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Optitrack Volume Add Camera

Stage Precision » Stage Precision » Views / Elements » Objects » Sensors » Optitrack Volume » Optitrack Volume Add Camera

There are 2 ways that Optitrack Camera can be added as part of the Optitrack Volume. Adding a Camera Manually From the Object tree, you can add an Optitrack Camera object manually and entering the serial number of the device manually. For details, please refer to…

Add/Setup Tracking Light Fixtures

Stage Precision » Stage Precision » Workflows » Light Tracking » Add/Setup Tracking Light Fixtures

Add Tracking Light Fixtures First we need to add some Tracking Light Fixtures within the object tree. Add Fixture Profile to the Fixtures Now we need to assign a Fixture Profile to the Tracking Light Fixtures. *If you don´t have a Fixture Profile yet please…

Snap to Point

Stage Precision » Stage Precision » Views / Elements » Inspector » Snap to Point

Snap to Point is a function to move objects or other position parameter to a specific location within the viewport. It’s possible to snap to subpoints from: Primitive Objects Imported Polygon Objects Splines Volume Points Rigid…

Float to Timecode

Stage Precision » Stage Precision » Views / Elements » Board & Nodes » Text Nodes » Float to Timecode

This node converts incoming float values into a timecode output. Setup Name Description Time This is the float input for the time value. Timecode This is the generated timecode output. Hours This is the…

Timecode to Float

Stage Precision » Stage Precision » Views / Elements » Board & Nodes » Text Nodes » Timecode to Float

This node converts timecode into float output values. Setup Name Description Timecode This is the timecode input. Time This is the output float value. Layout Name Description Position…

Euler to Quaternion

Stage Precision » Stage Precision » Views / Elements » Board & Nodes » Convert Nodes » Euler to Quaternion

This converts Euler values into Quaternion. Euler to Quaternion

Scripts to control Shield

Shield for Unreal » Setting & Functions (v0.8) » Connect / Control Stage Precision with Shield » Scripts to control Shield

Within Stage Precision, function for Shield can be used within scripts node = specify a Shield node with the index. 0 send it to all nodes. "level" = level name as string. "path" = path as string. Level Change Shield1.changeLevel("level",…

Unix Timestamp to Date

Stage Precision » Stage Precision » Views / Elements » Board & Nodes » Convert Nodes » Unix Timestamp to Date

Unix Timestamp is a date and time representation that measures time by the number of seconds that have elapsed since 00:00:00 UTC on 1 January 1970. This node converts the Unix timestamp format to a Date format. Name Description Unix This…

Licenses

Stage Precision » Licenses

There are several different types of SP licenses. Core Director Engineer Full Bundle Kinetic Tracking & Interactive Trial Virtual Production Each license may have different limitations on functionalities. For more details, please visit our website All…

LOLED Virtual / LONET

Stage Precision » Stage Precision » Views / Elements » IO Connections » Camera Tracking » LOLED Virtual / LONET

SP supports the hardware from LOLED Virtual. *This is only available for Virtual Production, and Full license. This includes all lens encoder which are using the LONET Server or sending the LONet-2 multicast protocol. Indiemark Lens Encoder Indiemark 2 Lens…

Antilatency

Stage Precision » Stage Precision » Views / Elements » IO Connections » 3D Tracking » Antilatency

This is a native input for Antilatency tracking data. Antilatency is an inside-out tracking system provider for VR/AR, Virtual Production, MoCap, Drones and Robotics. !AntilatencyService v4.0.0 needs to run and connected on the same computere where SP is…

Adding License

Stage Precision » Licenses » Adding License

How to Obtain the License Key Once a license has been purchased successfully from our webstore an email should be sent to the registered email of the account with the license key attached in the email. Alternatively from the webstore, you are able to look at the…

Remote control Blueprint Functions

Shield for Unreal » Setting & Functions (v0.8) » Connect / Control Stage Precision with Shield » Remote control Blueprint Functions

