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Timeline Recording
Stage Precision » Stage Precision » Views / Elements » Timeline Recording
Within the Timeline Recording it´s possible to record all Objects, Interfaces, Nodes, Variables and many more into the Timeline. Every changed parameter will be recorded if the recording state is set. Enable Objects / Interfaces for Recording Recording only…
Start Recording
Stage Precision » Stage Precision » Views / Elements » Timeline Recording » Start Recording
The Timeline View is necessary to start a Timeline Recording. Start a Recording With a click on the recording icon, the recording will be started. By pressing again on this icon the recording will stop. *The recording starts at this point, wherever the actual…
Export Recording
Stage Precision » Stage Precision » Views / Elements » Timeline Recording » Export Recording
Recordings can be exported as FBX and CSV. FBX export With a click on the (I) within a recording layer opens a menu. Click on “Export to FBX”. !FBX export is limited to object from the Object Tree and dosn´t support custom paramater like Variables,…
Recording only Object
Stage Precision » Stage Precision » Views / Elements » Timeline Recording » Enable Objects / Interfaces for Recording » Recording only Object
Since only the changing parameters will be recorded, it´s necessary to create a “recording object” to bring all needed parameters into one object. Example: The to recorded object is the Camera object called “LensData”. Within the tree…
sACN Timeline Recording
Stage Precision » Stage Precision » Views / Elements » Timeline Recording » sACN Timeline Recording
sACN can be recordet within the Timline to replay the recordet stream. Only a sACN IO is needet (see here). Add a IO recording Layer Within the timeline with a secondary click, choose “IO Recording Layer” Define a recordable select the IO…
Enable Objects / Interfaces for Recording
Stage Precision » Stage Precision » Views / Elements » Timeline Recording » Enable Objects / Interfaces for Recording
Recording only Object To enable recording for an Object or Container the recording state needs do be defined. In the Object Tree the recording state for each object can be defined here. Other Objects like Interfaces, Variables, Nodes, ect. has the recording…
Views / Elements
Stage Precision » Stage Precision » Views / Elements
The layout of the user interface can be altered. The layout sections can be found under the View tab. Inspector Objects IO Connections Input Interpolation Viewport Timeline Timeline Recording Board & Nodes Monitor Mapping2D Pool Log Viewer Layer…
Stage Precision
Stage Precision » Stage Precision
General settings Import Project Settings Categories Webserver Physics Engine Preferences Global OSC Remote Views / Elements Inspector Variable parameter control Expressions parameter control Target…
0.8.134 / 0.8.135
Stage Precision » Changelog » 0.8.134 / 0.8.135
IO Connections: Hive Player antilatency update to release 4.0.0 VLC Visca Server to drive SP with an PTZ controller SMT Soundscape Telegram SlackBot Hyperdeck Technocrane Serial has now sync options Sensor Objects: Blickfeld 3D-Lidar Common Vision…
Import recordings into Shield
Shield for Unreal » Setting & Functions (v0.8) » Connect / Control Stage Precision with Shield » Import recordings into Shield
Camera Recordings from Stage Precision can be imported in Shield. Export recording from Stage Precision a click on the (I) opens a menu select “export to “Shield recording” Import recording into Unreal Drag and drop the file into…
Use the recordings within Stage Precision
Stage Precision » Stage Precision » Views / Elements » Timeline Recording » Use the recordings within Stage Precision
To use the recorded layer within Stage Precision, simply replay the timeline. *If you have done recordings for objects with map inputs, which still sending data, please make sure that you disable the map input during replay the recording. With a click on the icon…
0.8.129
Stage Precision » Changelog » 0.8.129
new IO Connections: OBS WebSocket remote control vMix remote control Realsense T265 Stage One QPOS Websocket generic Improvements: better handling of recording keyframe interpolation color indicator for all disabled “container/options” better…
ARRI CAP
Stage Precision » Stage Precision » Views / Elements » IO Connections » Camera Tracking » ARRI CAP
*This is only available for Virtual Production, and Full license. ARRI CAP Name Description Password A password can be set for the application. Camera Cap Connected When the camera is connected this will be on. Output…
