Search
Related topics are listed below.
Lens Calibration
Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Calibration Workflows » Lens Calibration
The main objective of the Lens Calibration Tool is to generate a Lens Profile. Additional this tool can position/align screens within the correct 3D location/orientation. Prerequisites At least one calibration screen or by using a more complex wall, a multiscreen…
Lens Distortions
Shield for Unreal » Video tutorials (release 0.3.01) » Lens Distortions
!This Video belong to an older Shield release. (0.3.01)
Lens & Tracking Calibration
Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Calibration Workflows » Lens & Tracking Calibration
The main objective of the Lens & Tracking Calibration Tool is to generate a Lens Profile as well as an align the tracking system. Additional this tool can position/align screens within the correct 3D location/orientation. Prerequisites At least one calibration…
Lens & Tracking Calibration Wizard
Stage Precision » Stage Precision » Workflows » Camera Calibration » Lens & Tracking Calibration Wizard
Interface A breakdown of the toolbar at the top of the Calibration Wizard: Switch to view the list of observations that have been captured Switch to the capture mode Open the list of calibration screens …
Fixture Profile
Stage Precision » Stage Precision » Views / Elements » Pool » Fixture Profile
A Fixture Profile is necessary to use a Tracking Light Fixture. The Fixture Profile contains the DMX patch and physical parameter to receive/drive a light fixture. Device It´s possible to define here some informations about the fixture. !The “Total…
Alignment Profile
Stage Precision » Stage Precision » Views / Elements » Pool » Alignment Profile
This is a profile for aligning the tracking system’s incoming data to the SP world coordinate. This is generated from tools under the Camera Calibration workflow. For more information, please click here.
Monogram Integration/Profile
Monogram Integration/Profile
A Monogram controller can be used on the same computer where Stage Precision is running. !To see the necessary settings in Stage Precision click here *The Monogram profile can be find within the Stage Precision program directory. (C:\Program Files\Stage…
Focusing on Points
Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Reposition Tools » Focusing on Points
The Focusing on Points Reposition Tool is used to update an existing Alignment Profile of a tracked camera. Typically this is used when the already aligned tracking system has been nudged / shifted slightly and only want to do a quick re-alignment. Prerequisites A…
Screens Alignment
Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Reposition Tools » Screens Alignment
The Screen Alignment Reposition Tool is used to reposition multiple screens based on a known calibrated tracked camera. *For this tool to work, the tracked camera needs at least Pan/Tilt encoders, but ideally a full 6DoF tracking system will generate better…
Camera Calibration
Stage Precision » Stage Precision » Workflows » Camera Calibration
SP has several methods of Camera Calibration Tools depending on the need. Calibration tools These tools can generate Lens Profiles and/or Alignment Profiles as well as position screens. Name Notes Generate Lens Profile Generate Alignment Profile…
Reposition from Screens
Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Reposition Tools » Reposition from Screens
The Reposition from Screen Tool is used to reposition a camera based on a known / pre-defined location of a screen. This tool can be used on a camera with a tracking system as well as static camera with no tracking system. Prerequisites At least one calibration…
Axis tools
Stage Precision » Stage Precision » Workflows » Camera Calibration » Axis tools
Axis is used to create a path of movement along an axis / track / spline based on encoder values and and image provider. If an object has multiple axes of movement, mutiple axes can be created one at a time and put one axis as a child of another to create a parent…
Pool
Stage Precision » Stage Precision » Views / Elements » Pool
Action Data Table Data Tree Folder Lens Profile Motions Script selection Preset selection Group VarArray Variable
0.8.128
Stage Precision » Changelog » 0.8.128
IO Connections: Qualisys Tracking Technocrane improvements to support 3-axes remote head LiveLink Support for UE 4.27.2 Camera Calibration / Lens Profile: new interpolation algorithm performance improvements for Distortion Viewer. Media Input /…
FAQ Camera Calibration
Stage Precision » Stage Precision » Workflows » Camera Calibration » FAQ Camera Calibration
How many observations should I do for my lens? It’s very difficult to say, there isn’t one way that works for all lenses. A high quality broadcast lens may only need a calibration point for zoom at every 20% step and then each at 0% and 100% focus. On the…
Tracking Alignment
Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Calibration Workflows » Tracking Alignment
The main objective of the Tracking Alignment Tool is to generate an Alignment Profile which captures the information about the relationship between the world coordinate from the tracking system to the world coordinate within SP. Prerequisites At least one…
Supported Tracking Protocols
