 types of values that can be added:

  • float
  • point3D
  • color

Points

Define a reference point in space and the interpolated value that should be at that point in space.

Name Description
Position This will move the object along X, Y and Z axis in the local space.
Contribution The contribution of this point to the current output interpolated value
Values The value that should be at the location in space defined by Position

Interpolator

Name Description
Size the size of the volume of the interpolator
Resolution how fine the interpolation points should be
Interpolation Type
  • Linear
  • Inverse Square
  • Inverse Cube
Target Controller
  • Object Target – The fixtures target is an object.
  • Target Coordinates – The fixtures target is a set of coordinates.
Target Object An object can be selected for the light to follow.
Subpoint When the selected object is a combined or skeleton a single subpoint can be selected to track.
Spline Percent When the selected object is a spline the area of the spline can be selected by percentage.
Target Coordinates The target coordinates can be selected.