Stage Precision
Table of Contents
Stage Precision
GrabGrab
GrabGrab
  • Stage Precision
    • Stage Precision
      • General settings
        • Import
        • Project Settings
          • Categories
          • Webserver
          • Physics Engine
        • Preferences
          • Global OSC Remote
      • Views / Elements
        • Inspector
          • Variable parameter control
          • Expressions parameter control
          • Target selection
          • Parameter adjustment tool
          • Snap to Point
        • Objects
          • Folder
          • Tracked Objects
            • Tracker
            • Skeleton
            • Camera
              • Camera Filter
              • Distortion Viewer
          • Combined
            • Rigid Body
            • Centroid
            • Volume
            • Surface
            • Interpolator
          • Kinetic
            • Kinetic Driver
            • Kinetic Construction
            • Moveable
            • Winch
            • Winch 2
            • Winch 3
          • Axis
          • Fixture
            • Light Fixture
            • Laser Fixture
            • Pixel
            • Multipixel
            • PTZ Camera
            • Spotlight
            • Tracking Light Fixture
              • DMX Channels Tracking Light Fixture (Controller Map In)
          • PTZ
            • Sony FR7
            • Panasonic UE 100 / UE 150 / UE 160
          • Objects
            • Spline
            • Mesh
            • Cube
            • Cone
            • Disc
            • Cylinder
            • Plane
            • Sphere
            • Surface
            • Text
          • Calibration
          • Utilities
            • Camera Analysis
            • Calibration Screen
            • Measurement Line
            • Measurement Point
            • Target
            • Target Frame
          • Effector
            • Plain Effector
            • Wave Effector
            • Gradient Effector
            • Formula Effector
            • Projection Effector
          • Joints
            • Joint
            • Joint Group
            • Joint Group Map Out Unreal
            • Joint Group Map Input
              • Joint Group Azure Kinect
              • Joint Group Perception Neuron
          • Logic
            • Area
          • Sensors
            • Blickfeld Cube 1
            • CommonVisionCamera
            • Galaxy Camera
            • Hokuyo UST-10LX
            • Image Sensor
            • Optitrack Camera
            • Optitrack Volume
              • Optitrack Volume Add Camera
              • Optitrack Camera Setup
              • Optitrack Calibration
              • Optitrack Alignment
              • Optitrack Analysis
              • Optitrack Recalibration
            • Orbbec Femto Mega
            • Ouster
            • Quanergy M8
            • Real Sense D435
            • Real Sense T265
            • RoboSense Lidar
            • Sick LMS
            • Ultraleap / Leapmotion
          • Controller
            • StreamDeck
        • IO Connections
          • 2D Tracking
            • Optitrack Camera
            • Blobtracking Client
            • Sick LMS
            • Tuio
          • 3D Tracking
            • Antilatency
            • Blacktrax (RTTrPM)
            • Kinexon
            • OpenVR (Vive & Oculus)
              • Modifying SteamVR
            • Optitrack (NatNet)
            • PosiStageNet (PSN)
              • PSN IN
              • PSN OUT
            • Pozyx
            • Sewio
            • TiMax Tracker d4
            • Vicon
            • Object Transform Protocol (OTP)
            • WiseHockey
          • Audio
            • ADM-OSC
            • d&b Soundscape
            • L-Acoustics L-ISA
            • Sound Card
          • Camera Tracking
            • ARRI CAP
            • Canon CV Metadata
            • Cmotion
            • DCS
            • FactoryOptic – Syncro-Link
            • FreeD UDP
            • ncam
            • Spidercam (FRAME-B)
            • F4 (Mo-Sys)
              • Mo-Sys Axis Example
            • Shotover G1
            • SMT
            • Stype (Stype HF)
            • Technocrane UDP (SUPERTECHNO)
            • Technocrane Serial (SUPERTECHNO)
            • TrackMen
            • LOLED Virtual / LONET
          • Controller
            • GamePad
            • Joystick
            • 3DConnexion
            • StreamDeck
            • Monogram
            • Skaarhoj
              • Skaarhoj IDs
              • Setup Skaarhoj
            • Visca Server
          • External Platform
            • Q-Sys ECP
          • Image Provider
            • Mjpeg Camera Module
            • Web Camera
          • Kinetic & Sensors
            • Aumovis
            • Kinesys
            • MoveCat
            • Phidgets
              • 4 x Encoder Input (1047)
              • InterfaceKit 8/8/8 (1018)
              • Voltage Input Phidget (V1001)
