Stage Precision
Table of Contents
Stage Precision
  • Stage Precision
    • Stage Precision
      • General settings
        • Import
        • Project Settings
          • Categories
          • Webserver
          • Physics Engine
        • Preferences
          • Global OSC Remote
      • Views / Elements
        • Inspector
          • Variable parameter control
          • Expressions parameter control
          • Target selection
          • Parameter adjustment tool
          • Snap to Point
        • Objects
          • Folder
          • Tracked Objects
            • Tracker
            • Skeleton
            • Camera
              • Camera Filter
              • Distortion Viewer
          • Combined
            • Rigid Body
            • Centroid
            • Volume
            • Surface
          • Kinetic
            • Kinetic Driver
            • Kinetic Construction
            • Moveable
            • Winch
            • Winch 2
            • Winch 3
          • Fixture
            • Light Fixture
            • Laser Fixture
            • Pixel
            • Multipixel
            • PTZ Camera
            • Spotlight
            • Tracking Light Fixture
              • DMX Channels Tracking Light Fixture (Controller Map In)
          • Objects
            • Spline
            • Mesh
            • Cube
            • Cone
            • Disc
            • Cylinder
            • Plane
            • Sphere
            • Surface
          • Utilities
            • Calibration Screen
            • Measurement Line
            • Measurement Point
            • Target
          • Effector
            • Plain Effector
            • Wave Effector
            • Gradient Effector
            • Formula Effector
          • Joints
            • Joint
            • Joint Group
            • Joint Group Map Out Unreal
            • Joint Group Map Input
              • Joint Group Azure Kinect
              • Joint Group Perception Neuron
          • Logic
            • Area
          • Sensors
            • GigE Cameras
            • Hokuyo UST-10LX
            • Real Sense T265
        • IO Connections
          • 2D Tracking
            • Optitrack Camera
            • Blobtracking Client
            • Sick LMS
            • Tuio
          • 3D Tracking
            • Antilatency
            • Blacktrax (RTTrPM)
            • Kinexon
            • OpenVR (Vive & Oculus)
              • Modifying SteamVR
            • Optitrack (NatNet)
            • Optitrack (Motive API)
            • PosiStageNet (PSN)
              • PSN IN
              • PSN OUT
            • Pozyx
            • Sewio
            • Vicon
            • Object Transform Protocol (OTP)
          • Audio
            • d&b Soundscape
            • L-Acoustics L-ISA
            • Sound Card
          • Camera Tracking
            • ARRI CAP
            • Cmotion
            • DCS
            • FactoryOptic – Syncro-Link
            • FreeD UDP
            • ncam
            • Spidercam (FRAME-B)
            • Star Tracker (Mo-Sys)
            • SMT
            • Stype (Stype HF)
            • Technocrane UDP (SUPERTECHNO)
            • Technocrane Serial (SUPERTECHNO)
            • TrackMen
          • Controller
            • GamePad
            • Joystick
            • 3DConnexion
            • StreamDeck
            • Monogram
            • Skaarhoj
              • Skaarhoj IDs
              • Setup Skaarhoj
            • Visca Server
          • Image Provider
            • Mjpeg Camera Module
            • Web Camera
          • Kinetic & Sensors
            • MoveCat
            • Phidgets
              • 4 x Encoder Input (1047)
              • InterfaceKit 8/8/8 (1018)
              • Voltage Input Phidget (V1001)
              • Encoder Input Phidget (ENC 1000)
              • 8 x Voltage Input Phidget (DAQ1000)
              • 4 x Digital Input Phidget (DAQ1200)
            • Wachendorff Encoder (WDGA36)
            • Yocto
              • Yocto-Color-V2
              • Yocto-GPS-V2
              • Yocto-RangeFinder
              • Yocto-3D-V2
          • Media Server
            • Bright Sign
            • Hive
            • Hyperdeck
            • OBS
            • Pandoras Box
            • Pixera
            • Resolume
            • Vertex Commands
            • VLC
            • vMix
            • Watchout
          • PTZ Cameras
            • Panasonic PTZ
            • Visca over IP
          • Protocol
            • Artnet
            • Midi
            • MQTT Client
            • OSC
              • OSC Setup
              • OSC Input Monitor
              • OSC Event Maps
              • OSC Object Maps
              • OSC Nodes
              • OSC IO Event filter
            • Rest
            • sACN
            • Serial
            • SPNet
            • TCP
            • Telnet
            • UDP
          • Skeleton
            • Kinect
            • Perception Neuron
            • Azure Kinect
              • Vbo (Vertex Buffer Object)
          • Switcher
            • Event Master
            • Panasonic AV-HS450
            • Panasonic AV-HS50
            • Panasonic AV-HS410
            • TSL UMD
            • Smart Videohub (Blackmagic Design)
            • Atem Switcher (Blackmagic Design)
          • Synchronization
            • MTC IN (Timecode)
            • MTC OUT (Timecode)
            • LTC SMTPE (Timecode)
            • Media Input