Stage Precision can remote control functions from Blueprints Add a function !The BluePrint needs to be within the level to trigger the functions. Fetch for functions within the Shield IO, a click on the (I) *Check also the Board Interface Trigger the…

Remote control Blueprint Events

Shield for Unreal » Setting & Functions (v0.8) » Connect / Control Stage Precision with Shield » Remote control Blueprint Events

Stage Precision can remote control custom events from Blueprints Add a custom event !The BluePrint needs to be within the level to trigger the events. Fetch for custom events within the Shield IO, a click on the (I) *Check also the Board…

Telegram Bot

Stage Precision » Stage Precision » Views / Elements » IO Connections » Utilities » Telegram Bot

With the Telegram Bot IO it´s possible to send notifications from SP directly into your Telegram messenger. Use this to monitoring your systems and send notifications in case of failures or status updates. It´s also possible to send from Telegram a specific messages…

Optitrack Volume

Stage Precision » Stage Precision » Views / Elements » Objects » Sensors » Optitrack Volume

Optitrack Volume is the representation of the tracking area from a group of optitrack cameras that have been calibrated. *This is only available for Tracking, Light Tracking, Full, and Engineer license. In order to have a working optitrack volume, the following steps…

PTZ Camera Control

Stage Precision » Stage Precision » Workflows » PTZ Camera Control

Within SP, there is the possibility to control a PTZ camera. Of course the basic control is carried out using the PTZ Camera object with a supported Map Output. However, there are advanced functions that SP can do to further automate the PTZ Camera. Initial Setup In…

Optitrack Camera

Stage Precision » Stage Precision » Views / Elements » Objects » Sensors » Optitrack Camera

Optitrack provides a wide range of camera sensors for tracking purposes. SP supports the Optitrack Prime and Slim cameras. *This is only available for Tracking, Light Tracking, Full, and Engineer license. Adding the Sensor To add a connection to an Optitrack camera,…

Point Cloud Blob Tracking

Stage Precision » Stage Precision » Workflows » Blob Tracking Workflows » Point Cloud Blob Tracking

There are different ways to get tracking information within SP. One of them is to extract infromation from a set of point cloud data and do blob tracking from that. There are in general 2 main groups of point cloud that SP can process to do blob tracking on. They are…

Simple Static Calibration with Marker

Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Calibration Workflows » Simple Static Calibration with Marker

The Static Calibration tool is to provide a quick and easy way to quickly align a static camera that does not move or do any pan/tilt/roll. At the end of this calibration, the camera would be placed relative to predefined markers.. *There will be NO lens profile or…

Simple Static Calibration

Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Calibration Workflows » Simple Static Calibration

The Static Calibration tool is to provide a quick and easy way to quickly align a static camera that does not move or do any pan/tilt/roll. At the end of this calibration, the camera would be placed relative to the calibration screen. *There will be NO lens profile…

Late Tick calculations / Low Latency

Stage Precision » Stage Precision » Workflows » Project Framerate and Syncronisation » Late Tick calculations / Low Latency

With the Late Tick Calculation it´s possible to optimize the latency between input data, SP calculation and output data to a minimum. To open the Time Inspector follow this steps. Enable/Disable the Late Tick calculation. Shift the SP calculation within a…

Blickfeld Cube 1

Stage Precision » Stage Precision » Views / Elements » Objects » Sensors » Blickfeld Cube 1

The Cube 1 from Blickfeld is a 3D-Lidar. SP can use the 3D-Pointcloud for Blobtracking. For details on how to use this object to do blob tracking please refer to this page. *This is only available for Tracking, Full, and Engineer license. Add and Configurate Cube 1…

DMX Merge

Stage Precision » Stage Precision » Workflows » Light Tracking » DMX Merge

Different signal flows can be supported. Merge within Stage Precision seperated networks By using multiple networks, it´s still possible to have the same patch for fixtures. SP is receiving the DMX network stream on one deticated network interface and send out on…