              • Encoder Input Phidget (ENC 1000)
              • 8 x Voltage Input Phidget (DAQ1000)
              • 4 x Digital Input Phidget (DAQ1200)
              • Spatial Phidget (MOT1102_1)
              • 4 x Digital Output Phidget (REL1100)
            • Wachendorff Encoder (WDGA36)
            • Yocto
              • Yocto-Color-V2
              • Yocto-GPS-V2
              • Yocto-RangeFinder
              • Yocto-3D-V2
          • Media Server
            • Bright Sign
            • disguise
            • Hive
            • Hyperdeck
            • OBS
            • Pandoras Box
            • Pixera
            • Resolume
            • Vertex Commands
            • VLC
            • vMix
            • Watchout
          • Peripheral
            • BlackMagic Design HyperDeck
            • BlackMagic Design Multiview
            • BlackMagic Design Ultimatte
            • Grass Valley Native
            • Mif 4 (Rosendahl)
            • RossTalk
            • TSL UMD
          • PTZ Cameras
            • Panasonic PTZ
            • Visca over IP
          • Protocol
            • Artnet
            • Midi
            • Modbus
            • MQTT Client
            • OSC
              • OSC Setup
              • OSC Input Monitor
              • OSC Event Maps
              • OSC Object Maps
              • OSC Nodes
              • OSC IO Event filter
            • Rest
            • sACN
            • Serial
            • SPNet
            • TCP
            • Telnet
            • UDP
            • Websocket
          • Skeleton
            • Kinect
            • Perception Neuron
            • Azure Kinect
              • Vbo (Vertex Buffer Object)
          • Switcher
            • AJA Kumo
            • Event Master
            • Lightware Matrix
            • Panasonic AV-HS450
            • Panasonic AV-HS50
            • Panasonic AV-HS410
            • BlackMagic Design Smart Videohub
            • Blackmagic Design Atem Switcher
          • Synchronization
            • MTC IN (Timecode)
            • MTC OUT (Timecode)
            • LTC SMTPE (Timecode)
            • Media Input
          • Utilities
            • SPGateway
            • Leica Disto
            • PJLink
            • Telegram Bot
            • Slack Bot
          • Services
            • Gateway
          • Realtime Engine
            • Unreal Engine (Live Link)
              • debugging LiveLink
            • Shield
            • Pixotope Gateway
            • Erizos Studio
          • Calibration Tool
        • Viewport
        • Timeline
          • Cues
          • Trigger Layer
          • Audio Layer
          • Keyframe Layer
          • Parameter Mix Layer
          • Notes Layer
          • XLSX im-/export
          • Camera Layer
        • Timeline Recording
          • Enable Objects / Interfaces for Recording
            • Recording only Object
          • Start Recording
          • Export Recording
          • Use the recordings within Stage Precision
          • sACN Timeline Recording
        • Board & Nodes
          • Interface
            • Button
              • Web Target (link)
              • Icons
            • ButtonGroup
            • Colour Field
            • Controller
            • Comment
            • Cuelist
            • Dropdown
            • Dropframe Monitoring
            • Image
            • Label
            • Rectangle
            • Reference
            • Slider
            • Textfield
            • XYPanel
            • XYStick
            • Graph
          • Remote Widgets
            • Content
            • Layer
            • Timeline
          • Camera
            • Image Provider
          • Links
            • Parameter Reference
            • Interface
            • Variable
            • Layer
          • Objects Nodes
            • Mover
          • Calculate Nodes
            • Delta
            • Formula
            • Interpolate
            • Joystick Ranger
            • Local Cartesian
            • Modulo
            • Point Line Distance
            • Projection Size
            • Ranger
            • Ranger with Center
            • Spline Ranger
            • Vector Angle
            • Vector Cross
            • Vector Distance
            • Vector Dot
            • Vector Length
            • Vector Max
            • Vector Midpoint
            • Vector Normalise
            • Vector Target
          • Math Nodes
            • abs
            • acos
            • asin
            • atan
            • ceil
            • cos
            • exp
            • floor
            • hypot
            • invert
            • Math
            • max
            • min
            • mod
            • pow
            • round
            • sin
            • sqrt
            • tan
          • Convert Nodes
            • Date 2 String
            • Date Converter
