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Lens Calibration
Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Calibration Workflows » Lens Calibration
The main objective of the Lens Calibration Tool is to generate a Lens Profile. Additional this tool can position/align screens within the correct 3D location/orientation. Prerequisites At least one calibration screen or by using a more complex wall, a multiscreen…
Calibration Tool
Stage Precision » Stage Precision » Views / Elements » IO Connections » Calibration Tool
World Calibration
Calibration Screen
Stage Precision » Stage Precision » Views / Elements » Objects » Utilities » Calibration Screen
Calibration Screen Setup Name Description Size The width and height of the screen can be added here in meters. Resolution The resolution in pixels width and height can be added here. Grid Size The number of…
Calibration Screens
Stage Precision » Stage Precision » Workflows » Camera Calibration » Calibration Screens
Multiscreen Single Screen Infinity Screen !It is extremely important that the settings in SP for the calibration screen for the size of the marker, starting marker ID, resolution of the screen, size of the screen are all configured to match what the real world…
Camera Calibration
Stage Precision » Stage Precision » Workflows » Camera Calibration
SP has several methods of Camera Calibration Tools depending on the need. Calibration tools These tools can generate Lens Profiles and/or Alignment Profiles as well as position screens. Name Notes Generate Lens Profile Generate Alignment Profile…
Optitrack Calibration
Stage Precision » Stage Precision » Views / Elements » Objects » Sensors » Optitrack Volume » Optitrack Calibration
The goal of the Optitrack Calibration is to calculate the relative positions of all the Optitrack Cameras in relationship to each other. There are different tools for calibrating multiple optitrack cameras through a wanding process to create one single Optitrack…
Image Calibration Wizard
Stage Precision » Stage Precision » Workflows » Camera Calibration » Image Calibration Wizard
Interface A breakdown of the toolbar at the top of the Image Calibration Wizard: Switch to expand the list of images captured for observation The button to capture an image from the camera feed for observation Run…
FAQ Camera Calibration
Stage Precision » Stage Precision » Workflows » Camera Calibration » FAQ Camera Calibration
How many observations should I do for my lens? It’s very difficult to say, there isn’t one way that works for all lenses. A high quality broadcast lens may only need a calibration point for zoom at every 20% step and then each at 0% and 100% focus. On the…
Camera Calibration Workflows
Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Calibration Workflows
Lens & Tracking Calibration Lens Calibration Tracking Alignment Alignment with Marker Simple Static Calibration Lens & Tracking Calibration
Simple Static Calibration
Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Calibration Workflows » Simple Static Calibration
The Static Calibration tool is to provide a quick and easy way to quickly align a static camera that does not move or do any pan/tilt/roll. At the end of this calibration, the camera would be placed relative to the calibration screen. *There will be NO lens profile…
Lens & Tracking Calibration
Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Calibration Workflows » Lens & Tracking Calibration
The main objective of the Lens & Tracking Calibration Tool is to generate a Lens Profile as well as an align the tracking system. Additional this tool can position/align screens within the correct 3D location/orientation. Prerequisites At least one calibration…
Calibration with incoming DMX values
Stage Precision » Stage Precision » Workflows » Light Tracking » Calibration with incoming DMX values
Prepare the Fixtures to full desk controll Select the fixtures which should be calibrated and set the Mix parameter all to the max value to have full controll from the lighting desk. *By using a map input for this, simply change this values from your lighting desk.…
Calibration with self-generated values
Stage Precision » Stage Precision » Workflows » Light Tracking » Calibration with self-generated values
Instead of using the lighting desk to focus on the measurement point during the calibration process, it´s also possible to position the fixture directly from SP. Make sure that SP has the full control Bring all Mix parameter to the minimum. Start Batch…
Lens & Tracking Calibration Wizard
Stage Precision » Stage Precision » Workflows » Camera Calibration » Lens & Tracking Calibration Wizard