          • Utilities
            • SPGateway
            • Leica Disto
            • PJLink
            • Telegram Bot
            • Slack Bot
          • Services
            • Gateway
          • Realtime Engine
            • Unreal Engine (Live Link)
              • debugging LiveLink
          • Calibration Tool
          • Sync IO Connection
        • Input Interpolation
        • Viewport
        • Timeline
          • Cues
          • Trigger Layer
          • Audio Layer
          • Keyframe Layer
          • Parameter Mix Layer
          • Notes Layer
          • XLSX im-/export
          • Camera Layer
        • Timeline Recording
          • Enable Objects / Interfaces for Recording
            • Recording only Object
          • Start Recording
          • Export Recording
          • Use the recordings within Stage Precision
          • sACN Timeline Recording
        • Board & Nodes
          • Interface
            • Button
              • Web Target (link)
              • Icons
            • ButtonGroup
            • Colour Field
            • Controller
            • Comment
            • Cuelist
            • Dropdown
            • Image
            • Label
            • Rectangle
            • Reference
            • Slider
            • Textfield
            • XYPanel
            • XYStick
            • Graph
          • Camera
            • Image Provider
          • Links
            • Parameter Reference
            • Interface
            • Variable
            • Layer
          • Objects Nodes
            • Mover
          • Calculate Nodes
            • Delta
            • Formula
            • Interpolate
            • Joystick Ranger
            • Local Cartesian
            • Modulo
            • Point Line Distance
            • Projection Size
            • Ranger
            • Ranger with Center
            • Spline Ranger
            • Vector Angle
            • Vector Cross
            • Vector Distance
            • Vector Dot
            • Vector Length
            • Vector Max
            • Vector Midpoint
            • Vector Normalise
            • Vector Target
          • Math Nodes
            • abs
            • acos
            • asin
            • atan
            • ceil
            • cos
            • exp
            • floor
            • hypot
            • invert
            • Math
            • max
            • min
            • mod
            • pow
            • round
            • sin
            • sqrt
            • tan
          • Convert Nodes
            • Date 2 String
            • Date Converter
            • Degree -> Radians
            • Radians -> Degree
            • Euler to Quaternion
            • Quaternionto Euler
            • Float -> Point
            • Point -> Float
            • Float -> String
            • Float -> Vector
            • Vector -> Float
            • Geographic Coordinate
            • Point -> Vector
            • Vector -> Point
            • Rotation Order
            • Speed Converter
            • Vector Axis
          • Smoothing Nodes
            • Damping
          • Colour Nodes
            • Colour -> Float
            • Float -> Colour
            • Colour -> CMYK
            • CMYK -> Colour
            • Colour -> HSB
            • HSB -> Colour
            • Colour -> RGBW
            • RGBW -> Colour
            • Colour -> RGBA
            • RGBA -> Colour
            • Colour -> HEX
            • HEX -> Colour
            • Perceived Brightness
          • Utility Nodes
            • Camera View
            • Clock
            • Compare
            • Compare Period
            • Condition Trigger
            • Countdown
            • Delay
            • In Range
            • KeyStroke
            • Log Message
            • Ping Interface
            • Script
            • Spy
            • Switch
            • Threshold
            • Timecode
            • Timer
            • TimeStamp
            • Trigger
            • Trigger Count
            • Trigger Delayed
            • Trigger Switch
            • Trigger Timer
            • Wait for Trigger
            • Web Controller
            • XLSX (Excel)
          • Text Nodes
            • Compare Text
            • Split Text
            • Append Text
            • Replace Text
            • Replace Character
            • Regex Filter
            • Lower Case Text
            • Upper Case Text
            • Float to Timecode
            • Timecode to Float
            • Sabine
            • JSON Extract
            • Trim
            • Section Text
          • Event Nodes
            • Event
            • Event Filter
          • Generator Nodes
            • Wave Generator
            • Current Date
          • Composition Nodes (Nested Nodes)
          • Board Object Selection Layout
        • Monitor
        • Mapping2D
        • Pool
          • Action
          • Data Table
          • Data Tree
          • Fixture Profile
          • Folder
          • Script
          • selection Preset
          • selection Group
          • VarArray
          • Variable
        • Log
        • Viewer
        • Layer Rundown
      • Project Framerate and Syncronisation
        • Processes
        • Time Manager (Timecode & Genlock/Reference)
        • Genlock & Timecode
      • Container drag´n drop
      • Keyboard Shortcuts
      • Maps / Filter / Trigger