OBS
Stage Precision » Stage Precision » Views / Elements » IO Connections » Media Server » OBS
To control OBS from Stage Precision it´s necessary to install the OBS-WebSocket plugin v.5.0.0: get the Plugin here Note: version v.5.0.0 of the plugin only works with OBS version 27. Activate remote control within OBS After installed the OBS-WebSocket plugin goto…
0.8.117
Stage Precision » Changelog » 0.8.117
Features: - #275 General – Artist/Studio license check now active - #271 General – new target selector to select tragets with mouse - #264 General – floating windows by default “always on top” - #272 IOConnections – Gateway can now…
BlackMagic Design HyperDeck
Stage Precision » Stage Precision » Views / Elements » IO Connections » Peripheral » BlackMagic Design HyperDeck
BlackMagic Design HyperDeck is a professional broadcast deck that records and playback media. HyperDeck Setup Name Description Remote Host This is where the IP address of the host can be input. Remote Port This is the port…
vMix
Stage Precision » Stage Precision » Views / Elements » IO Connections » Media Server » vMix
To control vMix from Stage Precision it´s necessary to activate the TCP API within vMix. Enable remote control within vMix Open the “Settings” in the upper right corner and navigate to “Web Controller”. Make sure that the “TCP…
Optitrack Analysis
Stage Precision » Stage Precision » Views / Elements » Objects » Sensors » Optitrack Volume » Optitrack Analysis
Analyse Recording This tool is used to record some tracking data and this tracking data can be used at a later time to analyse the accuracy of the tracking system. It is useful to help analyse whether some cameras have shifted over time since the last calbration, and…
0.8.127
Stage Precision » Changelog » 0.8.127
IO-Connections: OSC filter events within the IO-Connection ncam Vicon DCS Yocto-Color-V2 Yocto-GPS-V2 Yocto-RangeFinder Yocto-3D-V2 Technocrane UDP supports now sync functions IO-Connections (Sensors): Hokuyo Lidar galaxy cam New Objects: Measurement…
Optitrack Alignment
Stage Precision » Stage Precision » Views / Elements » Objects » Sensors » Optitrack Volume » Optitrack Alignment
Once all the cameras has been calibrated and their relative position between each other has been reconstructed, the next step is to offset / translate the entire group of cameras so the tracking volume is aligned with the 3D space within SP. There are several options…
Optitrack Calibration
Stage Precision » Stage Precision » Views / Elements » Objects » Sensors » Optitrack Volume » Optitrack Calibration
The goal of the Optitrack Calibration is to calculate the relative positions of all the Optitrack Cameras in relationship to each other. There are different tools for calibrating multiple optitrack cameras through a wanding process to create one single Optitrack…
Timecode
Stage Precision » Stage Precision » Views / Elements » Board & Nodes » Utility Nodes » Timecode
Timecode Setup Name Description Timecode Main IO Timeline Recording Timecode 1 This is the timecode output as a float. Timecode as String This is the timecode output as a string. Layout…
0.8.126
Stage Precision » Changelog » 0.8.126
Stage Precision 0.8.126 New IO Connections: Monogram Creative Console Skaarhoj Controller Deltacast input card New Features: General add relative mode to XY Stick Undo function for container reset Usebility support calculation also in fields with mm and…
Timecode
Stage Precision » Stage Precision » Workflows » Project Framerate and Syncronisation » Timecode
The Time Manager is found on the title bar, this contains the control system for timecode and genlock within Stage Precision. *The Timecode display time can be changed within the project settings. Frames, Milliseconds and seconds. Timecode Different…
Button
Stage Precision » Stage Precision » Views / Elements » Board & Nodes » Interface » Button
The button can be used to trigger an event on its click and release. Button Setup Name Description Label A label that will be displayed on the button can be written here. Type Click – This type of button will…
Multipixel
Stage Precision » Stage Precision » Views / Elements » Objects » Fixture » Multipixel
This is a multipixel object the number of pixels can be altered. Coordinates Name Description Position This will move the object along X, Y and Z axis in the local space. Scale Scale of the coordinate system. To scale the…