            • Degree -> Radians
            • Radians -> Degree
            • Euler to Quaternion
            • Quaternionto Euler
            • Float -> Point
            • Point -> Float
            • Float -> String
            • Float -> Vector
            • Vector -> Float
            • Geographic Coordinate
            • Point -> Vector
            • Vector -> Point
            • Rotation Order
            • Speed Converter
            • Unix Timestamp to Date
            • Vector Axis
          • Smoothing Nodes
            • Damping
            • Fading
          • Colour Nodes
            • Colour -> Float
            • Float -> Colour
            • Colour -> CMYK
            • CMYK -> Colour
            • Colour -> HSB
            • HSB -> Colour
            • Colour -> RGBW
            • RGBW -> Colour
            • Colour -> RGBA
            • RGBA -> Colour
            • Colour -> HEX
            • HEX -> Colour
            • Perceived Brightness
          • Utility Nodes
            • Camera View
            • Clock
            • Compare
            • Compare Period
            • Condition Trigger
            • Countdown
            • Debounce
            • Delay
            • Gate
            • In Range
            • KeyStroke
            • Log Message
            • OnChange
            • Ping Interface
            • Script
            • Spy
            • Switch
            • Threshold
            • Time Ago
            • Time Delta
            • Timecode
            • Timer
            • TimeStamp
            • Trigger
            • Trigger Count
            • Trigger Delayed
            • Trigger Switch
            • Trigger Timer
            • Wait for Trigger
            • Web Controller
            • XLSX (Excel)
          • Text Nodes
            • Compare Text
            • Split Text
            • Append Text
            • Replace Text
            • Replace Character
            • Regex Filter
            • Lower Case Text
            • Upper Case Text
            • Float to Timecode
            • Timecode to Float
            • Sabine
            • JSON Extract
            • Trim
            • Section Text
          • Event Nodes
            • Event
            • Event Filter
          • Generator Nodes
            • Wave Generator
            • Current Date
          • Composition Nodes (Nested Nodes)
          • Board Object Selection Layout
        • Monitor
        • Mapping2D
        • Pool
          • Action
          • Data Table
          • Data Tree
          • Fixture Profile
          • Folder
          • Script
          • Selection Preset
          • Selection Group
          • VarArray
          • Variable
          • Alignment Profile
        • Log
        • Viewer
        • Layer Rundown
        • New Window
        • Notification
        • Object Grid
      • Container drag´n drop
      • Keyboard Shortcuts
      • Maps / Filter / Trigger
        • Maps In
        • Triggers
        • Filters
          • Scripting Filter
        • Maps Output
        • Events
      • Actions
        • Morph
        • Trigger / Change Parameter
        • BPM Tapper
        • Commander
        • Item Morph
        • Key Press
        • log messages
        • PC Command
        • Switch Board
        • Call Preset
        • Run Pool Action
        • Run Pool Script
        • Set Variable
        • Update Preset
        • Motion
        • Motion Remove
        • Condition
        • Repeat
        • Wait
      • Scripting
        • General use of Scripting
          • System Log / Debug
          • Work with the Commander/ScriptEditor
          • Get/Set Objects and Interfaces
          • Work with different parameter types
          • Object and Interface functions
          • IO functions
          • Util functions
          • String Methods
          • Math functions
          • For loops and If clauses
        • Script Node General
          • Script Node
        • Script with Commander
        • Global Script (pool item)
          • run a pool Script
          • Pool Script event functions
        • Math / Formula for Expressions
      • Motions
        • Animator Motion
        • Camera Animation
        • Camera Shake
        • Color Motion
        • Curve Motion
        • Delay Motion
        • Limit Motion
        • Overshoot
        • Motion Script
      • Workflows
        • Project Framerate and Syncronisation
          • Process Rate
          • Genlock / Reference
          • Timecode
          • Synchronisation of IO Connection
            • Input Synchronization
              • Input Interpolation
            • Output Synchronization
          • Late Tick calculations / Low Latency
        • Blob Tracking Workflows
          • Image Based Blob Tracking
          • Point Cloud Blob Tracking
          • Blob Tracking Management with Volume
        • Light Tracking
          • Add/Setup Tracking Light Fixtures