Stage Precision » Stage Precision » Workflows » Camera Calibration » Supported Tracking Protocols
Supported tracking protocols for different calibration methods: *These protocols can also be used in combination! Example: Protocol “A” supports “Lens Calibration” but not “Tracking Calibration”. Protocol “B” supports…
1.1.0
Stage Precision » Changelog » 1.1.0
New Camera Calibration workflows and objects: Lens & Tracking Calibration Lens Calibration Tracking Alignment Alignment with marker Screens Alignment Reposition from Screen Focusing on Points Linear Axis Rotator Axis 2D Axis Multiscreen Single…
Alignment with Marker
Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Calibration Workflows » Alignment with Marker
The main objective of the Alignment with Marker Tool is to align the tracking system using predefined markers in 3D space instead of patterns on a screen. Prerequisites Media Input into SP A camera object within SP A Lens Profile for the camera A supported…
0.8.126
Stage Precision » Changelog » 0.8.126
Stage Precision 0.8.126 New IO Connections: Monogram Creative Console Skaarhoj Controller Deltacast input card New Features: General add relative mode to XY Stick Undo function for container reset Usebility support calculation also in fields with mm and…
Camera Calibration Workflows
Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Calibration Workflows
Lens & Tracking Calibration Lens Calibration Tracking Alignment Alignment with Marker Simple Static Calibration Lens & Tracking Calibration
Camera Filter
Stage Precision » Stage Precision » Views / Elements » Objects » Tracked Objects » Camera » Camera Filter
Camera Specific Filters Process Priorities Each filter has Process Priorities to define the moment when the filter should grab and modify the values. Name Description Input Filter If ticked the filter will be applied to the input data.…
Simple Static Calibration
Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Calibration Workflows » Simple Static Calibration
The Static Calibration tool is to provide a quick and easy way to quickly align a static camera that does not move or do any pan/tilt/roll. At the end of this calibration, the camera would be placed relative to the calibration screen. *There will be NO lens profile…
1.1.46
Stage Precision » Changelog » 1.1.46
New Integrations: Indiemark Lens Encoder Indiemark 2 Lens Encoder Glassmark II Lens Encoder Websocket New Nodes: Fading MTC In New Features: New Camera calibration tool: Simple Static Calibration to calibrate a fix lens and align the camera with a single…
Shield Live Link
Shield for Unreal » Setting & Functions (v0.8) » Shield Live Link
A Live Link connection will be automatically added when the project opens. Add SPNet Live Link connection If the connection is deleted manually it´s possible to add the connection again. !Check if the interface IP is the correct local network interface. If not,…
ARRI CAP
Stage Precision » Stage Precision » Views / Elements » IO Connections » Camera Tracking » ARRI CAP
*This is only available for Virtual Production, and Full license. ARRI CAP Name Description Password A password can be set for the application. Camera Cap Connected When the camera is connected this will be on. Output…
ncam
Stage Precision » Stage Precision » Views / Elements » IO Connections » Camera Tracking » ncam
ncam Reality is a hybrid camera tracking solution. www.ncam-tech.com *This is only available for Virtual Production, and Full license. The ncam IO can be added with a click on the (+) within the IO Connections. Within the Inspector the ncam server IP and the…
Spidercam (FRAME-B)
Stage Precision » Stage Precision » Views / Elements » IO Connections » Camera Tracking » Spidercam (FRAME-B)
Spidercam is a cable camera system. Within Stage Precision it´s possible to read the position, rotation and lens data from a spidercam system. *This is only available for Virtual Production, and Full license. !Not each Spidercam product can send out tracking data.…
Camera Reposition Tools
Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Reposition Tools
On top of doing a Lens Calibration and Tracking Alignment, the camera object has some extra tools to help reposition multiple screens based on the captured images. Prerequisites: Tracking system data into SP Media input into SP A camera object within…
PTZ Camera
Stage Precision » Stage Precision » Views / Elements » Objects » Fixture » PTZ Camera
This is an object that represents a Pan, tilt, zoom camera and allows SP to control it. For details about how to setup such a workflow, please refer to this page. Coordinates Name Description Position This will move the object along X, Y…
Recording only Object
Stage Precision » Stage Precision » Views / Elements » Timeline Recording » Enable Objects / Interfaces for Recording » Recording only Object
Since only the changing parameters will be recorded, it´s necessary to create a “recording object” to bring all needed parameters into one object. Example: The to recorded object is the Camera object called “LensData”. Within the tree…
LOLED Virtual / LONET
Stage Precision » Stage Precision » Views / Elements » IO Connections » Camera Tracking » LOLED Virtual / LONET
SP supports the hardware from LOLED Virtual. *This is only available for Virtual Production, and Full license. This includes all lens encoder which are using the LONET Server or sending the LONet-2 multicast protocol. Indiemark Lens Encoder Indiemark 2 Lens…
