This is an area within the virtual 3D space and has the ability to detect virtual objects entering and leaving the space. This can be used to output a variety of messages and triggers internally and externally from Stage Precision.

Coordinates

Name Description
Position This will move the object along X, Y and Z axis in the local space.
Scale Scale of the coordinate system. To scale the Object check the settings under “Display”
Rotation Rotation of the object along X, Y and Z axis.

Area Setup

Name Description
Type Choice of the shape that the area can resemble, sphere or cube.
Radius Dimensions of the trigger area from the center to the edge when a sphere.
Cube Size Dimensions of the trigger area when a cube along the X, Y and Z axis.

Targets

Name Description
Target A target object can be selected by using the trigger button. The target object/s will cause the event to happen when they enter the area.
Use Children Ticking this button will cause the area to use the target objects children to be seen as target objects.

Events

Triggers that cause events can be added by using the + button.

Event Triggers

Name Description
Events
  • On Enter – There will be a trigger when the target enters the area.
  • On Leave – There will be a trigger when the target leaves the area.
  • On First In – There will be a trigger only when the first target enters the area.
  • On Get empty – There will be a trigger when the area is empty.
  • On Enter or Leave – There will be a trigger when the target parameter enters or leaves the area.
  • On Move – There will be a trigger when the target object moves.

Advanced

Name Description
Min Enter Time The minimum time before the event happens after the target parameter enters the area can be set here.
Min Exit Time The minimum time before the event happens after the target parameter exits can be set here.
Cooldown

Display

Name Description
Display Object If ticked, the object will be visible in the scene. If un-ticked, the object will not be visible.
Display Label When on, there will be a label displayed next to the object.
Locked When un-ticked, it activates keyboard shortcuts – pressing ‘E’ allows you to move and ‘R’ rotate.
Object Colour Double click the colour block and this will open a colour picker. This can be used to change the object display colour.
Viewport Scale Dimensions of the object in the viewport in meters.

Display Settings Tutorial

Video Tutorial

Area setup.

Mapping

Input Mapping

Filters

Output Mapping

Node Based

The object can be controlled and used as a node. The node is created by clicking and dragging the parameter on to the board.

Name Description
Type
  • Input – The nodes input values are determined by incoming values from an external source.
  • Output – The node is outputting data to another source.
Target Object This is the object that will either be affected by the incoming values or output information.
Position The directional XYZ values will be displayed here.
Rotation The rotational XYZ values will be displayed here.
Enabled When on, the parameter is active and enabled.
Display Colour This colour block can be changed by changing the parameter.

Layout

Enabled When on, the parameter is active and enabled.
Locked When on, the node is locked into its position on the board.