          • Define Measurement Points
          • DMX Patch
          • Calibration with incoming DMX values
          • Calibration with self-generated values
          • DMX Merge
          • DMX Merge
        • Camera Calibration
          • Lens & Tracking Calibration Wizard
          • Image Calibration Wizard
          • Camera Calibration Workflows
            • Lens & Tracking Calibration
            • Lens Calibration
            • Tracking Alignment
            • Alignment with Marker
            • Simple Static Calibration
            • Simple Static Calibration with Marker
          • Camera Reposition Tools
            • Screens Alignment
            • Reposition from Screens
            • Reposition from Marker
            • Focusing on Points
          • Axis tools
            • Linear Axis
            • Rotator Axis
            • 2D Axis
          • Calibration Screens
            • Single Screen
            • Multiscreen
              • Export Multiscreen
            • Infinite Board
          • Supported Tracking Protocols
          • FAQ Camera Calibration
        • Kinetics and Physics Simulation
        • Interactive Trigger Area
        • PTZ Camera Control
    • System requirements
    • Licenses
      • Adding License
      • Releasing License
      • Request license file
      • Extend license
    • Changelog
      • 1.1.128
      • 1.1.112
      • 1.1.90-92
      • 1.1.68
      • 1.1.46
      • 1.1.16 / 1.1.33
      • 1.1.0
      • 1.0.139 / 1.0.140
      • 0.8.134 / 0.8.135
      • 0.8.132
      • 0.8.131
      • 0.8.130
      • 0.8.129
      • 0.8.128
      • 0.8.127
      • 0.8.126
      • 0.8.124
      • 0.8.122
      • 0.8.118
      • 0.8.117
  • Gateway
    • Preferences
    • Wallpaper
    • Overlay
    • Gateway IO in Stage Precision
    • Gateway Trigger from Stage Precision
    • Changelog
      • 1.1
      • 0.9.2
      • 0.8.9
      • 0.8.5
  • Shield for Unreal
    • System requirements
    • Install Shield
    • Settings & Functions (UE5)
      • License
      • Live Link Settings
      • Remote Settings
      • Rendering Settings
      • SDI Settings
      • Input Settings
    • Setting & Functions (v0.8)
      • Shield Plugin Settings
        • Shield Settings
        • Pixel Format / Color Space
        • Lock Shield
      • Shield actor
      • Blueprints
        • Blueprints Shield Settings
        • Blueprints Shield Actor
        • Blueprints Utilities
      • Render Passes / Object Lists
        • Background
        • Foreground
        • Garbage Matte
        • HoldOut Matte
        • Live Input
        • Compositing (Combined)
        • Shadow Catcher
        • Reflection Catcher
        • Occlusion
      • Shield Widget
      • Split Scene Options
      • Shield Live Link
      • Connect / Control Stage Precision with Shield
        • Remote control Shield Settings
        • Remote control Parameter
        • Remote control Material Parameter
        • Remote control Blueprint Variables
        • Remote control Blueprint Events
        • Remote control Blueprint Functions
        • Remote control Level
        • Remote control Editor
        • Remote control console commands
        • Virtual Camera Fly
        • Shield Board Interface
        • Import recordings into Shield
        • Scripts to control Shield
        • Sending Data out from UE
      • Running Shield in -game mode
    • Video tutorials (release 0.3.01)
      • Shield Actor
      • Split Mode – The Foreground List
      • Split Mode – Foreground Culling
      • Split Mode – Volume Based Culling
      • Split Mode – The Clip Plane
      • Reflections from Foreground into Background
      • Background reflections in Foreground
      • Object Pass
      • Shadow Catcher
      • SDI Output
      • NDI Output
      • Settings
      • Lens Distortions
      • The Widget
      • Composure
      • Blueprints
      • Control Shield with Stage Precision
        • Send Camera Data
        • Send object Data
        • Remote Shield settings
        • Remote Clipping Plane
        • Level Change
        • set Shield Variable
        • call functions
        • Remote multiple nodes
    • Changelog
  • SPNet for Unity
  • StreamDeck Plugin
  • Monogram Integration/Profile
Download as PDF

Calibration Screens

  • Multiscreen
  • Single Screen
  • Infinity Screen

!It is extremely important that the settings in SP for the calibration screen for the size of the marker, starting marker ID, resolution of the screen, size of the screen are all configured to match what the real world is.

*If a digital display is used to show the markers, it is possible to export from SP as a image file and be loaded onto the digital display.

*It is critical to ensure that the details of the screen resolution and size is entered correctly for the calibration screen.

2D Axis
Single Screen
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