Interface A breakdown of the toolbar at the top of the Calibration Wizard: Switch to view the list of observations that have been captured Switch to the capture mode Open the list of calibration screens …
Simple Static Calibration with Marker
Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Calibration Workflows » Simple Static Calibration with Marker
The Static Calibration tool is to provide a quick and easy way to quickly align a static camera that does not move or do any pan/tilt/roll. At the end of this calibration, the camera would be placed relative to predefined markers.. *There will be NO lens profile or…
Settings
Shield for Unreal » Video tutorials (release 0.3.01) » Settings
!This Video belong to an older Shield release. (0.3.01)
Shield Settings
Shield for Unreal » Setting & Functions (v0.8) » Shield Plugin Settings » Shield Settings
!Shield Settings are only relevant when using a Shield actor. !All settings are also available as Blueprint within Unreal. To access the Shield Settings, simply click within unreal on the general “Settings” icon and click on “Shield…
Remote Settings
Shield for Unreal » Settings & Functions (UE5) » Remote Settings
In order to allow parameters to be remotely controlled via Shield, a Remote Control Preset needs to be created and assigned. Details are similar to how it is done in UE4. Refer to here more information. *Remember to keep the Remote Control Preset window open in…
Rendering Settings
Shield for Unreal » Settings & Functions (UE5) » Rendering Settings
Rendering Settings are similar to how they were in UE4. For more details, can refer to here. *If Shield is set to render at a higher than 1080 (including overscan), UE might show a warning message on project start up similar to one below. This is only a warning…
SDI Settings
Shield for Unreal » Settings & Functions (UE5) » SDI Settings
SDI Output Settings are similar to how they were in UE5. For more details, can refer to” here”:http://manual.stageprecision.com/stage.precision.beta/en/topic/shield-settings. Routing Choose which plate is needed as…
Input Settings
Shield for Unreal » Settings & Functions (UE5) » Input Settings
Input Settings are similar to how they were in UE5. For more details, can refer to here.
Project Settings
Stage Precision » Stage Precision » General settings » Project Settings
Categories Webserver Physics Engine Project Settings can be found under. File > Project Settings. Process Name Description Main Process Rate The process rate can be altered here. Node Process Rate The node process…
General settings
Stage Precision » Stage Precision » General settings
Import Project Settings Preferences
Shield Plugin Settings
Shield for Unreal » Setting & Functions (v0.8) » Shield Plugin Settings
Shield Settings Pixel Format / Color Space Lock Shield
Blueprints Shield Settings
Shield for Unreal » Setting & Functions (v0.8) » Blueprints » Blueprints Shield Settings
The following Blueprints are available to modify the Shield Settings: *Some Blueprints have “Structures” pins. With a secondary click it´s possible to split them. General Shield Plugin Settings: Resolution: Render Passes: …
Remote Shield settings
Shield for Unreal » Video tutorials (release 0.3.01) » Control Shield with Stage Precision » Remote Shield settings
!This Video belong to an older Shield release. (0.3.01)
Live Link Settings
Shield for Unreal » Settings & Functions (UE5) » Live Link Settings
The main SPNet Live Link settings are similar to how they are in UE4. For details, can refer to here. Additional Settings Name Description Settings – Evaluation Mode The different modes determine when data would evaluated …
Remote control Shield Settings
Shield for Unreal » Setting & Functions (v0.8) » Connect / Control Stage Precision with Shield » Remote control Shield Settings
From Stage Precision it´s possible to overwrite the Shield Settings. Camera This target parameter links the tracking source to the chosen camera and is equivalent to the live link subject within the Shield Actor. choose a camera from the object tree !The chosen…
Settings & Functions (UE5)
Shield for Unreal » Settings & Functions (UE5)
Once the plugin has been installed, a few extra buttons would be added to the top menu of the Unreal Editor Settings License Live Link Settings Live Link Window – open the Live Link window Remote Settings Render Settings SDI Settings Input…
Measurement Point
Stage Precision » Stage Precision » Views / Elements » Objects » Utilities » Measurement Point
Measurement Points are reference points which can be used for Lens Calibration, Tracking calibration and to calibrate Light Fixtures. Measurement Points can be added within the Object Tree to find in the menu “Utilities”. *Rename the Measurement Points…
Single Screen