Camera
Stage Precision » Stage Precision » Views / Elements » Objects » Tracked Objects » Camera
Camera Filter Distortion Viewer This places a standard camera in the 3D space. This camera can be set to a perspective or orthogonal view. Coordinates Name Description Position This will move the object along X, Y and Z axis in the…
SMT
Stage Precision » Stage Precision » Views / Elements » IO Connections » Camera Tracking » SMT
The SMT IO is a camera tracking protocol from the SportsMEDIA Technology Corporation. *This is only available for Virtual Production, and Full license. Setup the SMT IO Connection Add the SMT IO within the IO Connections. define the port and the local…
Simple Static Calibration with Marker
Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Calibration Workflows » Simple Static Calibration with Marker
The Static Calibration tool is to provide a quick and easy way to quickly align a static camera that does not move or do any pan/tilt/roll. At the end of this calibration, the camera would be placed relative to predefined markers.. *There will be NO lens profile or…
Video tutorials (release 0.3.01)
Shield for Unreal » Video tutorials (release 0.3.01)
!The Video tutorials belong to an older Shield release. (0.3.01) Shield Actor Split Mode – The Foreground List Split Mode – Foreground Culling Split Mode – Volume Based Culling Split Mode – The Clip Plane Reflections from Foreground into…
DCS
Stage Precision » Stage Precision » Views / Elements » IO Connections » Camera Tracking » DCS
DCS is a Lens Data Translator. www.dcs.film Stage Precision can receive data from the LDT-V1. *This is only available for Virtual Production, and Full license. The DCS IO can be added with a click on the (+) within the IO Connections. Within the Inspector the…
Stype (Stype HF)
Stage Precision » Stage Precision » Views / Elements » IO Connections » Camera Tracking » Stype (Stype HF)
Stype is the combination of a RedSpy camera and follower which together can track objects and people within a space in XYZ directions. *This is only available for Virtual Production, and Full license. Stype Setup Input Name Description Local…
Blueprints Shield Actor
Shield for Unreal » Setting & Functions (v0.8) » Blueprints » Blueprints Shield Actor
The following Blueprints are available to modify the Shield Settings: *Some Blueprints have “Structures” pins. With a secondary click it´s possible to split them. Transform Camera – Optical Parameter Camera – Lens Distortion …
0.8.127
Stage Precision » Changelog » 0.8.127
IO-Connections: OSC filter events within the IO-Connection ncam Vicon DCS Yocto-Color-V2 Yocto-GPS-V2 Yocto-RangeFinder Yocto-3D-V2 Technocrane UDP supports now sync functions IO-Connections (Sensors): Hokuyo Lidar galaxy cam New Objects: Measurement…
Measurement Point
Stage Precision » Stage Precision » Views / Elements » Objects » Utilities » Measurement Point
Measurement Points are reference points which can be used for Lens Calibration, Tracking calibration and to calibrate Light Fixtures. Measurement Points can be added within the Object Tree to find in the menu “Utilities”. *Rename the Measurement Points…
Blueprints Shield Settings
Shield for Unreal » Setting & Functions (v0.8) » Blueprints » Blueprints Shield Settings
The following Blueprints are available to modify the Shield Settings: *Some Blueprints have “Structures” pins. With a secondary click it´s possible to split them. General Shield Plugin Settings: Resolution: Render Passes: …
Import
Stage Precision » Stage Precision » General settings » Import
With the importer it’s possible to import FBX files and SP Lens Profiles. FBX import This mesh objects from a 3D software should be imported. Go to the “File” menu and click on “Import” and select the FBX file. *You also can…
Technocrane UDP (SUPERTECHNO)
Stage Precision » Stage Precision » Views / Elements » IO Connections » Camera Tracking » Technocrane UDP (SUPERTECHNO)
The Technocrane is a camera crane system, this is the input for the crane tracking system. *This is only available for Virtual Production, and Full license. Input Name Description Local Port This is the port that will receive data from…
FactoryOptic – Syncro-Link
Stage Precision » Stage Precision » Views / Elements » IO Connections » Camera Tracking » FactoryOptic – Syncro-Link
Syncro-Link from FactoryOptic is a lens readout system. This device sends Zoom, Focus and Iris as ranged values from 0-100% into a Camera object. *This is only available for Virtual Production, and Full license. Add the FactoryOptic connection The FactoryOptic IO…
Add/Setup Tracking Light Fixtures
Stage Precision » Stage Precision » Workflows » Light Tracking » Add/Setup Tracking Light Fixtures
Add Tracking Light Fixtures First we need to add some Tracking Light Fixtures within the object tree. Add Fixture Profile to the Fixtures Now we need to assign a Fixture Profile to the Tracking Light Fixtures. *If you don´t have a Fixture Profile yet please…
TrackMen
Stage Precision » Stage Precision » Views / Elements » IO Connections » Camera Tracking » TrackMen
TrackMen has multiple 3D real-timeTracking solutions among other things for camera tracking. *This is only available for Virtual Production, and Full license. Add a connection to TrackMen The TrackMen IO can be added with a click on the (+) within the IO…