Kinect
Stage Precision » Stage Precision » Views / Elements » IO Connections » Skeleton » Kinect
This is the protocol for receiving Kinect skeleton data from a Kinect V2. Kinect Setup Calibration Name Description Offset Pos Any positional offset to the data can be set. Offset Scale Any scale offset to the data can…
Pixel
Stage Precision » Stage Precision » Views / Elements » Objects » Fixture » Pixel
This is a single RGB pixel. Coordinates Name Description Position This will move the object along X, Y and Z axis in the local space. Scale Scale of the coordinate system. To scale the Object check the settings under…
Skeleton
Stage Precision » Stage Precision » Views / Elements » Objects » Tracked Objects » Skeleton
This is a virtual representation of the human body, with 24 joints that correspond to points on the body. Each of the joints have 11 different properties; colour, depth, camera and orientation in the X, Y and Z axis. Coordinates Name Description…
Spotlight
Stage Precision » Stage Precision » Views / Elements » Objects » Fixture » Spotlight
This is a set light fixture that is usually used to light an object or person. Coordinates Name Description Position This will move the object along X, Y and Z axis in the local space. Scale Scale of the coordinate system.…
Maps In
Stage Precision » Stage Precision » Maps / Filter / Trigger » Maps In
There are various types of input maps that can be taken into various different objects. Input maps can also be from external IO connections. These maps translate the incoming data from the IO connection into data that the object can use, for example, positional and…
Process Rate
Stage Precision » Stage Precision » Workflows » Project Framerate and Syncronisation » Process Rate
Prossesses can be found on the title bar, this contains the Main Process Rate of Stage Precision. Name Description Main Process Rate All calculations and all synced Outputs will be locked to this timing. Gui Refresh Rate…
Rigid Body
Stage Precision » Stage Precision » Views / Elements » Objects » Combined » Rigid Body
This is a 3D body that moves under physics and collides with other objects. Coordinates Name Description Position This will move the object along X, Y and Z axis in the local space. Scale Scale of the coordinate system.…
Moveable
Stage Precision » Stage Precision » Views / Elements » Objects » Kinetic » Moveable
The moveable consists of a set of start and end coordinates and/or start and end degrees, which can be used to control the movement of an object. Coordinates Name Description Position This will move the object along X, Y and Z axis in the…
Resolume
Stage Precision » Stage Precision » Views / Elements » IO Connections » Media Server » Resolume
Resolume Arena is a Media Server. Stage Precision can remote control Resolume Arena. Enable remote control within Resolume Arena Whithin the Resolume settings enable the “OSC Input” and define a “Incoming Port”. Add a Resolume IO…
Centroid
Stage Precision » Stage Precision » Views / Elements » Objects » Combined » Centroid
The centroid is the average center of a selected number of points, as the tracked points move the centroid will automatically update. Coordinates Name Description Position This will move the object along X, Y and Z axis in the local space. …
Winch 2
Stage Precision » Stage Precision » Views / Elements » Objects » Kinetic » Winch 2
*This is only available for Kinetic Control, Full, and Engineer license. Coordinates Name Description Position This will move the object along X, Y and Z axis in the local space. Scale Scale of the coordinate system. To…
Tracker
Stage Precision » Stage Precision » Views / Elements » Objects » Tracked Objects » Tracker
The tracker can take the form of rigid bodies or points. These objects can be controlled by or output positional data as well as acting as measuring points or triggers. Coordinates Name Description Position This will move the object along…
Winch 3
Stage Precision » Stage Precision » Views / Elements » Objects » Kinetic » Winch 3
The winch 3 object has three chain and hook points arranged in a triangle. These can be attached to one object and allow for rotation as well as linear movements. *This is only available for Kinetic Control, Full, and Engineer license. *The tree…
Area
Stage Precision » Stage Precision » Views / Elements » Objects » Logic » Area
This is an area within the virtual 3D space and has the ability to detect virtual objects entering and leaving the space. This can be used to output a variety of messages and triggers internally and externally from Stage Precision. Coordinates Name…