Stage Precision » Stage Precision » Workflows » Camera Calibration » Calibration Screens » Single Screen
Calibration Screen Setup Name Description Start Marker ID The ID of the first marker Marker Size The physical size of each marker Generate Texture Trigger to generate a new texture based on the current…
Camera
Stage Precision » Stage Precision » Views / Elements » Objects » Tracked Objects » Camera
Camera Filter Distortion Viewer This places a standard camera in the 3D space. This camera can be set to a perspective or orthogonal view. Coordinates Name Description Position This will move the object along X, Y and Z axis in the…
1.1.16 / 1.1.33
Stage Precision » Changelog » 1.1.16 / 1.1.33
This minor release mainly contains improvements and some new features as well as many bug fixes New Sensor object: Sick Lidar now supports the full product range (LMS, LRS, MRS, PicoScan & TIM) New Node: Generator for random numbers Objects Improvements: The…
Light Tracking
Stage Precision » Stage Precision » Workflows » Light Tracking
Add/Setup Tracking Light Fixtures Define Measurement Points DMX Patch Calibration with incoming DMX values Calibration with self-generated values Live Control DMX Merge
Axis tools
Stage Precision » Stage Precision » Workflows » Camera Calibration » Axis tools
Axis is used to create a path of movement along an axis / track / spline based on encoder values and and image provider. If an object has multiple axes of movement, mutiple axes can be created one at a time and put one axis as a child of another to create a parent…
Hokuyo UST-10LX
Stage Precision » Stage Precision » Views / Elements » Objects » Sensors » Hokuyo UST-10LX
The UST-10LX is a 2D LiDAR sensor. For details on how to use this object to do blob tracking please refer to this page. *This is only available for Tracking, Full, and Engineer license. Add the Sensor To add a connection to a UST-10LX, open the Object Tree and add…
Alignment Profile
Stage Precision » Stage Precision » Views / Elements » Pool » Alignment Profile
This is a profile for aligning the tracking system’s incoming data to the SP world coordinate. This is generated from tools under the Camera Calibration workflow. For more information, please click here.
1.1.46
Stage Precision » Changelog » 1.1.46
New Integrations: Indiemark Lens Encoder Indiemark 2 Lens Encoder Glassmark II Lens Encoder Websocket New Nodes: Fading MTC In New Features: New Camera calibration tool: Simple Static Calibration to calibrate a fix lens and align the camera with a single…
Tracking Alignment
Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Calibration Workflows » Tracking Alignment
The main objective of the Tracking Alignment Tool is to generate an Alignment Profile which captures the information about the relationship between the world coordinate from the tracking system to the world coordinate within SP. Prerequisites At least one…
1.1.0
Stage Precision » Changelog » 1.1.0
New Camera Calibration workflows and objects: Lens & Tracking Calibration Lens Calibration Tracking Alignment Alignment with marker Screens Alignment Reposition from Screen Focusing on Points Linear Axis Rotator Axis 2D Axis Multiscreen Single…
Utilities
Stage Precision » Stage Precision » Views / Elements » Objects » Utilities
Calibration Screen Measurement Line Measurement Point
Camera Reposition Tools
Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Reposition Tools
On top of doing a Lens Calibration and Tracking Alignment, the camera object has some extra tools to help reposition multiple screens based on the captured images. Prerequisites: Tracking system data into SP Media input into SP A camera object within…
Optitrack Analysis
Stage Precision » Stage Precision » Views / Elements » Objects » Sensors » Optitrack Volume » Optitrack Analysis
Analyse Recording This tool is used to record some tracking data and this tracking data can be used at a later time to analyse the accuracy of the tracking system. It is useful to help analyse whether some cameras have shifted over time since the last calbration, and…
Infinity Screen
Stage Precision » Stage Precision » Workflows » Camera Calibration » Calibration Screens » Infinity Screen
The Infinity Screen is similar to a Single Calibration Screen where it is used for a single flat screen. The difference between them is the pattern that is generated. For a Single Calibration Screen, the pattern is generated using a constant marker size. An Infinity…
Screens Alignment
Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Reposition Tools » Screens Alignment
The Screen Alignment Reposition Tool is used to reposition multiple screens based on a known calibrated tracked camera. *For this tool to work, the tracked camera needs at least Pan/Tilt encoders, but ideally a full 6DoF tracking system will generate better…
