This is the input protocol for PosiStageNet data which is positional tracking data of objects.

PSN IN Setup

Input

Name Description
Multicast Connection When on, data can be sent to multiple recipients.
Multicast Target IP This is where the IP address of the multicast can be entered.
Interface This is the IP address of the local network interface (NIC) which should be used for this connection.
Is Bound This will be on when the IO connection is bound to a network.
Server Server name will be displayed here when connected.
Rotation Type
  • Orientation – This rotation type correlates to the points of a compass.
  • Euler – This rotational type is relevant to a rigid body rotating on a single axis point.
Up
  • Y-Up – When this is selected the Y-axis will be up.
  • Z-Up – When this is selected the Z axis will be up.
Tracked State from Velocity When on the velocity will have an impact on the tracked state.

PSN IN Mapping

Name Description
ID This is the ID number of the incoming data.
Name
  • Object Name – The input will look for the object name.
  • ID – The input will look for the ID number.
  • Custom – The input will look for the custom incoming name.
Custom Name A custom name can be manually added here.
Position When on, the incoming position data will be used.
Rotation When on, the incoming rotation data will be used.
Velocity When on, the incoming velocity data will be used.
Acceleration When on, the incoming acceleration data will be used.

Transform

Name Description
Position
  • Global Position – The object will be affected by the global position of the data.
  • Relative Position – The position of the object will be relative to the tracking data.
Rotation
  • Global Rotation – The object will be affected by the global rotational data.
  • Relative Rotation – The rotation of the object will be relative to the tracking data.

Status

Name Description
Tracked State
  • Undefined – When tracker does not have a map input.
  • Inactive – When the tracker has a follow object input map.
  • Active – When the tracker has a target object map input.
Enable Recording When on, position data can be recorded and used.

Compatible input objects