DMX Merge

Stage Precision » Stage Precision » Workflows » Light Tracking » DMX Merge

Different signal flows can be supported. Merge within Stage Precision seperated networks By using multiple networks, it´s still possible to have the same patch for fixtures. SP is receiving the DMX network stream on one deticated network interface and send out on…

IO functions

Stage Precision » Stage Precision » Scripting » General use of Scripting » IO functions

For some IO-Connections are special functions avaiable. OSC: OSC.send("address", variable); To send a OSC value from a script you need to define the address/path and a value what you whant to send. The type of the value is depending of the type of your variable.…

Input Synchronization

Stage Precision » Stage Precision » Workflows » Project Framerate and Syncronisation » Synchronisation of IO Connection » Input Synchronization

Delay Input frames Whenever it´s necessary to add full frame delays to the incoming data packages, just increase this value. Interpolation Whenever the incoming data packages needs an interpolation. Might be necessary when the protocol fps is not equal with…

Interactive Trigger Area

Stage Precision » Stage Precision » Workflows » Interactive Trigger Area

Within SP, it is possible to define an area in 3D space for interactive purposes. Some of the things that SP can do once there is this defined area include: if an object has entered the area if an object has left the area when the defined area is empty if objects…

Tracking Alignment

Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Calibration Workflows » Tracking Alignment

The main objective of the Tracking Alignment Tool is to generate an Alignment Profile which captures the information about the relationship between the world coordinate from the tracking system to the world coordinate within SP. Prerequisites At least one…

Section Text

Stage Precision » Stage Precision » Views / Elements » Board & Nodes » Text Nodes » Section Text

This takes in the source text and trim the source text about the defined substring. Section Text Setup Name Description Source This is the input text. Substring This is the substring input. Include Substring…

Camera Reposition Tools

Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Reposition Tools

On top of doing a Lens Calibration and Tracking Alignment, the camera object has some extra tools to help reposition multiple screens based on the captured images. Prerequisites: Tracking system data into SP Media input into SP A camera object within…

Slack Bot

Stage Precision » Stage Precision » Views / Elements » IO Connections » Utilities » Slack Bot

With the Slack Bot IO it´s possible to send notifications from SP directly into your Slack messenger. Use this to monitoring your systems and send notifications in case of failures or status updates. Prepare Slack It´s necessary to prepare Slack before using this…

New Window

Stage Precision » Stage Precision » Views / Elements » New Window

This is a separate SP window that allows the docking of any of the views to this window. The way to dock and move views into this window is the same way as with the main SP window.

Output Synchronization

Stage Precision » Stage Precision » Workflows » Project Framerate and Syncronisation » Synchronisation of IO Connection » Output Synchronization

Delay Output Frames Whenever it´s necessary to add full frame delays to the outgoing data packages, just increase this value. Time Inspector The Time Inspector shows the outgoing data packages. To open the Time Inspector click within the IO on the…

Alignment with Marker

Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Calibration Workflows » Alignment with Marker

The main objective of the Alignment with Marker Tool is to align the tracking system using predefined markers in 3D space instead of patterns on a screen. Prerequisites Media Input into SP A camera object within SP A Lens Profile for the camera A supported…

Genlock / Reference

Stage Precision » Stage Precision » Workflows » Project Framerate and Syncronisation » Genlock / Reference

Genlock Name Description Genlock Provider The specific genlock IO connection can be selected, using the target button. Interpolation Type Full interpolation None interpolation *The fps has four different color…

Reposition from Screens

Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Reposition Tools » Reposition from Screens

The Reposition from Screen Tool is used to reposition a camera based on a known / pre-defined location of a screen. This tool can be used on a camera with a tracking system as well as static camera with no tracking system. Prerequisites At least one calibration…

Shield Live Link

Shield for Unreal » Setting & Functions (v0.8) » Shield Live Link

A Live Link connection will be automatically added when the project opens. Add SPNet Live Link connection If the connection is deleted manually it´s possible to add the connection again. !Check if the interface IP is the correct local network interface. If not,…