0.8.127
Stage Precision » Changelog » 0.8.127
IO-Connections: OSC filter events within the IO-Connection ncam Vicon DCS Yocto-Color-V2 Yocto-GPS-V2 Yocto-RangeFinder Yocto-3D-V2 Technocrane UDP supports now sync functions IO-Connections (Sensors): Hokuyo Lidar galaxy cam New Objects: Measurement…
TrackMen
Stage Precision » Stage Precision » Views / Elements » IO Connections » Camera Tracking » TrackMen
TrackMen has multiple 3D real-timeTracking solutions among other things for camera tracking. *This is only available for Virtual Production, and Full license. Add a connection to TrackMen The TrackMen IO can be added with a click on the (+) within the IO…
1.1.68
Stage Precision » Changelog » 1.1.68
New Sensor integration: Ouster 3D Lidar New IO Connection: Aumovis Grass Valley Native RossTalk Pixotope API integration Erizos API integration Qsys ECP Integration Spatial Phidget MOT 1102 New Objects: Text object New Node: Debounce New Camera…
Technocrane Serial (SUPERTECHNO)
Stage Precision » Stage Precision » Views / Elements » IO Connections » Camera Tracking » Technocrane Serial (SUPERTECHNO)
The Technocrane is a camera crane system, this is the input for the crane tracking system. *This is only available for Virtual Production, and Full license. Technocrane Serial Setup Name Description Port Don’t Connect Standard…
Reposition from Screens
Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Reposition Tools » Reposition from Screens
The Reposition from Screen Tool is used to reposition a camera based on a known / pre-defined location of a screen. This tool can be used on a camera with a tracking system as well as static camera with no tracking system. Prerequisites At least one calibration…
Optitrack Recalibration
Stage Precision » Stage Precision » Views / Elements » Objects » Sensors » Optitrack Volume » Optitrack Recalibration
Recalibration can be done if some cameras have shifted slightly or a new camera is added into an already calibrated system. This is a tool to provide a faster method to calibrate a system based on the assumption that the majority of the system is still in a good state.…
Laser Fixture
Stage Precision » Stage Precision » Views / Elements » Objects » Fixture » Laser Fixture
This is a laser fixture object which has full parameter control. Coordinates Name Description Position This will move the object along X, Y and Z axis in the local space. Scale Scale of the coordinate system. To scale the…
Camera View
Stage Precision » Stage Precision » Views / Elements » Board & Nodes » Utility Nodes » Camera View
Camera View Setup Name Description Camera The camera can be selected using the target button. Screen The calibration screen can be selected using the target button. Distance to Center This is the output…
Cmotion
Stage Precision » Stage Precision » Views / Elements » IO Connections » Camera Tracking » Cmotion
*This is only available for Virtual Production, and Full license. Cmotion Setup Name Description Port Don’t Connect Standard Serial over Bluetooth Link (COM4) Standard Serial over Bluetooth Link (COM5) Baud Rate …
Alignment with Marker
Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Calibration Workflows » Alignment with Marker
The main objective of the Alignment with Marker Tool is to align the tracking system using predefined markers in 3D space instead of patterns on a screen. Prerequisites Media Input into SP A camera object within SP A Lens Profile for the camera A supported…
Azure Kinect
Stage Precision » Stage Precision » Views / Elements » IO Connections » Skeleton » Azure Kinect
To use the Azure Kinect IO connection, the kinect sensor(s) must first be added using the + button. !Azure Kinect SDK Version 1.4.1 (Firmware 1.6.110079014) is supported. Kinect Setup Coordinates Name Description Position The…
Image Based Blob Tracking
Stage Precision » Stage Precision » Workflows » Blob Tracking Workflows » Image Based Blob Tracking
Any sensor which provides an Image Provider can be used for Blob Tracking. This could be infrared cameras, depth cameras, head map cameras as well as RGB cameras. Device RGB Depth IR Filter Notes Azure Kinect …
WiseHockey
Stage Precision » Stage Precision » Views / Elements » IO Connections » 3D Tracking » WiseHockey
WiseHockey is a tracking solution that provides location information about the players and the puck in a ice hockey ring. *This is only available for Tracking, Light Tracking, Full, and Engineer license. Setup WiseHockey Name Description …
Pixera
Stage Precision » Stage Precision » Views / Elements » IO Connections » Media Server » Pixera