        • Maps In
        • Triggers
        • Filters
          • Scripting Filter
        • Maps Output
        • Events
      • Actions
        • Morph
        • Trigger / Change Parameter
        • BPM Tapper
        • Commander
        • Item Morph
        • Key Press
        • log messages
        • PC Command
        • Switch Board
        • Call Preset
        • Run Pool Action
        • Run Pool Script
        • Set Variable
        • Update Preset
        • Motion
        • Motion Remove
        • Condition
        • Repeat
        • Wait
      • Scripting
        • General use of Scripting
          • System Log / Debug
          • Work with the Commander/ScriptEditor
          • Get/Set Objects and Interfaces
          • Work with different parameter types
          • Object and Interface functions
          • IO functions
          • Util functions
          • String Methods
          • Math functions
          • For loops and If clauses
        • Script Node General
          • Script Node
        • Script with Commander
        • Global Script (pool item)
          • run a pool Script
          • Pool Script event functions
        • Math / Formula for Expressions
      • Lens Calibration
        • Prepare the Projectfile
          • Lens Profile
          • Camera Settings
          • Lens read out
          • Virtual Calibration Board
          • Image Provider
        • Hardware needs
          • Calibration Boards
        • Lens Calibration Tool
          • Calibration Settings
          • Encoder Values
          • Nodal Point Offset
          • Capture and Detect
            • Capture coverage
          • Calculation Result
        • Link Lens Profile to Camera
        • Camera RePosition Charuco Board
        • Camera RePosition Marker Matching
        • Board RePosition
      • Camera Alignment
        • Prepare the Calibration Screen
        • Prepare the Camera and Tracking
        • Prepare the Media Input
        • Setup the Camera Alignment filter
        • Open and configurate the calibration window
        • Start the calibration
        • Auto Capture
      • Motions
        • Animator Motion
        • Camera Animation
        • Camera Shake
        • Color Motion
        • Curve Motion
        • Delay Motion
        • Limit Motion
        • Overshoot
        • Motion Script
      • Light Tracking
        • Add/Setup Tracking Light Fixtures
        • Define Measurement Points
        • DMX Patch
        • Calibration with incoming DMX values
        • Calibration with self-generated values
        • DMX Merge
        • DMX Merge
    • System requirements
    • Licenses
      • SP Studio
      • SP Artist
      • Request license file
      • Extend license
      • add Production to SP Artist
    • Changelog
      • 0.8.134 / 0.8.135
      • 0.8.132
      • 0.8.131
      • 0.8.130
      • 0.8.129
      • 0.8.128
      • 0.8.127
      • 0.8.126
      • 0.8.124
      • 0.8.122
      • 0.8.118
      • 0.8.117
  • Gateway
    • Preferences
    • Wallpaper
    • Gateway IO in Stage Precision
    • Gateway Trigger from Stage Precision
    • Changelog
      • 0.9.2
      • 0.8.9
      • 0.8.5
  • Shield for Unreal
    • System requirements
    • Install Shield
    • Setting & Functions (v0.8)
      • Shield Plugin Settings
        • Shield Settings
        • Pixel Format / Color Space
        • Lock Shield
      • Shield actor
      • Blueprints
        • Blueprints Shield Settings
        • Blueprints Shield Actor
        • Blueprints Utilities
      • Render Passes / Object Lists
        • Background
        • Foreground
        • Garbage Matte
        • HoldOut Matte
        • Live Input
        • Compositing (Combined)
        • Shadow Catcher
        • Reflection Catcher
        • Occlusion
      • Shield Widget
      • Split Scene Options
      • Shield Live Link
      • Connect / Control Stage Precision with Shield
        • Remote control Shield Settings
        • Remote control Parameter
        • Remote control Material Parameter
        • Remote control Blueprint Variables
        • Remote control Blueprint Events
        • Remote control Blueprint Functions
        • Remote control Level
        • Remote control Editor
        • Remote control console commands
        • Virtual Camera Fly
        • Shield Board Interface
        • Import recordings into Shield
        • Scripts to control Shield
      • Running Shield in -game mode
    • Video tutorials (release 0.3.01)
      • Shield Actor
      • Split Mode – The Foreground List
      • Split Mode – Foreground Culling
      • Split Mode – Volume Based Culling
      • Split Mode – The Clip Plane
      • Reflections from Foreground into Background
      • Background reflections in Foreground
      • Object Pass
      • Shadow Catcher
      • SDI Output
      • NDI Output
      • Settings
      • Lens Distortions
      • The Widget
      • Composure
      • Blueprints
      • Control Shield with Stage Precision
        • Send Camera Data
        • Send object Data
        • Remote Shield settings
        • Remote Clipping Plane
        • Level Change
        • set Shield Variable
        • call functions
        • Remote multiple nodes
  • SPNet for Unity
  • StreamDeck Plugin
  • Monogram Integration/Profile

General settings

  • Import
  • Project Settings
  • Preferences
Stage Precision
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