Visca Server

Stage Precision » Stage Precision » Views / Elements » IO Connections » Controller » Visca Server

The Visca Server IO creates an Visca over IP endpoint, so that SP can be controlled from a Visca based PTZ controller. *This is only available for Virtual Production, Light Tracking, Engineer, and Full license. Setup the Visca Server Connection Add the Visca Server…

Screens Alignment

Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Reposition Tools » Screens Alignment

The Screen Alignment Reposition Tool is used to reposition multiple screens based on a known calibrated tracked camera. *For this tool to work, the tracked camera needs at least Pan/Tilt encoders, but ideally a full 6DoF tracking system will generate better…

Distortion Viewer

Stage Precision » Stage Precision » Views / Elements » Objects » Tracked Objects » Camera » Distortion Viewer

The Distortion Viewer is a simple preview to visualize the distortion Values of the Camera object. There is one layer where a source can be distorted and another layer with an not distorted source. These layers can be combined to see if the distortion values matched…

Define Measurement Points

Stage Precision » Stage Precision » Workflows » Light Tracking » Define Measurement Points

To calibrate the Tracking Light Fixtures we need some reference points within the tracking area. This points should be “reachable/lightable” from all light fixtures and should be easy to measure. *We should have at least 5 measurement points for a good…

Calibration with self-generated values

Stage Precision » Stage Precision » Workflows » Light Tracking » Calibration with self-generated values

Instead of using the lighting desk to focus on the measurement point during the calibration process, it´s also possible to position the fixture directly from SP. Make sure that SP has the full control Bring all Mix parameter to the minimum. Start Batch…

Focusing on Points

Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Reposition Tools » Focusing on Points

The Focusing on Points Reposition Tool is used to update an existing Alignment Profile of a tracked camera. Typically this is used when the already aligned tracking system has been nudged / shifted slightly and only want to do a quick re-alignment. Prerequisites A…

Lens & Tracking Calibration

Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Calibration Workflows » Lens & Tracking Calibration

The main objective of the Lens & Tracking Calibration Tool is to generate a Lens Profile as well as an align the tracking system. Additional this tool can position/align screens within the correct 3D location/orientation. Prerequisites At least one calibration…

Shield actor

Shield for Unreal » Setting & Functions (v0.8) » Shield actor

The Shield actor is a CineCamera based actor. This actor takes care about the different render passes, includes lens distortion, processed shadow / reflection catcher and can be driven over Live Link. !Supported is one single Shield actor per level. !All…

0.8.117

Stage Precision » Changelog » 0.8.117

Features: - #275 General – Artist/Studio license check now active - #271 General – new target selector to select tragets with mouse - #264 General – floating windows by default “always on top” - #272 IOConnections – Gateway can now…

Calibration Screens

Stage Precision » Stage Precision » Workflows » Camera Calibration » Calibration Screens

Multiscreen Single Screen Infinity Screen !It is extremely important that the settings in SP for the calibration screen for the size of the marker, starting marker ID, resolution of the screen, size of the screen are all configured to match what the real world…

Kinetics and Physics Simulation

Stage Precision » Stage Precision » Workflows » Kinetics and Physics Simulation

SP has a built in Physics engine and can be used to simulate an object with mass being hung/driven from motorized winches. Prerequisite 1 x Kinetic Construction 1+ x Kinetic Driver IO connection to receive the kinetic driver information from Setup Make sure…

Preferences

Stage Precision » Stage Precision » General settings » Preferences

Global OSC Remote Startup and Update Name Description Launch on system startup When on Stage Precision will startup when the computer starts up. Launch Minimised When on Stage Precision will load minimized. …

Pixotope Gateway

Stage Precision » Stage Precision » Views / Elements » IO Connections » Realtime Engine » Pixotope Gateway