Volume
Stage Precision » Stage Precision » Views / Elements » Objects » Combined » Volume
The volume is able to take in multiple point data such as point clouds. Points from within that data can be singled out and data outputted. Coordinates Name Description Position This will move the object along X, Y and Z axis in the local…
0.8.124
Stage Precision » Changelog » 0.8.124
Stage Precision 0.8.124 New Camera Calibration features: Camera Calibration Camera Reprojection with Board Camera Reprojection with Marker Board Reprojection General New Features: Stype Output supports now TC Webserver supports now Colorfield Webserver…
0.8.122
Stage Precision » Changelog » 0.8.122
Stage Precision 0.8.122 !Project files are not full cross-compatible because of the switch to the event system! (Feature #339) All trigger needs to be rebuild from previous project files and Board-Items needs to be renamed. General New Features: #356 –…
Winch
Stage Precision » Stage Precision » Views / Elements » Objects » Kinetic » Winch
This is a virtual representation of a motorized winch, with a winch body, chain and hook. Objects attached to the hook and controlled by the movement of the winch. *This is only available for Kinetic Control, Full, and Engineer license. The winch is able to receive…
Light Fixture
Stage Precision » Stage Precision » Views / Elements » Objects » Fixture » Light Fixture
This is an interchangeable moving light fixture. Coordinates Name Description Position This will move the object along X, Y and Z axis in the local space. Scale Scale of the coordinate system. To scale the Object check the…
Laser Fixture
Stage Precision » Stage Precision » Views / Elements » Objects » Fixture » Laser Fixture
This is a laser fixture object which has full parameter control. Coordinates Name Description Position This will move the object along X, Y and Z axis in the local space. Scale Scale of the coordinate system. To scale the…
3DConnexion
Stage Precision » Stage Precision » Views / Elements » IO Connections » Controller » 3DConnexion
3D Connexion Setup Name Description Status The status of the device connection will be displayed here. 3D Connexion Mapping Maps In Name Description Use Position When on, the input position data…
Tuio
Stage Precision » Stage Precision » Views / Elements » IO Connections » 2D Tracking » Tuio
This protocol is for multi-touch and touch screen surfaces. *This is only available for Tracking, Full, and Engineer license. Tuio Setup Name Description Host This is where the IP address of the host can be input. Port …
Perception Neuron
Stage Precision » Stage Precision » Views / Elements » IO Connections » Skeleton » Perception Neuron
Perception neuron is a motion capture suit with skeleton data. The IO connection takes in the perception neuron data. Perception Neuron Setup Name Description Server IP This is where the IP address of the server can be added. …
Project Settings
Stage Precision » Stage Precision » General settings » Project Settings
Categories Webserver Physics Engine Project Settings can be found under. File > Project Settings. Process Name Description Main Process Rate The process rate can be altered here. Node Process Rate The node process…
PTZ Camera
Stage Precision » Stage Precision » Views / Elements » Objects » Fixture » PTZ Camera
This is an object that represents a Pan, tilt, zoom camera and allows SP to control it. For details about how to setup such a workflow, please refer to this page. Coordinates Name Description Position This will move the object along X, Y…
Surface
Stage Precision » Stage Precision » Views / Elements » Objects » Combined » Surface
Coordinates Name Description Position This will move the object along X, Y and Z axis in the local space. Scale Scale of the coordinate system. To scale the Object check the settings under “Display” …
MoveCat
Stage Precision » Stage Precision » Views / Elements » IO Connections » Kinetic & Sensors » MoveCat
MoveCat are a type of stage kinetic moving system. *This is only available for Kinetic Control, and Full license. MoveCat Setup Name Description Type V1 – This is the input for V1 movecat. V3 – This is the input for V3…
Joystick
Stage Precision » Stage Precision » Views / Elements » IO Connections » Controller » Joystick
The joystick controller has buttons and movement control. Joystick Setup Name Description Device The device name will be displayed here. Calibrate Pressing this button will calibrate the device. Joystick Mapping…