PIXERA is a 64-bit media server system for real-time media processing and compositing and management, which is built around the theme of usability. Pixera Setup Name Description Update Handle Ids When pressing the button the handle Ids…
Axis
Stage Precision » Stage Precision » Views / Elements » Objects » Axis
*This is only available for Virtual Production, Full, and Engineer license. See under Camera calibration: Linear Axis Rotator Axis 2D Axis
Supported Tracking Protocols
Stage Precision » Stage Precision » Workflows » Camera Calibration » Supported Tracking Protocols
Supported tracking protocols for different calibration methods: *These protocols can also be used in combination! Example: Protocol “A” supports “Lens Calibration” but not “Tracking Calibration”. Protocol “B” supports…
Spidercam (FRAME-B)
Stage Precision » Stage Precision » Views / Elements » IO Connections » Camera Tracking » Spidercam (FRAME-B)
Spidercam is a cable camera system. Within Stage Precision it´s possible to read the position, rotation and lens data from a spidercam system. *This is only available for Virtual Production, and Full license. !Not each Spidercam product can send out tracking data.…
0.8.124
Stage Precision » Changelog » 0.8.124
Stage Precision 0.8.124 New Camera Calibration features: Camera Calibration Camera Reprojection with Board Camera Reprojection with Marker Board Reprojection General New Features: Stype Output supports now TC Webserver supports now Colorfield Webserver…
Light Fixture
Stage Precision » Stage Precision » Views / Elements » Objects » Fixture » Light Fixture
This is an interchangeable moving light fixture. Coordinates Name Description Position This will move the object along X, Y and Z axis in the local space. Scale Scale of the coordinate system. To scale the Object check the…
Perception Neuron
Stage Precision » Stage Precision » Views / Elements » IO Connections » Skeleton » Perception Neuron
Perception neuron is a motion capture suit with skeleton data. The IO connection takes in the perception neuron data. Perception Neuron Setup Name Description Server IP This is where the IP address of the server can be added. …
Optitrack Alignment
Stage Precision » Stage Precision » Views / Elements » Objects » Sensors » Optitrack Volume » Optitrack Alignment
Once all the cameras has been calibrated and their relative position between each other has been reconstructed, the next step is to offset / translate the entire group of cameras so the tracking volume is aligned with the 3D space within SP. There are several options…
IO Connections
Stage Precision » Stage Precision » Views / Elements » IO Connections
IO Connections are input and output protocols and/or devices which is how tracking, movement and trigger events are communicated in and out of Stage Precision. IO Connections can be added using the + button. 2D Tracking 3D Tracking Audio Camera…
Optitrack Camera Setup
Stage Precision » Stage Precision » Views / Elements » Objects » Sensors » Optitrack Volume » Optitrack Camera Setup
Once cameras have been added to the Optitrack volume, it is important to check that all the cameras are properly setup. Aiming and Focusing It is critical to ensure that the Optitrack Cameras are physically mounted properly according to the plan. Within SP it is…
Stage Precision
Stage Precision » Stage Precision
General settings Import Project Settings Categories Webserver Physics Engine Preferences Global OSC Remote Views / Elements Inspector Variable parameter control Expressions parameter control Target…
Tracking Light Fixture
Stage Precision » Stage Precision » Views / Elements » Objects » Fixture » Tracking Light Fixture
The Tracking Light Fixture is an object to follow a Target and drive a real moving head fixture in real time. It can send and receive DMX data over ArtNet and/or sACN. *This is only available for Light Tracking, Full, and Engineer license. This object can not only…
0.8.126
Stage Precision » Changelog » 0.8.126
Stage Precision 0.8.126 New IO Connections: Monogram Creative Console Skaarhoj Controller Deltacast input card New Features: General add relative mode to XY Stick Undo function for container reset Usebility support calculation also in fields with mm and…
Optitrack Volume
Stage Precision » Stage Precision » Views / Elements » Objects » Sensors » Optitrack Volume
Optitrack Volume is the representation of the tracking area from a group of optitrack cameras that have been calibrated. *This is only available for Tracking, Light Tracking, Full, and Engineer license. In order to have a working optitrack volume, the following steps…
Leica Disto
Stage Precision » Stage Precision » Views / Elements » IO Connections » Utilities » Leica Disto
Lecia Disto Setup Name Description Measure Polar Device The device name will be displayed here when connected. Test Message Pressing the button will test the communication message. OSC Input…