Pixotope is a real-time rendering engine based on Unreal Engine for virtual studios, augmented reality, extended reality, mixed reality, and virtual production applications. This IO connection act as a wrapper to the Pixotope Gateway API. Pixotope Gateway …

Releasing License

Stage Precision » Licenses » Releasing License

Releasing a license from a machine frees the license so that it could be added to another machine. How to Release a License from an Online Machine Open the License Manager of SP via the Help menu. From the License Manager window, you would be able to see all of…

Mif 4 (Rosendahl)

Stage Precision » Stage Precision » Views / Elements » IO Connections » Peripheral » Mif 4 (Rosendahl)

The mif4 Rosendahl is an interface to professional timecode. This IO connection allows SP to communicate with the Mif4 device and go into the different state. Once a Mif4 IO connection has been created, new SP actions can be created for this device. Trigger…

Lens Calibration

Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Calibration Workflows » Lens Calibration

The main objective of the Lens Calibration Tool is to generate a Lens Profile. Additional this tool can position/align screens within the correct 3D location/orientation. Prerequisites At least one calibration screen or by using a more complex wall, a multiscreen…

Ultraleap / Leapmotion

Stage Precision » Stage Precision » Views / Elements » Objects » Sensors » Ultraleap / Leapmotion

Ultraleap are sensors to detect hand movements. Install Driver To use the Ultraleap devices within SP you need first install their driver: Download Driver Add Sensor Within the object tree navigate to sensors and choose “Ultraleap”. Choose…

Blob Tracking Management with Volume

Stage Precision » Stage Precision » Workflows » Blob Tracking Workflows » Blob Tracking Management with Volume

Using the Volume object to manage the Point Data From the previous step either from the “Image Based Blob Tracking “:http://manual.stageprecision.com/stage.precision.beta/en/topic/image-based-blob-trackingor” Point…

License

Shield for Unreal » Settings & Functions (UE5) » License

*Unreal 5 From the Shield Setting tab, the first option is to manage your Shield License. A pop up window open for the License settings. When there is no license activated on a machine, there will be watermark on the outputs and a pop up similar to this would…

Modbus

Stage Precision » Stage Precision » Views / Elements » IO Connections » Protocol » Modbus

Modbus is a communication protocol on the transport layer allowing multiple devices to connect and communicate with each other on the same cable or Ethernet network. There are several versions of Modbus protocol and the one that is supported by SP is Modbus…

Shield

Stage Precision » Stage Precision » Views / Elements » IO Connections » Realtime Engine » Shield

Shield is an Unreal plugin provided by Stage Precision. for more details about how to connect Shield with SP please refer to here.

Alignment Profile

Stage Precision » Stage Precision » Views / Elements » Pool » Alignment Profile

This is a profile for aligning the tracking system’s incoming data to the SP world coordinate. This is generated from tools under the Camera Calibration workflow. For more information, please click here.

Remote control Material Parameter

Shield for Unreal » Setting & Functions (v0.8) » Connect / Control Stage Precision with Shield » Remote control Material Parameter

Stage Precision can remote control parameter from Material Parameter Collections. They can be used within Unreal materials. Create a Material Parameter Collections Link the Material Parameter Collection within the Shield Settings Create parameter which…

Image Based Blob Tracking

Stage Precision » Stage Precision » Workflows » Blob Tracking Workflows » Image Based Blob Tracking

Any sensor which provides an Image Provider can be used for Blob Tracking. This could be infrared cameras, depth cameras, head map cameras as well as RGB cameras. Device RGB Depth IR Filter Notes Azure Kinect …

DMX Channels Tracking Light Fixture (Controller Map In)

Stage Precision » Stage Precision » Views / Elements » Objects » Fixture » Tracking Light Fixture » DMX Channels Tracking Light Fixture (Controller Map In)

Channel bit Parameter Defaults 1 16bit Target Id* 0 3 8bit Target Fade in 1/10s 0 4 8bit Mixed Pos** 255 5 8bit Mixed Brightness** 255…

DMX Patch

Stage Precision » Stage Precision » Workflows » Light Tracking » DMX Patch

Add DMX IO Add a sACN and/or ArtNet IO connection. Add DMX maps to the fixtures !If the DMX merging should happen on the same “universe”, make sure that you add seperated IO´s for In- and Output on seperated network interfaces. *See here the…

Log

Stage Precision » Stage Precision » Views / Elements » Log

The log displays all activity within SP, including incoming and outgoing data. *Below is an example of how information is stored.