OpenVR (Vive & Oculus)
Stage Precision » Stage Precision » Views / Elements » IO Connections » 3D Tracking » OpenVR (Vive & Oculus)
This is a native input for OpenVR data. Before using the OpenVR input its necessary to modify SteamVR. OpenVR Setup Name Description Reconnect This button can be pressed to reconnect with the VR headset. Connected When…
Technocrane UDP (SUPERTECHNO)
Stage Precision » Stage Precision » Views / Elements » IO Connections » Camera Tracking » Technocrane UDP (SUPERTECHNO)
The Technocrane is a camera crane system, this is the input for the crane tracking system. *This is only available for Virtual Production, and Full license. Input Name Description Local Port This is the port that will receive data from…
Get/Set Objects and Interfaces
Stage Precision » Stage Precision » Scripting » General use of Scripting » Get/Set Objects and Interfaces
All objects and elements in Stage Precision has an unique identifyer. If you select an object you can see a smal number behind the object name: In this example you can see the number “1”. Means, that this object is “Slider1”. Each object…
Ouster
Stage Precision » Stage Precision » Views / Elements » Objects » Sensors » Ouster
Ouster is a manufacturer for 3D-Lidars. These lidars can be used within SP to generate tracking information out of the 3D point cloud. For details on how to use this object to do blob tracking please refer to this page. Connection The Ouster device should be…
Blacktrax (RTTrPM)
Stage Precision » Stage Precision » Views / Elements » IO Connections » 3D Tracking » Blacktrax (RTTrPM)
This is a native input for Blacktrax tracking data. *This is only available for Tracking, Light Tracking, and Full license. !SP for now only works when Blacktrax is not sending out zones data. This needs to be disabled on Blacktrax side. Blacktrax (RTTrPM)…
1.0.139 / 1.0.140
Stage Precision » Changelog » 1.0.139 / 1.0.140
New IO Connections: AJA Kumo Matrix Blackmagic Hyperdeck Blackmagic Multiview 4×4 Blackmagic Multiview 16×16 Blackmagic Ultimatte Blackmagic Videohub 12×12 Blackmagic Videohub 16×16 Blackmagic Videohub 20×20 Blackmagic Videohub…
sACN
Stage Precision » Stage Precision » Views / Elements » IO Connections » Protocol » sACN
Adding sACN (Streaming ACN E1.31) The sACN IO can be added with a click on the (+) within the IO Connections. within the Inspector a local interface needs to be defined the update rate for this protocol can be changed *“raw” sACN universes can be…
GamePad
Stage Precision » Stage Precision » Views / Elements » IO Connections » Controller » GamePad
GamePad Setup Name Description Device The device name will be displayed here. GamePad Mapping Maps In Name Description Use Position When on the input position data will be used. Position…
Optitrack (NatNet)
Stage Precision » Stage Precision » Views / Elements » IO Connections » 3D Tracking » Optitrack (NatNet)
This is a native input for Optitrack NatNet data. *This is only available for Virtual Production, Tracking, Light Tracking, and Full license. Optitracks (NatNet) Setup Input Name Description Server IP This is the port that the data…
PSN IN
Stage Precision » Stage Precision » Views / Elements » IO Connections » 3D Tracking » PosiStageNet (PSN) » PSN IN
This is the input protocol for PosiStageNet data which is positional tracking data of objects. PSN IN Setup Input Name Description Multicast Connection When on, data can be sent to multiple recipients. Multicast Target IP …
Camera Filter
Stage Precision » Stage Precision » Views / Elements » Objects » Tracked Objects » Camera » Camera Filter
Camera Specific Filters Process Priorities Each filter has Process Priorities to define the moment when the filter should grab and modify the values. Name Description Input Filter If ticked the filter will be applied to the input data.…
Surface
Stage Precision » Stage Precision » Views / Elements » Objects » Objects » Surface
This is a plane or surface that is constructed from the placement of four points. Coordinates Name Description Position This will move the object along X, Y and Z axis in the local space. Scale Scale of the coordinate…
Kinexon
Stage Precision » Stage Precision » Views / Elements » IO Connections » 3D Tracking » Kinexon
This is a positional tracking system that is able to track XYZ position and rotation. It is a UWB based system. *This is only available for Tracking, Light Tracking, and Full license. Kinexon Setup Input Name Description Server IP This is…