OpenVR (Vive & Oculus)
Stage Precision » Stage Precision » Views / Elements » IO Connections » 3D Tracking » OpenVR (Vive & Oculus)
This is a native input for OpenVR data. Before using the OpenVR input its necessary to modify SteamVR. OpenVR Setup Name Description Reconnect This button can be pressed to reconnect with the VR headset. Connected When…
Technocrane UDP (SUPERTECHNO)
Stage Precision » Stage Precision » Views / Elements » IO Connections » Camera Tracking » Technocrane UDP (SUPERTECHNO)
The Technocrane is a camera crane system, this is the input for the crane tracking system. *This is only available for Virtual Production, and Full license. Input Name Description Local Port This is the port that will receive data from…
Multiscreen
Stage Precision » Stage Precision » Workflows » Camera Calibration » Calibration Screens » Multiscreen
A calibration multiscreen can be used to calibrate curved or other shaped LED-Walls. *You can export a Multiscreen as FBX The Screen can be added within the object tree. The multiscreen is one object with contains multiple surfaces. Each surface represents a…
Shotover G1
Stage Precision » Stage Precision » Views / Elements » IO Connections » Camera Tracking » Shotover G1
Shotover G1 is a lightweight, weather resistant, gyro-stabilized gimbal platform. *This is only available for Virtual Production, and Full license. Shotover Name Description Local Port This is the port that will receive data from other…
Blacktrax (RTTrPM)
Stage Precision » Stage Precision » Views / Elements » IO Connections » 3D Tracking » Blacktrax (RTTrPM)
This is a native input for Blacktrax tracking data. *This is only available for Tracking, Light Tracking, and Full license. !SP for now only works when Blacktrax is not sending out zones data. This needs to be disabled on Blacktrax side. Blacktrax (RTTrPM)…
0.8.128
Stage Precision » Changelog » 0.8.128
IO Connections: Qualisys Tracking Technocrane improvements to support 3-axes remote head LiveLink Support for UE 4.27.2 Camera Calibration / Lens Profile: new interpolation algorithm performance improvements for Distortion Viewer. Media Input /…
Yocto-RangeFinder
Stage Precision » Stage Precision » Views / Elements » IO Connections » Kinetic & Sensors » Yocto » Yocto-RangeFinder
The Yocto-RangeFinder is a USB distance sensor (range finder). The Yocto-RangeFinder IO can be added with a click on the (+) within the IO Connections. Within the Inspector the Yocto-RangeFinder needs to know the connection mode (USB or Network) and the device…
Focusing on Points
Stage Precision » Stage Precision » Workflows » Camera Calibration » Camera Reposition Tools » Focusing on Points
The Focusing on Points Reposition Tool is used to update an existing Alignment Profile of a tracked camera. Typically this is used when the already aligned tracking system has been nudged / shifted slightly and only want to do a quick re-alignment. Prerequisites A…
Optitrack (NatNet)
Stage Precision » Stage Precision » Views / Elements » IO Connections » 3D Tracking » Optitrack (NatNet)
This is a native input for Optitrack NatNet data. *This is only available for Virtual Production, Tracking, Light Tracking, and Full license. Optitracks (NatNet) Setup Input Name Description Server IP This is the port that the data…
PSN IN
Stage Precision » Stage Precision » Views / Elements » IO Connections » 3D Tracking » PosiStageNet (PSN) » PSN IN
This is the input protocol for PosiStageNet data which is positional tracking data of objects. PSN IN Setup Input Name Description Multicast Connection When on, data can be sent to multiple recipients. Multicast Target IP …
Optitrack Camera
Stage Precision » Stage Precision » Views / Elements » Objects » Sensors » Optitrack Camera
Optitrack provides a wide range of camera sensors for tracking purposes. SP supports the Optitrack Prime and Slim cameras. *This is only available for Tracking, Light Tracking, Full, and Engineer license. Adding the Sensor To add a connection to an Optitrack camera,…
Kinexon
Stage Precision » Stage Precision » Views / Elements » IO Connections » 3D Tracking » Kinexon
This is a positional tracking system that is able to track XYZ position and rotation. It is a UWB based system. *This is only available for Tracking, Light Tracking, and Full license. Kinexon Setup Input Name Description Server IP This is…
Pozyx
Stage Precision » Stage Precision » Views / Elements » IO Connections » 3D Tracking » Pozyx
This is an ultra-wideband software and hardware designed to accurately track moving objects within a space. *This is only available for Tracking, Light Tracking, and Full license. Pozyx Setup Name Description Server IP This is where the…