Shield Settings

Shield for Unreal » Setting & Functions (v0.8) » Shield Plugin Settings » Shield Settings

!Shield Settings are only relevant when using a Shield actor. !All settings are also available as Blueprint within Unreal. To access the Shield Settings, simply click within unreal on the general “Settings” icon and click on “Shield…

Objects

Stage Precision » Stage Precision » Views / Elements » Objects

The objects section is where all fixtures, objects and structures are stored and arranged. When SP initially starts up the objects view will be in the top left-hand corner. The objects section includes all of the scene building models, fixtures and shapes. To add…

Hyperdeck

Stage Precision » Stage Precision » Views / Elements » IO Connections » Media Server » Hyperdeck

Hyperdeck Studio are professional broadcast decks that record and playback media. A Hyperdeck can be remotely controlled from SP. Setup the Hyperdeck IO-Connection define the Hyperdeck IP address (Remote Host) and select the local interface Trigger…

Optitrack Alignment

Stage Precision » Stage Precision » Views / Elements » Objects » Sensors » Optitrack Volume » Optitrack Alignment

Once all the cameras has been calibrated and their relative position between each other has been reconstructed, the next step is to offset / translate the entire group of cameras so the tracking volume is aligned with the 3D space within SP. There are several options…

Controller

Stage Precision » Stage Precision » Views / Elements » IO Connections » Controller

The controller section contains controller devices, these devices can be added in and programmed to control different parameters within SP. The IO connections within this section are: GamePad Joystick StreamDeck 15 StreamDeck XL 32 3D Connexion …

Optitrack Camera Setup

Stage Precision » Stage Precision » Views / Elements » Objects » Sensors » Optitrack Volume » Optitrack Camera Setup

Once cameras have been added to the Optitrack volume, it is important to check that all the cameras are properly setup. Aiming and Focusing It is critical to ensure that the Optitrack Cameras are physically mounted properly according to the plan. Within SP it is…

Virtual Camera Fly

Shield for Unreal » Setting & Functions (v0.8) » Connect / Control Stage Precision with Shield » Virtual Camera Fly

Virtual Camera Fly is a function within Stage Precision to use full virtual camera animations or extend the actual tracked camera. The Live Input within Shield stays at the defined location and will manipulate the scale and perspective of the camera feed, as if it…

Event

Stage Precision » Stage Precision » Views / Elements » Board & Nodes » Event Nodes » Event

Events are things that happen within SP and can trigger internal and external messages to be output. This is an event node, any object can be added to cause an event. Event Setup Name Description Event This displays the event…

Multiscreen

Stage Precision » Stage Precision » Workflows » Camera Calibration » Calibration Screens » Multiscreen

A calibration multiscreen can be used to calibrate curved or other shaped LED-Walls. *You can export a Multiscreen as FBX The Screen can be added within the object tree. The multiscreen is one object with contains multiple surfaces. Each surface represents a…

Web Camera

Stage Precision » Stage Precision » Views / Elements » IO Connections » Image Provider » Web Camera

This is a native connection where any available camera connections can be added from the SP machine, these include USB web cameras and virtual cameras such as OBS or NDI. Web Camera Setup Name Description Camera The camera can be selected…

d&b Soundscape

Stage Precision » Stage Precision » Views / Elements » IO Connections » Audio » d&b Soundscape

d&b Soundscape is an audio system processor to realize object-based mixing. www.dbsoundscape.com Stage Precision can drive the “audio-objects” among other things with realtime tracking data, controller inputs, timeline based programming and…

