This is a laser fixture object which has full parameter control.
Coordinates
Name |
Description |
Position |
This will move the object along X, Y and Z axis in the local space. |
Scale |
Scale of the coordinate system. To scale the Object check the settings under “Display” |
Rotation |
Rotation of the object along X, Y and Z axis. |
Laser Fixture
Name |
Description |
Colour |
Clicking the colour box opens a colour picker with RGB (red, green, blue) and alpha control. |
Beam Brightness |
Control of brightness from 0 to 100. |
Beam Brightness OUT |
The output brightness can be altered. |
Gobo Size |
|
Gobo Number |
|
Channel 3 |
|
Channel 5 |
|
FOV Horizontal |
The horizontal field of view can be set from 0 to 180 degrees. |
FOV Vertical |
The vertical field of view can be set from 0 to 180 degrees. |
Calibrate from Center/Corner |
Pressing the button will open the calibration window. |
Refresh ever second |
When on, the system will refresh ever second. |
Advanced
Name |
Description |
TargetLine Length |
The length of the target line can be set in meters. |
Controller
Name |
Description |
Controller |
- Static – The fixture is static and doesn’t move.
- Target – The fixture can be assigned a target object or coordinate to follow.
- Pan Tilt – the fixture can be controlled by the pan and tilt values.
|
Pan |
This is the horizontal movement of the fixture. |
Tilt |
This is the vertical movement of the fixture. |
Dim on Edge |
When on when edges will be dimmed. |
Dim on Lost Track |
When on the laser will be dimmed on any lost track. |
Tolerance Time |
The milliseconds of tolerance can be set here. |
Target
Name |
Description |
Controller |
- Object Target – The fixtures target is an object.
- Target Coordinates – The fixtures target is a set of coordinates.
|
Target Object |
An object can be selected for the light to follow. |
Subpoint |
When the selected object is a combined or skeleton a single subpoint can be selected to track. |
Spline Percent |
When the selected object is a spline the area of the spline can be selected by percentage. |
Target Coordinates |
The target coordinates can be selected. |
Interpolation
Name |
Description |
Mode |
- Dampening – The reduction in the amount of fluctuation in the data.
- Moving average – This takes an average of the window of data.
- Weighted moving average – This is a smoothing filter of pan and tilt fixtures.
|
Damping |
This is the amount of dampening done to the incoming data, the smaller the number the more the effect. |
Window Size |
This indicated the size of the selection window of the data, the larger the number the larger the amount of data will be used by the moving average and weighted moving average mode types. |
Display
Name |
Description |
Display Object |
If ticked, the object will be visible in the scene. If un-ticked, the object will not be visible. |
Display Label |
When on, there will be a label displayed next to the object. |
Locked |
When un-ticked, it activates keyboard shortcuts – pressing ‘E’ allows you to move and ‘R’ rotate. |
Object Colour |
Double click the colour block and this will open a colour picker. This can be used to change the object display colour. |
Viewport Scale |
Dimensions of the object in the viewport in meters. |
Target Line |
When ticked there will be a line from the center of the laser source. |
Base |
When on the base of the laser will be visible. |
Frustum |
When on the frustum of the laser fixture will be visible. |
Display Settings Tutorial
Calibration from Center/Corner
- The specific tracker that the fixture will be calibrated to can be selected.
- The XYZ coordinates for each calibration point can be manually entered into their specific boxes.
- Once the XYZ coordinates are entered the calibration can be activated by pressing the ‘Set’ button.
Mapping
Input Mapping
Filters
Output Mapping
Node Based
The object can be controlled and used as a node. The node is created by clicking and dragging the parameter on to the board.
Name |
Description |
Type |
- Input – The nodes input values are determined by incoming values from an external source.
- Output – The node is outputting data to another source.
|
Target Object |
This is the object that will either be affected by the incoming values or output information. |
Position |
The directional XYZ values will be displayed here. |
Rotation |
The rotational XYZ values will be displayed here. |
Enabled |
When on, the parameter is active and enabled. |
Display Colour |
This colour block can be changed by changing the parameter. |
Layout
Enabled |
When on, the parameter is active and enabled. |
Locked |
When on, the node is locked into its position on the board. |