Erizos Studio
Stage Precision » Stage Precision » Views / Elements » IO Connections » Realtime Engine » Erizos Studio
Erizos Studio This integration connects to the Erizos Studio Profiles. Erizos Studio Name Description Log Response When On, response from the Pixotope system will be logged IO Data The response from the Erizos studio…
1.1.16 / 1.1.33
Stage Precision » Changelog » 1.1.16 / 1.1.33
This minor release mainly contains improvements and some new features as well as many bug fixes New Sensor object: Sick Lidar now supports the full product range (LMS, LRS, MRS, PicoScan & TIM) New Node: Generator for random numbers Objects Improvements: The…
SPNet for Unity
SPNet for Unity
1.) To install the SPNet-Plugin for Unity You need to drag and drop the “unitypackage” file into your assets folder or double click these. 2.) Import all files. 3.) Drag the SP_Manager object into your scene. 4.) Define the used port which You…
Foreground
Shield for Unreal » Setting & Functions (v0.8) » Render Passes / Object Lists » Foreground
!This option is only available by using a Shield actor. Define Foreground objects All objects defined as “Set as foreground actor” which are equal to the “Foreground Objects” list within the Shield Actor, are part of the seperated…
Light Fixture
Stage Precision » Stage Precision » Views / Elements » Objects » Fixture » Light Fixture
This is an interchangeable moving light fixture. Coordinates Name Description Position This will move the object along X, Y and Z axis in the local space. Scale Scale of the coordinate system. To scale the Object check the…
Shield actor
Shield for Unreal » Setting & Functions (v0.8) » Shield actor
The Shield actor is a CineCamera based actor. This actor takes care about the different render passes, includes lens distortion, processed shadow / reflection catcher and can be driven over Live Link. !Supported is one single Shield actor per level. !All…
0.8.134 / 0.8.135
Stage Precision » Changelog » 0.8.134 / 0.8.135
IO Connections: Hive Player antilatency update to release 4.0.0 VLC Visca Server to drive SP with an PTZ controller SMT Soundscape Telegram SlackBot Hyperdeck Technocrane Serial has now sync options Sensor Objects: Blickfeld 3D-Lidar Common Vision…
Spotlight
Stage Precision » Stage Precision » Views / Elements » Objects » Fixture » Spotlight
This is a set light fixture that is usually used to light an object or person. Coordinates Name Description Position This will move the object along X, Y and Z axis in the local space. Scale Scale of the coordinate system.…
Monogram
Stage Precision » Stage Precision » Views / Elements » IO Connections » Controller » Monogram
A Monogram controller can be used on the same computer where Stage Precision is running. !To see the necessary settings in the Monogram application click here Add a IO connection Monogram to start the communication between the controller and Stage Precision. *The…
Shield Settings
Shield for Unreal » Setting & Functions (v0.8) » Shield Plugin Settings » Shield Settings
!Shield Settings are only relevant when using a Shield actor. !All settings are also available as Blueprint within Unreal. To access the Shield Settings, simply click within unreal on the general “Settings” icon and click on “Shield…
Slack Bot
Stage Precision » Stage Precision » Views / Elements » IO Connections » Utilities » Slack Bot
With the Slack Bot IO it´s possible to send notifications from SP directly into your Slack messenger. Use this to monitoring your systems and send notifications in case of failures or status updates. Prepare Slack It´s necessary to prepare Slack before using this…
Image Calibration Wizard
Stage Precision » Stage Precision » Workflows » Camera Calibration » Image Calibration Wizard
Interface A breakdown of the toolbar at the top of the Image Calibration Wizard: Switch to expand the list of images captured for observation The button to capture an image from the camera feed for observation Run…
Export Recording
Stage Precision » Stage Precision » Views / Elements » Timeline Recording » Export Recording
Recordings can be exported as FBX and CSV. FBX export With a click on the (I) within a recording layer opens a menu. Click on “Export to FBX”. !FBX export is limited to object from the Object Tree and dosn´t support custom paramater like Variables,…
DMX Patch
Stage Precision » Stage Precision » Workflows » Light Tracking » DMX Patch
Add DMX IO Add a sACN and/or ArtNet IO connection. Add DMX maps to the fixtures !If the DMX merging should happen on the same “universe”, make sure that you add seperated IO´s for In- and Output on seperated network interfaces. *See here the…
Triggers
Stage Precision » Stage Precision » Maps / Filter / Trigger » Triggers
Triggers can be used to cause events within SP. These can be used to cause things to happen internally and externally, as well as caused by external and internal objects or parameters, triggers can be added to Area object, Button node, and the Timelines Trigger Layer.…
Stage Precision
Stage Precision » Stage Precision
General settings Import Project Settings Categories Webserver Physics Engine Preferences Global OSC Remote Views / Elements Inspector Variable parameter control Expressions parameter control Target…