Gateway

Gateway

Gateway is a small application which can be run on multiple machines in your network. It possible to send trigger commands with SP to one or several remote Gateway instances. Gateway Preferences Gateway IO in Stage Precision Commands from Stage Precision Gateway…

Import

Stage Precision » Stage Precision » General settings » Import

With the importer it’s possible to import FBX files and SP Lens Profiles. FBX import This mesh objects from a 3D software should be imported. Go to the “File” menu and click on “Import” and select the FBX file. *You also can…

Process Rate

Stage Precision » Stage Precision » Workflows » Project Framerate and Syncronisation » Process Rate

Prossesses can be found on the title bar, this contains the Main Process Rate of Stage Precision. Name Description Main Process Rate All calculations and all synced Outputs will be locked to this timing. Gui Refresh Rate…

FactoryOptic – Syncro-Link

Stage Precision » Stage Precision » Views / Elements » IO Connections » Camera Tracking » FactoryOptic – Syncro-Link

Syncro-Link from FactoryOptic is a lens readout system. This device sends Zoom, Focus and Iris as ranged values from 0-100% into a Camera object. *This is only available for Virtual Production, and Full license. Add the FactoryOptic connection The FactoryOptic IO…

Synchronisation of IO Connection

Stage Precision » Stage Precision » Workflows » Project Framerate and Syncronisation » Synchronisation of IO Connection

All time critical IO Connections have advanced synchronization options. This options can be found in the tab “sync” within the added IO. In- and Outputs can be delayed per frame as well as within subframes. Inputs can be have different additional…

Keyboard Shortcuts

Stage Precision » Stage Precision » Keyboard Shortcuts

*Keyboard shortcuts are completely interchangeable and can be customised. A step by step guide on how to change the maps can be found in the ‘Preferences’. The shortcuts can be located under ‘Help > Shortcuts’ or by pressing ‘Shift +…

VLC

Stage Precision » Stage Precision » Views / Elements » IO Connections » Media Server » VLC

To control VLC from Stage Precision it´s necessary to define some settings first. Prepare VLC for remote control 1. Open the preferences 2. Change the “show settings” in the lower right corner select “All” 3. Activate Web …

Views / Elements

Stage Precision » Stage Precision » Views / Elements

The layout of the user interface can be altered. The layout sections can be found under the View tab. Inspector Objects IO Connections Input Interpolation Viewport Timeline Timeline Recording Board & Nodes Monitor Mapping2D Pool Log Viewer Layer…

Mo-Sys Axis Example

Stage Precision » Stage Precision » Views / Elements » IO Connections » Camera Tracking » F4 (Mo-Sys) » Mo-Sys Axis Example

This is an example using the F4 (Mo-Sys) axis map inputs for a jib/crane that where there is a rotational pivot at the base a rotation encoder on the arm a remote pivot head mounted at the end of the arm. A camera is then mounted at the remote pivot head with a…

AJA Kumo

Stage Precision » Stage Precision » Views / Elements » IO Connections » Switcher » AJA Kumo

AJA Kumo is a professional video router. A AJA Kumo can be remotely controlled from SP. Setup the AJA Kumo IO-Connection define the AJA Kumo IP address (Kumo IP). Trigger Maps Trigger Maps can be “called” among other things within interface objects…

Trigger Layer

Stage Precision » Stage Precision » Views / Elements » Timeline » Trigger Layer

A trigger layer can be added by using the + button in the timeline. This adds a layer where output triggers can be added easily along the timeline, these triggers will cause an event to happen at a certain time. A trigger area can be added by double-clicking the…

Text

Stage Precision » Stage Precision » Views / Elements » Objects » Objects » Text

Text Object is a two dimensional text label that exists in the 3D space of SP and is viewable from the viewport. Coordinates Name Description Position This will move the object along X, Y and Z axis in the local space. …