Point Cloud Blob Tracking
Stage Precision » Stage Precision » Workflows » Blob Tracking Workflows » Point Cloud Blob Tracking
There are different ways to get tracking information within SP. One of them is to extract infromation from a set of point cloud data and do blob tracking from that. There are in general 2 main groups of point cloud that SP can process to do blob tracking on. They are…
Antilatency
Stage Precision » Stage Precision » Views / Elements » IO Connections » 3D Tracking » Antilatency
This is a native input for Antilatency tracking data. Antilatency is an inside-out tracking system provider for VR/AR, Virtual Production, MoCap, Drones and Robotics. !AntilatencyService v4.0.0 needs to run and connected on the same computere where SP is…
Sewio
Stage Precision » Stage Precision » Views / Elements » IO Connections » 3D Tracking » Sewio
Sewio is an indoor tracking data, using ankers and tags. This IO Connection is able to take in this tracking data. *This is only available for Tracking, Light Tracking, and Full license. Sewio Setup Server Name Description Server IP This…
Stype (Stype HF)
Stage Precision » Stage Precision » Views / Elements » IO Connections » Camera Tracking » Stype (Stype HF)
Stype is the combination of a RedSpy camera and follower which together can track objects and people within a space in XYZ directions. *This is only available for Virtual Production, and Full license. Stype Setup Input Name Description Local…
FreeD UDP
Stage Precision » Stage Precision » Views / Elements » IO Connections » Camera Tracking » FreeD UDP
FreeD is a UDP protocol that can be used to take in and output positional data of cameras. *This is only available for Virtual Production, and Full license. FreeD Setup Input Name Description Local Port This is the port that will receive…
Vertex Commands
Stage Precision » Stage Precision » Views / Elements » IO Connections » Media Server » Vertex Commands
++++h2. Input Name Description Local Port This is the port that will receive data from other devices. Is Bound This will be on when the IO connection is bound to a network. Multicast Connection When on, data…
F4 (Mo-Sys)
Stage Precision » Stage Precision » Views / Elements » IO Connections » Camera Tracking » F4 (Mo-Sys)
Mo-Sys are camera tracking and robotic tracking systems, this IO connection is an input and output for the tracking data. *This is only available for Virtual Production, and Full license. !Map/Node Outputs can be used not only to send the F4 protocol to different…
Kinect
Stage Precision » Stage Precision » Views / Elements » IO Connections » Skeleton » Kinect
This is the protocol for receiving Kinect skeleton data from a Kinect V2. Kinect Setup Calibration Name Description Offset Pos Any positional offset to the data can be set. Offset Scale Any scale offset to the data can…
Live Input
Shield for Unreal » Setting & Functions (v0.8) » Render Passes / Object Lists » Live Input
!This option is only available by using a Shield actor. The Live Input can be used within the Compositing and/or to add effects on top of these. In general it´s possible to define Textures, Media Sources and Media Bundle as input. *A “normal” SDI input…
Setting & Functions (v0.8)
Shield for Unreal » Setting & Functions (v0.8)
Shield Plugin Settings Shield Settings Pixel Format / Color Space Lock Shield Shield actor Blueprints Blueprints Shield Settings Blueprints Shield Actor Blueprints Utilities Render Passes / Object Lists Background Foreground Garbage…
Pixel Format / Color Space
Shield for Unreal » Setting & Functions (v0.8) » Shield Plugin Settings » Pixel Format / Color Space
To access the Color Space settings, simply click within unreal on the general “Settings” icon and click on “Color Space settings”. Shield supports the following pixel formats: 8bit RGBA Float RGBA 10bit RGB, 2bit Alpha *If you are…
Blueprints
Shield for Unreal » Setting & Functions (v0.8) » Blueprints
Blueprints Shield Settings Blueprints Shield Actor Blueprints Utilities
Background
Shield for Unreal » Setting & Functions (v0.8) » Render Passes / Object Lists » Background
!This option is only available by using a Shield actor. Define Background objects All objects which dosn´t get any specific “task” will be automaticly part of the background (main) render pass. Other defined objects will not be rendered within the…
Optitrack Camera
Stage Precision » Stage Precision » Views / Elements » IO Connections » 2D Tracking » Optitrack Camera
This is the Camera SDK software which provides 2D camera object data. Optitrack Camera Setup Name Description Status The status of the incoming data will be displayed here. Is Running When on, data is being recieved.…