Pozyx
Stage Precision » Stage Precision » Views / Elements » IO Connections » 3D Tracking » Pozyx
This is an ultra-wideband software and hardware designed to accurately track moving objects within a space. *This is only available for Tracking, Light Tracking, and Full license. Pozyx Setup Name Description Server IP This is where the…
Simple Static Calibration with Marker
Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Calibration Workflows » Simple Static Calibration with Marker
The Static Calibration tool is to provide a quick and easy way to quickly align a static camera that does not move or do any pan/tilt/roll. At the end of this calibration, the camera would be placed relative to predefined markers.. *There will be NO lens profile or…
Sewio
Stage Precision » Stage Precision » Views / Elements » IO Connections » 3D Tracking » Sewio
Sewio is an indoor tracking data, using ankers and tags. This IO Connection is able to take in this tracking data. *This is only available for Tracking, Light Tracking, and Full license. Sewio Setup Server Name Description Server IP This…
Camera
Stage Precision » Stage Precision » Views / Elements » Objects » Tracked Objects » Camera
Camera Filter Distortion Viewer This places a standard camera in the 3D space. This camera can be set to a perspective or orthogonal view. Coordinates Name Description Position This will move the object along X, Y and Z axis in the…
Stype (Stype HF)
Stage Precision » Stage Precision » Views / Elements » IO Connections » Camera Tracking » Stype (Stype HF)
Stype is the combination of a RedSpy camera and follower which together can track objects and people within a space in XYZ directions. *This is only available for Virtual Production, and Full license. Stype Setup Input Name Description Local…
0.8.130
Stage Precision » Changelog » 0.8.130
new IO Connections: FactoryOptics Spidercam Visca Watchout Trackman Telnet Phidget 0/16/16 New Nodes: Vector Axis Swapper Threshold Wait for trigger Script nodes can be now pushed/run with a trigger. Ping interface Trigger Count Trigger Switch New…
Optitrack Camera
Stage Precision » Stage Precision » Views / Elements » IO Connections » 2D Tracking » Optitrack Camera
This is the Camera SDK software which provides 2D camera object data. Optitrack Camera Setup Name Description Status The status of the incoming data will be displayed here. Is Running When on, data is being recieved.…
FreeD UDP
Stage Precision » Stage Precision » Views / Elements » IO Connections » Camera Tracking » FreeD UDP
FreeD is a UDP protocol that can be used to take in and output positional data of cameras. *This is only available for Virtual Production, and Full license. FreeD Setup Input Name Description Local Port This is the port that will receive…
Alignment with Marker
Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Calibration Workflows » Alignment with Marker
The main objective of the Alignment with Marker Tool is to align the tracking system using predefined markers in 3D space instead of patterns on a screen. Prerequisites Media Input into SP A camera object within SP A Lens Profile for the camera A supported…
Plain Effector
Stage Precision » Stage Precision » Views / Elements » Objects » Effector » Plain Effector
This is a linear effector, where the changed parameters only work within or around the effector itself. Coordinates Name Description Position This will move the object along X, Y and Z axis in the local space. Scale Scale…
Gradient Effector
Stage Precision » Stage Precision » Views / Elements » Objects » Effector » Gradient Effector
Coordinates Name Description Position This will move the object along X, Y and Z axis in the local space. Scale Scale of the coordinate system. To scale the Object check the settings under “Display” …
Formula Effector
Stage Precision » Stage Precision » Views / Elements » Objects » Effector » Formula Effector
This effector uses the formula of wave formations to affect the target objects. With full control over how the formula is written, the time, count and index can be changed which alters how the wave affects the objects. Coordinates Name Description…
Wave Effector
Stage Precision » Stage Precision » Views / Elements » Objects » Effector » Wave Effector
This effector uses wave patterns to cause continuous change to the target objects. With full control of the wave type, direction and frequency, these parameters control how the position, rotation and colour are affected. Coordinates Name Description…