0.8.127

Stage Precision » Changelog » 0.8.127

IO-Connections: OSC filter events within the IO-Connection ncam Vicon DCS Yocto-Color-V2 Yocto-GPS-V2 Yocto-RangeFinder Yocto-3D-V2 Technocrane UDP supports now sync functions IO-Connections (Sensors): Hokuyo Lidar galaxy cam New Objects: Measurement…

Notification

Stage Precision » Stage Precision » Views / Elements » Notification

All Notifications are shown in the top right corner of the SP window. Some system elements would be sending notifications to the users as a reminder. All notifications can be dismissed manually by secondary click or ATL+primary click on the notification. Manual…

Ouster

Stage Precision » Stage Precision » Views / Elements » Objects » Sensors » Ouster

Ouster is a manufacturer for 3D-Lidars. These lidars can be used within SP to generate tracking information out of the 3D point cloud. For details on how to use this object to do blob tracking please refer to this page. Connection The Ouster device should be…

Joints

Stage Precision » Stage Precision » Views / Elements » Objects » Joints

Rigged skeletons with moveable joints can be imported into SP. Objects within this section are: Joint Joint Group Joint Group Map Out Unreal Joint Group Map Input Joint Group Map Out Joint Group Map Input

Project Framerate and Syncronisation

Stage Precision » Stage Precision » Workflows » Project Framerate and Syncronisation

SP Process Rate Genlock / Reference Timecode Synchronisation of IO Connection Input Synchronization Input Interpolation Output Synchronization Late Tick calculations / Low Latency

Global OSC Remote

Stage Precision » Stage Precision » General settings » Preferences » Global OSC Remote

All SP parameters have the ability to be controlled by OSC. The OSC receiver port can be set within the Preferences settings, this is the port that OSC values can be sent to with the specific address for the individual parameter. *The OSC Remote is separate from the…

ncam

Stage Precision » Stage Precision » Views / Elements » IO Connections » Camera Tracking » ncam

ncam Reality is a hybrid camera tracking solution. www.ncam-tech.com *This is only available for Virtual Production, and Full license. The ncam IO can be added with a click on the (+) within the IO Connections. Within the Inspector the ncam server IP and the…

Aumovis

Stage Precision » Stage Precision » Views / Elements » IO Connections » Kinetic & Sensors » Aumovis

Aumovis is a automation system for moving LED screens around. The Aumovis system provides a single stream of position & rotation data per LED screen. *If your system has mutliple Aumovis platforms, it is necessary to create a single IO connection within SP for each…

SMT

Stage Precision » Stage Precision » Views / Elements » IO Connections » Camera Tracking » SMT

The SMT IO is a camera tracking protocol from the SportsMEDIA Technology Corporation. *This is only available for Virtual Production, and Full license. Setup the SMT IO Connection Add the SMT IO within the IO Connections. define the port and the local…

0.8.124

Stage Precision » Changelog » 0.8.124

Stage Precision 0.8.124 New Camera Calibration features: Camera Calibration Camera Reprojection with Board Camera Reprojection with Marker Board Reprojection General New Features: Stype Output supports now TC Webserver supports now Colorfield Webserver…

DCS

Stage Precision » Stage Precision » Views / Elements » IO Connections » Camera Tracking » DCS

DCS is a Lens Data Translator. www.dcs.film Stage Precision can receive data from the LDT-V1. *This is only available for Virtual Production, and Full license. The DCS IO can be added with a click on the (+) within the IO Connections. Within the Inspector the…

Vicon

Stage Precision » Stage Precision » Views / Elements » IO Connections » 3D Tracking » Vicon

Vicon is a motion capture solution. www.vicon.com/ *This is only available for Virtual Production, Tracking, Light Tracking, and Full license. The Vicon IO can be added with a click on the (+) within the IO Connections. Stage Precision can be connected to…